ZacSharp
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aebfbba20e
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Also override heuristic(no args) when overriding isInGoal()
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2020-09-20 22:39:48 +02:00 |
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ZacSharp
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85cc86346c
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Actually use Y and Z bounds for Y and Z
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2020-09-20 22:20:24 +02:00 |
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ZacSharp
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b20e095683
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add heuristic(no args) to GoalNear and GoalRunAway
not really a good solution but better than nothing
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2020-09-20 00:29:31 +02:00 |
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ZacSharp
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b4d7f05165
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🐛 fix two NPEs in estimatedTickToGoal
apparently `ctx.playerFeet()` and `startPosition` can be `null` before pathing the first time
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2020-09-19 21:46:07 +02:00 |
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ZacSharp
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46a12754e9
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🐛Reset ETA and return 0 if we are already there
not doing this caused a continuously increasing ETA when standing inside a `GoalNear` from `FollowProcess`
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2020-09-19 00:30:25 +02:00 |
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ZacSharp
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411b2a0acc
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🔨move ETA reset to it's own function
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2020-09-18 23:58:06 +02:00 |
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ZacSharp
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7255ccbdaa
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add heuristic(no args) to GoalComposite
GoalNear and GoalRunAway are still missing it
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2020-09-06 16:42:05 +02:00 |
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ZacSharp
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45dc8b949d
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add a method to get the heuristic at the goal
this alows the ETA to work with goals not ending with a heuristic of 0
GoalComposite, GoalRunAway and GoalNear are still missing
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2020-09-05 22:32:38 +02:00 |
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ZacSharp
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10e3a5afc4
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negative ETAs are actually impossible now
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2020-09-05 22:13:05 +02:00 |
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ZacSharp
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303aa79ffb
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Update ETA formula, assuming heuritic at goal is 0
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2020-09-04 23:56:01 +02:00 |
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ZacSharp
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35f3be9296
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get rid of negative ETAs the lazy way
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2020-09-02 22:59:13 +02:00 |
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ZacSharp
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695954bdb0
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no eta after 0 ticks or with division by 0
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2020-08-28 23:37:23 +02:00 |
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ZacSharp
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d29b3ee893
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Fix copy/paste mistake in ETACommand.getLongDesc()
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2020-08-28 01:19:06 +02:00 |
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ZacSharp
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d9cecb35cb
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rename Eta to ETA
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2020-08-28 00:56:18 +02:00 |
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ZacSharp
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71dd6c6333
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👌formatting
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2020-08-27 01:16:17 +02:00 |
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ZacSharp
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56f13d314a
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✨ Add eta command
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2020-08-26 23:53:02 +02:00 |
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ZacSharp
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b628d67961
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✨ Add ETA for full path
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2020-08-26 23:52:44 +02:00 |
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Leijurv
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bf723deced
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Merge pull request #1964 from ZacSharp/master
Fix MovementDiagonal being safeToCancel while cornering over air 2.0
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2020-08-24 16:20:01 -07:00 |
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ZacSharp
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9636e69a6b
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slightly better condition
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2020-08-24 23:06:19 +02:00 |
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ZacSharp
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3c691bb498
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But now it's working
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2020-08-20 23:33:47 +02:00 |
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ZacSharp
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ea35a3478f
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Codacity again for the same and syntax
dab
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2020-08-20 23:16:59 +02:00 |
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ZacSharp
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b7d1ba1fa5
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Make Codacity happy
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2020-08-20 23:11:55 +02:00 |
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ZacSharp
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5f686c1c12
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improve isSafeToCancel in MovementDiagonal even more
It did not return true early enough for backfill while cornering over air
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2020-08-20 22:55:42 +02:00 |
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Leijurv
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4eea8308d7
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Merge pull request #1956 from RealIndrit/patch-1
🔥 Get yeeted unused code
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2020-08-18 11:14:25 -07:00 |
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RealIndrit
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523f13c430
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🔥 Get yeeted unused code
Removed an unused function that can't be used anyways, because RayTraceUtils cant detect entity hit...
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2020-08-18 12:36:10 +02:00 |
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Leijurv
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1c8079c051
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Merge pull request #1058 from ADShenoi/patch-1
The grammar mistakes were corrected
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2020-08-17 16:40:56 -07:00 |
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Leijurv
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2abd024b3c
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Merge branch 'master' into patch-1
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2020-08-17 16:40:41 -07:00 |
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Leijurv
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7992b63aae
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Merge pull request #1346 from aUniqueUser/master
Make desktop notifications more useful
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2020-08-17 16:38:36 -07:00 |
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Leijurv
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836ef3328c
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Merge pull request #1541 from babbaj/keep-annotation
Annotation for proguard -keep
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2020-08-17 16:36:48 -07:00 |
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Leijurv
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c470dc1a17
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Merge pull request #1158 from c0nn3r/master
Create .gitmessage
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2020-08-17 16:33:48 -07:00 |
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Leijurv
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97a1029a72
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Merge pull request #1554 from ByteZ1337/master
Fixed Typo
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2020-08-17 16:17:47 -07:00 |
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Leijurv
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5f9602796a
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Merge pull request #1876 from CorruptedSeal/master
Update ExecutionControlCommands.java
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2020-08-17 16:17:01 -07:00 |
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Leijurv
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02e7886e77
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properly set isSafeToCancel in MovementDiagonal, fixes #1788
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2020-08-17 16:15:56 -07:00 |
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Leijurv
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9851623557
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anti-indrit-cringe
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2020-08-17 16:03:04 -07:00 |
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Leijurv
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f0d2bae3d1
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Merge pull request #1947 from RealIndrit/master
Add auto tool setting
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2020-08-17 15:57:37 -07:00 |
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Leijurv
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f3561cab47
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SUPER cute code for repackOnAnyBlockChange
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2020-08-17 15:54:42 -07:00 |
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Leijurv
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38d047dbd1
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make the packer queue super cute and deduplicated
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2020-08-17 15:19:11 -07:00 |
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Leijurv
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e6ba4ef309
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we don't compile here
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2020-08-17 15:00:57 -07:00 |
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Leijurv
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460833f7d6
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Merge branch 'master' of github.com:cabaletta/baritone
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2020-08-17 14:59:20 -07:00 |
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RealIndrit
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2eba22031a
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Maybe dont have ignore cost calculation override auto tool?
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2020-08-14 22:47:39 +02:00 |
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RealIndrit
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ac55de63e9
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Maybe dont have ignore cost calculation override auto tool?
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2020-08-14 17:55:10 +02:00 |
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RealIndrit
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88e2fba447
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Ok, Im actually retarded
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2020-08-14 17:11:31 +02:00 |
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RealIndrit
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94ac15a8fc
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KEK False != True :clown:
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2020-08-14 17:06:41 +02:00 |
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RealIndrit
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19355cb4f2
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Added AutoToolMovement bypass setting for special usage cases, should not be used it not actually necessary
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2020-08-14 10:58:15 +02:00 |
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RealIndrit
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e0ff16e2dd
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Nice brainfart
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2020-08-14 10:34:21 +02:00 |
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RealIndrit
|
49db52673a
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Lol
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2020-08-14 10:25:51 +02:00 |
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RealIndrit
|
f8872e1cd4
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Everything can be traced back to getBestSlot();
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2020-08-14 10:14:02 +02:00 |
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RealIndrit
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2ed3e10833
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And we try this again, because wtf??
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2020-08-13 23:20:30 +02:00 |
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RealIndrit
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2b6fe188ed
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Why calculate stuff that isnt needed...
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2020-08-13 22:47:40 +02:00 |
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RealIndrit
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2ddc2c3660
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Add auto tool settings because 2 lines of code lols
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2020-08-13 22:36:34 +02:00 |
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