pollymc/gui/MainWindow.h

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
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* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
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#include <QMainWindow>
#include <QProcess>
#include <QTimer>
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#include "logic/InstanceList.h"
#include "logic/BaseInstance.h"
#include "logic/auth/MojangAccount.h"
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#include "logic/net/NetJob.h"
class QToolButton;
class LabeledToolButton;
class QLabel;
class MinecraftProcess;
class ConsoleWindow;
class BaseProfilerFactory;
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namespace Ui
{
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class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
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public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
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void closeEvent(QCloseEvent *event);
// Browser Dialog
void openWebPage(QUrl url);
void checkSetDefaultJava();
void checkMigrateLegacyAssets();
private
slots:
void onCatToggled(bool);
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void on_actionAbout_triggered();
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void on_actionAddInstance_triggered();
void on_actionCopyInstance_triggered();
void on_actionChangeInstGroup_triggered();
void on_actionChangeInstIcon_triggered();
void on_actionViewInstanceFolder_triggered();
void on_actionConfig_Folder_triggered();
void on_actionViewSelectedInstFolder_triggered();
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void on_actionRefresh_triggered();
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void on_actionViewCentralModsFolder_triggered();
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void on_actionCheckUpdate_triggered();
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void on_actionSettings_triggered();
void on_actionManageAccounts_triggered();
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void on_actionReportBug_triggered();
void on_actionPatreon_triggered();
void on_actionMoreNews_triggered();
void newsButtonClicked();
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void on_mainToolBar_visibilityChanged(bool);
// void on_instanceView_customContextMenuRequested(const QPoint &pos);
void on_actionLaunchInstance_triggered();
void on_actionLaunchInstanceOffline_triggered();
void on_actionDeleteInstance_triggered();
void on_actionRenameInstance_triggered();
void on_actionEditInstance_triggered();
void on_actionEditInstNotes_triggered();
void on_actionScreenshots_triggered();
/*!
* Launches the currently selected instance with the default account.
* If no default account is selected, prompts the user to pick an account.
*/
void doLaunch(bool online = true, BaseProfilerFactory *profiler = 0);
/*!
* Launches the given instance with the given account.
* This function assumes that the given account has a valid, usable access token.
*/
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void launchInstance(InstancePtr instance, AuthSessionPtr session, BaseProfilerFactory *profiler = 0);
/*!
* Prepares the given instance for launch with the given account.
*/
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void updateInstance(InstancePtr instance, AuthSessionPtr account, BaseProfilerFactory *profiler = 0);
void onGameUpdateError(QString error);
void taskStart();
void taskEnd();
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void instanceEnded();
// called when an icon is changed in the icon model.
void iconUpdated(QString);
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void showInstanceContextMenu(const QPoint &);
void updateToolsMenu();
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void skinJobFinished();
public
slots:
void instanceActivated(QModelIndex);
void instanceChanged(const QModelIndex &current, const QModelIndex &previous);
void selectionBad();
void startTask(Task *task);
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void updateAvailable(QString repo, QString versionName, int versionId);
void notificationsChanged();
void activeAccountChanged();
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void changeActiveAccount();
void repopulateAccountsMenu();
void updateNewsLabel();
/*!
* Runs the DownloadUpdateTask and installs updates.
*/
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void downloadUpdates(QString repo, int versionId, bool installOnExit = false);
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protected:
bool eventFilter(QObject *obj, QEvent *ev);
void setCatBackground(bool enabled);
void updateInstanceToolIcon(QString new_icon);
void setSelectedInstanceById(const QString &id);
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private:
Ui::MainWindow *ui;
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class GroupView *view;
InstanceProxyModel *proxymodel;
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NetJobPtr skin_download_job;
MinecraftProcess *proc;
ConsoleWindow *console;
LabeledToolButton *renameButton;
QToolButton *changeIconButton;
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QToolButton *newsLabel;
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InstancePtr m_selectedInstance;
QString m_currentInstIcon;
Task *m_versionLoadTask;
QLabel *m_statusLeft;
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class ServerStatus *m_statusRight;
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QMenu *accountMenu;
QToolButton *accountMenuButton;
QAction *manageAccountsAction;
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};