publicize
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src/main/java/baritone/cache/WorldData.java
vendored
2
src/main/java/baritone/cache/WorldData.java
vendored
@ -42,7 +42,7 @@ public class WorldData implements IWorldData {
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this.waypoints = new Waypoints(directory.resolve("waypoints"));
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}
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void onClose() {
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public void onClose() {
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Baritone.INSTANCE.getExecutor().execute(() -> {
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System.out.println("Started saving the world in a new thread");
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cache.save();
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@ -30,20 +30,20 @@ public final class PathNode {
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/**
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* The position of this node
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*/
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final int x;
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final int y;
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final int z;
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public final int x;
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public final int y;
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public final int z;
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/**
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* Cached, should always be equal to goal.heuristic(pos)
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*/
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final double estimatedCostToGoal;
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public final double estimatedCostToGoal;
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/**
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* Total cost of getting from start to here
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* Mutable and changed by PathFinder
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*/
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double cost;
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public double cost;
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/**
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* Should always be equal to estimatedCosttoGoal + cost
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@ -55,13 +55,13 @@ public final class PathNode {
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* In the graph search, what previous node contributed to the cost
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* Mutable and changed by PathFinder
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*/
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PathNode previous;
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public PathNode previous;
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/**
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* Is this a member of the open set in A*? (only used during pathfinding)
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* Instead of doing a costly member check in the open set, cache membership in each node individually too.
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*/
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boolean isOpen;
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public boolean isOpen;
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/**
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* Where is this node in the array flattenization of the binary heap? Needed for decrease-key operations.
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