NOISSUE fix logging for gametype

This commit is contained in:
Petr Mrázek 2018-12-11 23:54:29 +01:00
parent 13b293dd65
commit 3fe9165201

View File

@ -385,7 +385,7 @@ void World::loadFromLevelDat(QByteArray data)
qDebug() << "World Name:" << m_actualName;
qDebug() << "Last Played:" << m_lastPlayed.toString();
qDebug() << "Seed:" << m_randomSeed;
qDebug() << "GameMode:" << m_randomSeed;
qDebug() << "GameMode:" << m_gameType;
}
catch (const nbt::io::input_error &e)
{