feat: improve msvc build flags

- adds /GL, /Gy, and /LTCG for better optimizations
- adds /Gw for a smaller binary size
- adds /guard:cf for added security at runtime
- removes unneeded /GS flag as that's already enabled by default

Signed-off-by: seth <getchoo@tuta.io>
This commit is contained in:
seth 2022-12-15 18:33:03 -05:00
parent fdac978c84
commit 7b805a38b9
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@ -28,19 +28,23 @@ set(CMAKE_CXX_STANDARD 17)
set(CMAKE_C_STANDARD 11)
include(GenerateExportHeader)
if(MSVC)
# Use /W4 as /Wall includes unnesserey warnings such as added padding to structs
# /GL enables whole program optimizations
# /Gw helps reduce binary size
# /Gy allows the compiler to package individual functions
# /guard:cf enables control flow guard
# /permissive- specify standards-conforming compiler behavior, also enabled by Qt6, default on with std:c++20
# /GS Adds buffer security checks, default on but incuded anyway to mirror gcc's fstack-protector flag
set(CMAKE_CXX_FLAGS "/W4 /permissive- /GS ${CMAKE_CXX_FLAGS}")
# Use /W4 as /Wall includes unnesserey warnings such as added padding to structs
set(CMAKE_CXX_FLAGS "/GL /Gw /Gy /guard:cf /permissive- /W4 ${CMAKE_CXX_FLAGS}")
# LINK accepts /SUBSYSTEM whics sets if we are a WINDOWS (gui) or a CONSOLE programs
# This implicitly selects an entrypoint specific to the subsystem selected
# qtmain/QtEntryPointLib provides the correct entrypoint (wWinMain) for gui programs
# Additinaly LINK autodetects we use a GUI so we can omit /SUBSYSTEM
# This allows tests to still use have console without using seperate linker flags
# /LTCG allows for linking wholy optimizated programs
# /MANIFEST:NO disables generating a manifest file, we instead provide our own
# /STACK sets the stack reserve size, ATL's pack list needs 3-4 MiB as of November 2022, provide 8 MiB
set(CMAKE_EXE_LINKER_FLAGS "/MANIFEST:NO /STACK:8388608 ${CMAKE_EXE_LINKER_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "/LTCG /MANIFEST:NO /STACK:8388608 ${CMAKE_EXE_LINKER_FLAGS}")
# See https://github.com/ccache/ccache/issues/1040
# Note, CMake 3.25 replaces this with CMAKE_MSVC_DEBUG_INFORMATION_FORMAT