Implement basic game updater.

Resolves MMC-4: https://jira.forkk.net/browse/MMC-4
This commit is contained in:
Andrew 2013-05-08 12:56:43 -05:00
parent 2e62f6e8d8
commit 5f781b3053
17 changed files with 599 additions and 98 deletions

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@ -50,7 +50,9 @@
#include "version.h"
#include "logintask.h"
#include <instance.h>
#include "gameupdatetask.h"
#include "instance.h"
#include "minecraftprocess.h"
#include "instancemodel.h"
@ -68,6 +70,10 @@ MainWindow::MainWindow ( QWidget *parent ) :
instList ( globalSettings->get ( "InstanceDir" ).toString() )
{
ui->setupUi ( this );
// Set active instance to null.
m_activeInst = NULL;
// Create the widget
view = new KCategorizedView ( ui->centralWidget );
drawer = new KCategoryDrawer ( view );
@ -149,7 +155,7 @@ void MainWindow::instanceActivated ( QModelIndex index )
if(!index.isValid())
return;
Instance * inst = (Instance *) index.data(InstanceModel::InstancePointerRole).value<void *>();
doLogin(inst->id());
doLogin();
}
void MainWindow::on_actionAddInstance_triggered()
@ -313,55 +319,86 @@ void MainWindow::on_actionLaunchInstance_triggered()
Instance* inst = selectedInstance();
if(inst)
{
doLogin(inst->id());
doLogin();
}
}
void MainWindow::doLogin ( QString inst, const QString& errorMsg )
void MainWindow::doLogin(const QString& errorMsg)
{
LoginDialog* loginDlg = new LoginDialog ( this, errorMsg );
if ( loginDlg->exec() )
if (!selectedInstance())
return;
LoginDialog* loginDlg = new LoginDialog(this, errorMsg);
if (loginDlg->exec())
{
UserInfo uInfo ( loginDlg->getUsername(), loginDlg->getPassword() );
UserInfo uInfo(loginDlg->getUsername(), loginDlg->getPassword());
TaskDialog* tDialog = new TaskDialog ( this );
LoginTask* loginTask = new LoginTask ( uInfo, inst, tDialog );
connect ( loginTask, SIGNAL ( loginComplete ( QString, LoginResponse ) ),
SLOT ( onLoginComplete ( QString, LoginResponse ) ), Qt::QueuedConnection );
connect ( loginTask, SIGNAL ( loginFailed ( QString, QString ) ),
SLOT ( onLoginFailed( QString, QString ) ), Qt::QueuedConnection );
tDialog->exec ( loginTask );
TaskDialog* tDialog = new TaskDialog(this);
LoginTask* loginTask = new LoginTask(uInfo, tDialog);
connect(loginTask, SIGNAL(loginComplete(LoginResponse)),
SLOT(onLoginComplete(LoginResponse)), Qt::QueuedConnection);
connect(loginTask, SIGNAL(loginFailed(QString)),
SLOT(doLogin(QString)), Qt::QueuedConnection);
m_activeInst = selectedInstance();
tDialog->exec(loginTask);
}
}
void MainWindow::onLoginComplete ( QString inst, LoginResponse response )
void MainWindow::onLoginComplete(LoginResponse response)
{
// TODO: console
console = new ConsoleWindow();
auto instance = instList.getInstanceById(inst);
if(instance)
Q_ASSERT_X(m_activeInst != NULL, "onLoginComplete", "no active instance is set");
if (!m_activeInst->shouldUpdateGame())
{
proc = new MinecraftProcess(instance, response.username(), response.sessionID());
console->show();
//connect(proc, SIGNAL(ended()), SLOT(onTerminated()));
connect(proc, SIGNAL(log(QString,MessageLevel::Enum)), console, SLOT(write(QString,MessageLevel::Enum)));
proc->launch();
launchInstance(m_activeInst, response);
}
else
{
TaskDialog *tDialog = new TaskDialog(this);
GameUpdateTask *updateTask = new GameUpdateTask(response, m_activeInst);
connect(updateTask, SIGNAL(gameUpdateComplete(LoginResponse)),
SLOT(onGameUpdateComplete(LoginResponse)));
connect(updateTask, SIGNAL(gameUpdateError(QString)), SLOT(onGameUpdateError(QString)));
tDialog->exec(updateTask);
}
/*
QMessageBox::information ( this, "Login Successful",
QString ( "Logged in as %1 with session ID %2. Instance: %3" ).
arg ( response.username(), response.sessionID(), inst ) );
*/
}
void MainWindow::onLoginFailed ( QString inst, const QString& errorMsg )
void MainWindow::onGameUpdateComplete(LoginResponse response)
{
doLogin(inst, errorMsg);
launchInstance(response);
}
void MainWindow::onGameUpdateError(QString error)
{
QMessageBox::warning(this, "Error downloading instance", error);
}
void MainWindow::launchInstance(LoginResponse response)
{
Q_ASSERT_X(m_activeInst != NULL, "onLoginComplete", "no active instance is set");
launchInstance(m_activeInst, response);
}
void MainWindow::launchInstance(QString instID, LoginResponse response)
{
Instance *instance = instList.getInstanceById(instID).data();
Q_ASSERT_X(instance != NULL, "launchInstance", "instance ID does not correspond to a valid instance");
launchInstance(instance, response);
}
void MainWindow::launchInstance(Instance *instance, LoginResponse response)
{
Q_ASSERT_X(instance != NULL, "launchInstance", "instance is NULL");
console = new ConsoleWindow();
proc = new MinecraftProcess(instance, response.username(), response.sessionID());
console->show();
//connect(proc, SIGNAL(ended()), SLOT(onTerminated()));
connect(proc, SIGNAL(log(QString, MessageLevel::Enum)),
console, SLOT(write(QString, MessageLevel::Enum)));
proc->launch();
}
void MainWindow::taskStart(Task *task)
@ -415,8 +452,7 @@ void MainWindow::on_actionChangeInstMCVersion_triggered()
if (view->selectionModel()->selectedIndexes().count() < 1)
return;
QModelIndex index = view->selectionModel()->selectedIndexes().at(0);
Instance *inst = (Instance *)index.data(InstanceModel::InstancePointerRole).value<void *>();
Instance *inst = selectedInstance();
VersionSelectDialog *vselect = new VersionSelectDialog(inst->versionList(), this);
if (vselect->exec() && vselect->selectedVersion())

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@ -38,16 +38,21 @@ class MainWindow : public QMainWindow
{
Q_OBJECT
/*!
* The currently selected instance.
*/
Q_PROPERTY(Instance* selectedInstance READ selectedInstance STORED false)
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
void closeEvent(QCloseEvent *event);
// Browser Dialog
void openWebPage(QUrl url);
private:
// Browser Dialog
void openWebPage(QUrl url);
Instance *selectedInstance();
private slots:
@ -82,11 +87,14 @@ private slots:
void on_actionChangeInstMCVersion_triggered();
void doLogin( QString inst, const QString& errorMsg = "" );
void doLogin(const QString& errorMsg = "");
void onLoginComplete( QString inst, LoginResponse response );
void onLoginFailed( QString inst, const QString& errorMsg );
void onLoginComplete(LoginResponse response);
void onGameUpdateComplete(LoginResponse response);
void onGameUpdateError(QString error);
void taskStart(Task *task);
void taskEnd(Task *task);
@ -95,6 +103,10 @@ public slots:
void instanceActivated ( QModelIndex );
void startTask(Task *task);
void launchInstance(LoginResponse response);
void launchInstance(QString instID, LoginResponse response);
void launchInstance(Instance *inst, LoginResponse response);
private:
Ui::MainWindow *ui;
@ -106,6 +118,11 @@ private:
MinecraftProcess *proc;
ConsoleWindow *console;
// A pointer to the instance we are actively doing stuff with.
// This is set when the user launches an instance and is used to refer to that
// instance throughout the launching process.
Instance *m_activeInst;
Task *m_versionLoadTask;
};

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@ -18,19 +18,105 @@
#include <QObject>
#include <QList>
#include <QNetworkAccessManager>
#include <QUrl>
#include "task.h"
#include "loginresponse.h"
#include "instance.h"
#include "libmmc_config.h"
/*!
* \brief The game update task is the task that handles downloading instances.
* Each instance type has its own class inheriting from this base game update task.
*/
class LIBMULTIMC_EXPORT GameUpdateTask : public QObject
class FileToDownload : public QObject
{
Q_OBJECT
/*!
* The URL to download the file from.
*/
Q_PROPERTY(QUrl url READ url WRITE setURL)
/*!
* The path to download to.
* This path is relative to the instance's root directory.
*/
Q_PROPERTY(QString path READ path WRITE setPath)
public:
explicit GameUpdateTask(const LoginResponse &response, QObject *parent = 0);
FileToDownload(const QUrl &url, const QString &path, QObject *parent = 0);
FileToDownload(const FileToDownload &other);
virtual QUrl url() const { return m_dlURL; }
virtual void setURL(const QUrl &url) { m_dlURL = url; }
virtual QString path() const { return m_dlPath; }
virtual void setPath(const QString &path) { m_dlPath = path; }
private:
QUrl m_dlURL;
QString m_dlPath;
};
/*!
* The game update task is the task that handles downloading instances' files.
*/
class LIBMULTIMC_EXPORT GameUpdateTask : public Task
{
Q_OBJECT
/*!
* The task's state.
* A certain state message will be shown depending on what this is set to.
*/
Q_PROPERTY(int state READ state WRITE setState)
/*!
* The substatus message.
* This will be next to the the state message in the task's status.
*/
Q_PROPERTY(QString subStatus READ subStatus WRITE setSubStatus)
public:
explicit GameUpdateTask(const LoginResponse &response, Instance *inst, QObject *parent = 0);
/////////////////////////
// EXECUTION FUNCTIONS //
/////////////////////////
virtual void executeTask();
virtual bool downloadFile(const FileToDownload &file);
//////////////////////
// STATE AND STATUS //
//////////////////////
virtual int state() const;
virtual void setState(int state, bool resetSubStatus = true);
virtual QString subStatus() const;
virtual void setSubStatus(const QString &msg);
/*!
* Gets the message that will be displated for the given state.
*/
virtual QString getStateMessage(int state);
public slots:
/*!
* Updates the status message based on the state and substatus message.
*/
virtual void updateStatus();
virtual void error(const QString &msg);
private slots:
virtual void updateDownloadProgress(qint64 current, qint64 total);
signals:
/*!
@ -40,13 +126,59 @@ signals:
void gameUpdateComplete(const LoginResponse &response);
/*!
* \brief Signal emitted if the game update fails.
* \brief Signal emitted if an error occurrs during the update.
* \param errorMsg An error message to be displayed to the user.
*/
void gameUpdateFailed(const QString &errorMsg);
void gameUpdateError(const QString &errorMsg);
private:
///////////
// STUFF //
///////////
Instance *m_inst;
LoginResponse m_response;
QNetworkAccessManager *netMgr;
////////////////////////
// FILE DOWNLOAD LIST //
////////////////////////
// List of URLs that the game updater will need to download.
QList<FileToDownload> m_downloadList;
int m_currentDownload;
////////////////////////////
// STATE AND STATUS STUFF //
////////////////////////////
int m_updateState;
QString m_subStatusMsg;
enum UpdateState
{
// Initializing
StateInit = 0,
// Determining files to download
StateDetermineURLs,
// Downloading files
StateDownloadFiles,
// Installing files
StateInstall,
// Finished
StateFinished
};
};
#endif // GAMEUPDATETASK_H

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@ -75,6 +75,21 @@ class LIBMULTIMC_EXPORT Instance : public QObject
*/
Q_PROPERTY(bool shouldRebuild READ shouldRebuild WRITE setShouldRebuild)
/*!
* Whether or not Minecraft should be downloaded when the instance is launched.
* This returns true if shouldForceUpdate game is true or if the intended and
* current versions don't match.
*/
Q_PROPERTY(bool shouldUpdateGame READ shouldUpdateGame STORED false)
/*!
* Whether or not the game will be forced to update on the next launch.
* If this is set to true, shouldUpdateGame will be true, regardless of whether or not
* the current and intended versions match.
* It should be noted that this is set to false automatically when game updates are run.
*/
Q_PROPERTY(bool shouldForceUpdateGame READ shouldForceUpdateGame WRITE setShouldForceUpdateGame)
/*!
* The instance's current version.
@ -182,7 +197,7 @@ public:
//////// INSTANCE INFO ////////
//// General Info ////
virtual QString name() { return settings().get("name").toString(); }
virtual QString name() const { return settings().get("name").toString(); }
virtual void setName(QString val)
{
settings().set("name", val);
@ -212,27 +227,33 @@ public:
//// Version Stuff ////
virtual QString currentVersion() { return settings().get("JarVersion").toString(); }
virtual QString currentVersion() const { return settings().get("JarVersion").toString(); }
virtual void setCurrentVersion(QString val) { settings().set("JarVersion", val); }
virtual QString lwjglVersion() { return settings().get("LwjglVersion").toString(); }
virtual QString lwjglVersion() const { return settings().get("LwjglVersion").toString(); }
virtual void setLWJGLVersion(QString val) { settings().set("LwjglVersion", val); }
virtual QString intendedVersion() { return settings().get("IntendedJarVersion").toString(); }
virtual QString intendedVersion() const { return settings().get("IntendedJarVersion").toString(); }
virtual void setIntendedVersion(QString val) { settings().set("IntendedJarVersion", val); }
virtual bool shouldUpdateGame() const
{ return shouldForceUpdateGame() || intendedVersion() != currentVersion(); }
virtual bool shouldForceUpdateGame() const { return settings().get("ShouldForceUpdate").toBool(); }
virtual void setShouldForceUpdateGame(bool val) { settings().set("ShouldForceUpdate", val); }
//// Timestamps ////
virtual qint64 lastLaunch() { return settings().get("lastLaunchTime").value<qint64>(); }
virtual qint64 lastLaunch() const { return settings().get("lastLaunchTime").value<qint64>(); }
virtual void setLastLaunch(qint64 val = QDateTime::currentMSecsSinceEpoch())
{
settings().set("lastLaunchTime", val);
emit propertiesChanged(this);
}
virtual qint64 lastCurrentVersionUpdate() { return settings().get("lastVersionUpdate").value<qint64>(); }
virtual qint64 lastCurrentVersionUpdate() const { return settings().get("lastVersionUpdate").value<qint64>(); }
virtual void setLastCurrentVersionUpdate(qint64 val) { settings().set("lastVersionUpdate", val); }
@ -274,7 +295,7 @@ public:
* stored in the instance config file against the last modified time of Minecraft.jar.
* \return True if updateCurrentVersion() should be called.
*/
virtual bool shouldUpdateCurrentVersion();
virtual bool shouldUpdateCurrentVersion() const;
/*!
* \brief Updates the current version.

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@ -30,20 +30,19 @@ class LIBMULTIMC_EXPORT LoginTask : public Task
{
Q_OBJECT
public:
explicit LoginTask(const UserInfo& uInfo, QString inst, QObject *parent = 0);
explicit LoginTask(const UserInfo& uInfo, QObject *parent = 0);
public slots:
void processNetReply(QNetworkReply* reply);
signals:
void loginComplete(QString inst, LoginResponse loginResponse);
void loginFailed(QString inst, const QString& errorMsg);
void loginComplete(LoginResponse loginResponse);
void loginFailed(const QString& errorMsg);
protected:
void executeTask();
QNetworkReply* netReply;
QString inst;
UserInfo uInfo;
};

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@ -54,7 +54,7 @@ public:
* @param session the minecraft session id
* @param console the instance console window
*/
MinecraftProcess(InstancePtr inst, QString user, QString session);
MinecraftProcess(Instance *inst, QString user, QString session);
/**
* @brief launch minecraft
@ -66,7 +66,7 @@ public:
* @param inst the instance
* @param destination the destination path
*/
static inline void extractIcon(InstancePtr inst, QString destination);
static inline void extractIcon(Instance *inst, QString destination);
/**
* @brief extract the MultiMC launcher.jar
@ -78,7 +78,7 @@ public:
* @brief prepare the launch by extracting icon and launcher
* @param inst the instance
*/
static void prepare(InstancePtr inst);
static void prepare(Instance *inst);
/**
* @brief split a string into argv items like a shell would do
@ -101,7 +101,7 @@ signals:
void log(QString text, MessageLevel::Enum level=MessageLevel::MultiMC);
protected:
InstancePtr m_instance;
Instance *m_instance;
QString m_user;
QString m_session;
QString m_err_leftover;

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@ -39,6 +39,11 @@ class LIBMULTIMC_EXPORT MinecraftVersion : public InstVersion
*/
Q_PROPERTY(QString etag READ etag)
/*!
* True if this is a version from the new Minecraft launcher's version list.
*/
Q_PROPERTY(bool isForNewLauncher READ isForNewLauncher WRITE setIsForNewLauncher)
public:
explicit MinecraftVersion(QString descriptor,
QString name,
@ -75,6 +80,9 @@ public:
virtual QString typeName() const;
virtual qint64 timestamp() const;
virtual bool isForNewLauncher() const;
virtual void setIsForNewLauncher(bool val);
virtual VersionType versionType() const;
virtual void setVersionType(VersionType typeName);
@ -90,6 +98,8 @@ private:
QString m_dlUrl;
QString m_etag;
VersionType m_type;
bool m_isNewLauncherVersion;
};
#endif // MINECRAFTVERSION_H

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@ -15,8 +15,231 @@
#include "gameupdatetask.h"
GameUpdateTask::GameUpdateTask(const LoginResponse &response, QObject *parent) :
QObject(parent), m_response(response)
#include <QtNetwork>
#include <QFile>
#include <QFileInfo>
#include <QTextStream>
#include <QDataStream>
#include <QDebug>
#include "minecraftversionlist.h"
#include "pathutils.h"
#include "netutils.h"
GameUpdateTask::GameUpdateTask(const LoginResponse &response, Instance *inst, QObject *parent) :
Task(parent), m_response(response)
{
m_inst = inst;
m_updateState = StateInit;
m_currentDownload = 0;
}
void GameUpdateTask::executeTask()
{
updateStatus();
QNetworkAccessManager networkMgr;
netMgr = &networkMgr;
// Get a pointer to the version object that corresponds to the instance's version.
MinecraftVersion *targetVersion = (MinecraftVersion *)MinecraftVersionList::getMainList().
findVersion(m_inst->intendedVersion());
Q_ASSERT_X(targetVersion != NULL, "game update", "instance's intended version is not an actual version");
// Make directories
QDir binDir(m_inst->binDir());
if (!binDir.exists() && !binDir.mkpath("."))
{
error("Failed to create bin folder.");
return;
}
/////////////////////////
// BUILD DOWNLOAD LIST //
/////////////////////////
// Build a list of URLs that will need to be downloaded.
setState(StateDetermineURLs);
// Add the URL for minecraft.jar
// This will be either 'minecraft' or the version number, depending on where
// we're downloading from.
QString jarFilename = "minecraft";
if (targetVersion->isForNewLauncher())
jarFilename = targetVersion->descriptor();
QUrl mcJarURL = targetVersion->downloadURL() + jarFilename + ".jar";
qDebug() << mcJarURL.toString();
m_downloadList.append(FileToDownload(mcJarURL, PathCombine(m_inst->minecraftDir(), "bin/minecraft.jar")));
////////////////////
// DOWNLOAD FILES //
////////////////////
setState(StateDownloadFiles);
for (int i = 0; i < m_downloadList.length(); i++)
{
m_currentDownload = i;
if (!downloadFile(m_downloadList[i]))
return;
}
///////////////////
// INSTALL FILES //
///////////////////
setState(StateInstall);
// Nothing to do here yet
//////////////
// FINISHED //
//////////////
setState(StateFinished);
emit gameUpdateComplete(m_response);
}
bool GameUpdateTask::downloadFile(const FileToDownload &file)
{
setSubStatus("Downloading " + file.url().toString());
QNetworkReply *reply = netMgr->get(QNetworkRequest(file.url()));
this->connect(reply, SIGNAL(downloadProgress(qint64,qint64)),
SLOT(updateDownloadProgress(qint64,qint64)));
NetUtils::waitForNetRequest(reply);
if (reply->error() == QNetworkReply::NoError)
{
QFile outFile = file.path();
if (outFile.exists() && !outFile.remove())
{
error("Can't delete old file " + file.path() + ": " + outFile.errorString());
return false;
}
if (!outFile.open(QIODevice::WriteOnly))
{
error("Can't write to " + file.path() + ": " + outFile.errorString());
return false;
}
outFile.write(reply->readAll());
outFile.close();
}
else
{
error("Can't download " + file.url().toString() + ": " + reply->errorString());
return false;
}
// TODO: Check file integrity after downloading.
return true;
}
int GameUpdateTask::state() const
{
return m_updateState;
}
void GameUpdateTask::setState(int state, bool resetSubStatus)
{
m_updateState = state;
if (resetSubStatus)
setSubStatus("");
else // We only need to update if we're not resetting substatus becasue setSubStatus updates status for us.
updateStatus();
}
QString GameUpdateTask::subStatus() const
{
return m_subStatusMsg;
}
void GameUpdateTask::setSubStatus(const QString &msg)
{
m_subStatusMsg = msg;
updateStatus();
}
QString GameUpdateTask::getStateMessage(int state)
{
switch (state)
{
case StateInit:
return "Initializing";
case StateDetermineURLs:
return "Determining files to download";
case StateDownloadFiles:
return "Downloading files";
case StateInstall:
return "Installing";
case StateFinished:
return "Finished";
default:
return "Downloading instance files";
}
}
void GameUpdateTask::updateStatus()
{
QString newStatus;
newStatus = getStateMessage(state());
if (!subStatus().isEmpty())
newStatus += ": " + subStatus();
else
newStatus += "...";
setStatus(newStatus);
}
void GameUpdateTask::error(const QString &msg)
{
emit gameUpdateError(msg);
}
void GameUpdateTask::updateDownloadProgress(qint64 current, qint64 total)
{
// The progress on the current file is current / total
float currentDLProgress = (float) current / (float) total; // Cast ALL the values!
// The overall progress is (current progress + files downloaded) / total files to download
float overallDLProgress = ((currentDLProgress + m_currentDownload) / (float) m_downloadList.length());
// Multiply by 100 to make it a percentage.
setProgress((int)(overallDLProgress * 100));
}
FileToDownload::FileToDownload(const QUrl &url, const QString &path, QObject *parent) :
QObject(parent), m_dlURL(url), m_dlPath(path)
{
}
FileToDownload::FileToDownload(const FileToDownload &other) :
QObject(other.parent()), m_dlURL(other.m_dlURL), m_dlPath(other.m_dlPath)
{
}

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@ -34,8 +34,9 @@ Instance::Instance(const QString &rootDir, QObject *parent) :
settings().registerSetting(new Setting("iconKey", "default"));
settings().registerSetting(new Setting("notes", ""));
settings().registerSetting(new Setting("NeedsRebuild", true));
settings().registerSetting(new Setting("ShouldForceUpdate", false));
settings().registerSetting(new Setting("JarVersion", "Unknown"));
settings().registerSetting(new Setting("LwjglVersion", "Mojang"));
settings().registerSetting(new Setting("LwjglVersion", "2.9.0"));
settings().registerSetting(new Setting("IntendedJarVersion", ""));
settings().registerSetting(new Setting("lastLaunchTime", 0));
@ -157,7 +158,7 @@ InstVersionList *Instance::versionList() const
return &MinecraftVersionList::getMainList();
}
bool Instance::shouldUpdateCurrentVersion()
bool Instance::shouldUpdateCurrentVersion() const
{
QFileInfo jar(mcJar());
return jar.lastModified().toUTC().toMSecsSinceEpoch() != lastCurrentVersionUpdate();

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@ -24,8 +24,8 @@
#include <QUrl>
#include <QUrlQuery>
LoginTask::LoginTask( const UserInfo& uInfo, QString inst, QObject* parent ) :
Task(parent), uInfo(uInfo), inst(inst)
LoginTask::LoginTask( const UserInfo& uInfo, QObject* parent ) :
Task(parent), uInfo(uInfo)
{
}
@ -78,42 +78,42 @@ void LoginTask::processNetReply(QNetworkReply *reply)
QString sessionID = strings[3];
LoginResponse response(username, sessionID, latestVersion);
emit loginComplete(inst, response);
emit loginComplete(response);
}
else
{
emit loginFailed(inst, "Failed to parse Minecraft version string.");
emit loginFailed("Failed to parse Minecraft version string.");
}
}
else
{
if (responseStr.toLower() == "bad login")
emit loginFailed(inst, "Invalid username or password.");
emit loginFailed("Invalid username or password.");
else if (responseStr.toLower() == "old version")
emit loginFailed(inst, "Launcher outdated, please update.");
emit loginFailed("Launcher outdated, please update.");
else
emit loginFailed(inst, "Login failed: " + responseStr);
emit loginFailed("Login failed: " + responseStr);
}
}
else if (responseCode == 503)
{
emit loginFailed(inst, "The login servers are currently unavailable. "
emit loginFailed("The login servers are currently unavailable. "
"Check http://help.mojang.com/ for more info.");
}
else
{
emit loginFailed(inst, QString("Login failed: Unknown HTTP error %1 occurred.").
emit loginFailed(QString("Login failed: Unknown HTTP error %1 occurred.").
arg(QString::number(responseCode)));
}
break;
}
case QNetworkReply::OperationCanceledError:
emit loginFailed(inst, "Login canceled.");
emit loginFailed("Login canceled.");
break;
default:
emit loginFailed(inst, "Login failed: " + reply->errorString());
emit loginFailed("Login failed: " + reply->errorString());
break;
}

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@ -73,7 +73,7 @@ QStringList MinecraftProcess::splitArgs(QString args)
}
// prepare tools
inline void MinecraftProcess::extractIcon(InstancePtr inst, QString destination)
inline void MinecraftProcess::extractIcon(Instance *inst, QString destination)
{
// QImage(":/icons/instances/" + inst->iconKey()).save(destination);
}
@ -83,14 +83,14 @@ inline void MinecraftProcess::extractLauncher(QString destination)
QFile(":/launcher/launcher.jar").copy(destination);
}
void MinecraftProcess::prepare(InstancePtr inst)
void MinecraftProcess::prepare(Instance *inst)
{
extractLauncher(PathCombine(inst->minecraftDir(), LAUNCHER_FILE));
extractIcon(inst, PathCombine(inst->minecraftDir(), "icon.png"));
}
// constructor
MinecraftProcess::MinecraftProcess(InstancePtr inst, QString user, QString session) :
MinecraftProcess::MinecraftProcess(Instance *inst, QString user, QString session) :
m_instance(inst), m_user(user), m_session(session)
{
connect(this, SIGNAL(finished(int, QProcess::ExitStatus)), SLOT(finish(int, QProcess::ExitStatus)));
@ -254,9 +254,8 @@ void MinecraftProcess::genArgs()
#endif
// lwjgl
QString lwjgl = m_instance->lwjglVersion();
if (lwjgl != "Mojang")
lwjgl = QDir(globalSettings->get("LWJGLDir").toString() + "/" + lwjgl).absolutePath();
QString lwjgl = QDir(globalSettings->get("LWJGLDir").toString() + "/" +
m_instance->lwjglVersion()).absolutePath();
// launcher arguments
m_arguments << QString("-Xms%1m").arg(m_instance->settings().get("MinMemAlloc").toInt());

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@ -24,6 +24,7 @@ MinecraftVersion::MinecraftVersion(QString descriptor,
InstVersion(descriptor, name, timestamp, parent), m_dlUrl(dlUrl), m_etag(etag)
{
m_linkedVersion = NULL;
m_isNewLauncherVersion = false;
}
MinecraftVersion::MinecraftVersion(const MinecraftVersion *linkedVersion) :
@ -98,6 +99,16 @@ qint64 MinecraftVersion::timestamp() const
return m_timestamp;
}
bool MinecraftVersion::isForNewLauncher() const
{
return m_isNewLauncherVersion;
}
void MinecraftVersion::setIsForNewLauncher(bool val)
{
m_isNewLauncherVersion = val;
}
MinecraftVersion::VersionType MinecraftVersion::versionType() const
{
return m_type;
@ -137,6 +148,7 @@ InstVersion *MinecraftVersion::copyVersion(InstVersionList *newParent) const
MinecraftVersion *version = new MinecraftVersion(
descriptor(), name(), timestamp(), downloadURL(), etag(), newParent);
version->setVersionType(versionType());
version->setIsForNewLauncher(isForNewLauncher());
return version;
}
}

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@ -29,6 +29,8 @@
#include <QtNetwork>
#include "netutils.h"
#define MCVLIST_URLBASE "http://s3.amazonaws.com/Minecraft.Download/versions/"
#define ASSETS_URLBASE "http://assets.minecraft.net/"
#define MCN_URLBASE "http://sonicrules.org/mcnweb.py"
@ -101,6 +103,7 @@ InstVersion *MinecraftVersionList::getLatestStable() const
return m_vlist.at(i);
}
}
return NULL;
}
MinecraftVersionList &MinecraftVersionList::getMainList()
@ -169,13 +172,6 @@ inline QDateTime timeFromMCVListTime(QString str)
}
inline void waitForNetRequest(QNetworkReply *netReply)
{
QEventLoop loop;
loop.connect(netReply, SIGNAL(finished()), SLOT(quit()));
loop.exec();
}
MCVListLoadTask::MCVListLoadTask(MinecraftVersionList *vlist)
{
@ -222,7 +218,7 @@ bool MCVListLoadTask::loadFromVList()
{
QNetworkReply *vlistReply = netMgr->get(QNetworkRequest(QUrl(QString(MCVLIST_URLBASE) +
"versions.json")));
waitForNetRequest(vlistReply);
NetUtils::waitForNetRequest(vlistReply);
switch (vlistReply->error())
{
@ -307,6 +303,7 @@ bool MCVListLoadTask::loadFromVList()
MinecraftVersion *mcVersion = new MinecraftVersion(
versionID, versionID, versionTime.toMSecsSinceEpoch(),
dlUrl, "");
mcVersion->setIsForNewLauncher(true);
mcVersion->setVersionType(versionType);
tempList.append(mcVersion);
}
@ -335,7 +332,7 @@ bool MCVListLoadTask::loadFromAssets()
bool succeeded = false;
QNetworkReply *assetsReply = netMgr->get(QNetworkRequest(QUrl(ASSETS_URLBASE)));
waitForNetRequest(assetsReply);
NetUtils::waitForNetRequest(assetsReply);
switch (assetsReply->error())
{
@ -459,7 +456,7 @@ bool MCVListLoadTask::loadFromAssets()
bool MCVListLoadTask::loadMCNostalgia()
{
QNetworkReply *mcnReply = netMgr->get(QNetworkRequest(QUrl(QString(MCN_URLBASE) + "?pversion=1&list=True")));
waitForNetRequest(mcnReply);
NetUtils::waitForNetRequest(mcnReply);
return true;
}

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@ -31,6 +31,7 @@ include/pathutils.h
include/osutils.h
include/userutils.h
include/cmdutils.h
include/netutils.h
)
SET(LIBUTIL_SOURCES
@ -38,6 +39,7 @@ src/pathutils.cpp
src/osutils.cpp
src/userutils.cpp
src/cmdutils.cpp
src/netutils.cpp
)
# Set the include dir path.

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@ -0,0 +1,36 @@
/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NETUTILS_H
#define NETUTILS_H
#include <QObject>
#include <QNetworkReply>
#include <QEventLoop>
namespace NetUtils
{
inline void waitForNetRequest(QNetworkReply *netReply)
{
QEventLoop loop;
loop.connect(netReply, SIGNAL(finished()), SLOT(quit()));
loop.exec();
}
}
#endif // NETUTILS_H

16
libutil/src/netutils.cpp Normal file
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@ -0,0 +1,16 @@
/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "include/netutils.h"

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@ -66,7 +66,7 @@ private slots:
{
// TODO: console
console = new ConsoleWindow();
proc = new MinecraftProcess(instance, response.username(), response.sessionID());
proc = new MinecraftProcess(instance.data(), response.username(), response.sessionID());
//if (instance->getShowConsole())
console->show();
connect(proc, SIGNAL(ended()), SLOT(onTerminated()));
@ -82,7 +82,7 @@ private slots:
UserInfo uInfo(loginDlg->getUsername(), loginDlg->getPassword());
TaskDialog* tDialog = new TaskDialog(nullptr);
LoginTask* loginTask = new LoginTask(uInfo, instance.data()->id(), tDialog);
LoginTask* loginTask = new LoginTask(uInfo, tDialog);
connect(loginTask, SIGNAL(loginComplete(QString, LoginResponse)),
SLOT(onLoginComplete(QString, LoginResponse)), Qt::QueuedConnection);
connect(loginTask, SIGNAL(loginFailed(QString, QString)),