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#pragma once
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#include "BaseInstance.h"
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#include <java/JavaVersion.h>
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#include "minecraft/mod/Mod.h"
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#include <QProcess>
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#include <QDir>
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#include "minecraft/launch/MinecraftServerTarget.h"
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#include "minecraft/launch/InjectAuthlib.h"
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class ModFolderModel;
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class ResourceFolderModel;
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class ResourcePackFolderModel;
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class ShaderPackFolderModel;
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class TexturePackFolderModel;
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class WorldList;
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class GameOptions;
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class LaunchStep;
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class PackProfile;
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class MinecraftInstance: public BaseInstance
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{
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Q_OBJECT
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public:
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MinecraftInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir);
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virtual ~MinecraftInstance() {};
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virtual void saveNow() override;
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void loadSpecificSettings() override;
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// FIXME: remove
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QString typeName() const override;
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// FIXME: remove
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QSet<QString> traits() const override;
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bool canEdit() const override
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{
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return true;
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}
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bool canExport() const override
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{
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return true;
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}
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////// Directories and files //////
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QString jarModsDir() const;
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QString resourcePacksDir() const;
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QString texturePacksDir() const;
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QString shaderPacksDir() const;
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QString modsRoot() const override;
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QString coreModsDir() const;
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QString modsCacheLocation() const;
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QString libDir() const;
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QString worldDir() const;
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QString resourcesDir() const;
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QDir jarmodsPath() const;
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QDir librariesPath() const;
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QDir versionsPath() const;
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QString instanceConfigFolder() const override;
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// Path to the instance's minecraft directory.
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QString gameRoot() const override;
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// Path to the instance's minecraft bin directory.
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QString binRoot() const;
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// where to put the natives during/before launch
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QString getNativePath() const;
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// where the instance-local libraries should be
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QString getLocalLibraryPath() const;
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////// Profile management //////
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std::shared_ptr<PackProfile> getPackProfile() const;
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////// Mod Lists //////
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std::shared_ptr<ModFolderModel> loaderModList() const;
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std::shared_ptr<ModFolderModel> coreModList() const;
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std::shared_ptr<ResourcePackFolderModel> resourcePackList() const;
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std::shared_ptr<TexturePackFolderModel> texturePackList() const;
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std::shared_ptr<ShaderPackFolderModel> shaderPackList() const;
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std::shared_ptr<WorldList> worldList() const;
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std::shared_ptr<GameOptions> gameOptionsModel() const;
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////// Launch stuff //////
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Task::Ptr createUpdateTask(Net::Mode mode) override;
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shared_qobject_ptr<LaunchTask> createLaunchTask(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) override;
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QStringList extraArguments() override;
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QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) override;
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QList<Mod*> getJarMods() const;
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QString createLaunchScript(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin);
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/// get arguments passed to java
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QStringList javaArguments();
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/// get variables for launch command variable substitution/environment
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QMap<QString, QString> getVariables() override;
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/// create an environment for launching processes
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QProcessEnvironment createEnvironment() override;
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QProcessEnvironment createLaunchEnvironment() override;
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/// guess log level from a line of minecraft log
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MessageLevel::Enum guessLevel(const QString &line, MessageLevel::Enum level) override;
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IPathMatcher::Ptr getLogFileMatcher() override;
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QString getLogFileRoot() override;
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QString getStatusbarDescription() override;
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// FIXME: remove
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virtual QStringList getClassPath();
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// FIXME: remove
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virtual QStringList getNativeJars();
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// FIXME: remove
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virtual QString getMainClass() const;
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// FIXME: remove
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virtual QStringList processMinecraftArgs(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) const;
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virtual JavaVersion getJavaVersion();
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protected:
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QMap<QString, QString> createCensorFilterFromSession(AuthSessionPtr session);
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QStringList validLaunchMethods();
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QString launchMethod();
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protected: // data
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std::shared_ptr<PackProfile> m_components;
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mutable std::shared_ptr<ModFolderModel> m_loader_mod_list;
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mutable std::shared_ptr<ModFolderModel> m_core_mod_list;
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mutable std::shared_ptr<ResourcePackFolderModel> m_resource_pack_list;
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mutable std::shared_ptr<ShaderPackFolderModel> m_shader_pack_list;
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mutable std::shared_ptr<TexturePackFolderModel> m_texture_pack_list;
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mutable std::shared_ptr<WorldList> m_world_list;
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mutable std::shared_ptr<GameOptions> m_game_options;
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mutable std::shared_ptr<AuthlibInjector> m_injector;
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};
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typedef std::shared_ptr<MinecraftInstance> MinecraftInstancePtr;
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