Add JUMP keybind injection
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@ -101,8 +101,12 @@ public final class InputOverrideHandler implements Helper {
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/**
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* The use item input
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*/
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CLICK_RIGHT(mc.gameSettings.keyBindUseItem);
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CLICK_RIGHT(mc.gameSettings.keyBindUseItem),
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/**
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* The jump input
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*/
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JUMP(mc.gameSettings.keyBindJump);
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/**
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* The actual game {@link KeyBinding} being forced.
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*/
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