fix: set x-xbl-contract-version
header during xbox auth step
Refrencing GDlauncher and ATLauncher code for auth as well as https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/reference/live/rest/additional/httpstandardheaders it is possible some of microsoft's server's are rejecting our request because of this missing header? Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
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@ -38,6 +38,10 @@ void XboxUserStep::perform() {
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QNetworkRequest request = QNetworkRequest(QUrl("https://user.auth.xboxlive.com/user/authenticate"));
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request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
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request.setRawHeader("Accept", "application/json");
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// set contract-verison header (prevent err 400 bad-request?)
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// https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/reference/live/rest/additional/httpstandardheaders
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request.setRawHeader("x-xbl-contract-version", "1");
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auto *requestor = new AuthRequest(this);
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connect(requestor, &AuthRequest::finished, this, &XboxUserStep::onRequestDone);
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requestor->post(request, xbox_auth_data.toUtf8());
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