Merge branch 'develop' of https://github.com/Drayshak/MultiMC5 into feature_yggdrasil

This commit is contained in:
Andrew 2013-11-28 14:50:12 -06:00
commit a914e8bd24
4 changed files with 153 additions and 27 deletions

View File

@ -32,6 +32,7 @@
#include <QFileInfo>
#include <QLabel>
#include <QToolButton>
#include <QWidgetAction>
#include "osutils.h"
#include "userutils.h"
@ -172,35 +173,50 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWi
spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
ui->mainToolBar->addWidget(spacer);
actionManageAccounts = new QToolButton(this);
actionManageAccounts->setToolTip(tr("Manage your Mojang or Minecraft accounts."));
actionManageAccounts->setObjectName("actionManageAccounts");
actionManageAccounts->setText(tr("Manage accounts"));
actionManageAccounts->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
actionManageAccounts->setLayoutDirection(Qt::RightToLeft);
accountMenu = new QMenu(this);
manageAccountsAction = new QAction(tr("Manage accounts"), this);
manageAccountsAction->setCheckable(false);
connect(manageAccountsAction, SIGNAL(triggered(bool)), this, SLOT(on_actionManageAccounts_triggered()));
MojangAccountPtr account = MMC->accounts()->activeAccount();
if(account != nullptr)
repopulateAccountsMenu();
accountMenuButton = new QToolButton(this);
accountMenuButton->setText(tr("Accounts"));
accountMenuButton->setMenu(accountMenu);
accountMenuButton->setPopupMode(QToolButton::InstantPopup);
accountMenuButton->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
accountMenuButton->setLayoutDirection(Qt::RightToLeft);
QWidgetAction *accountMenuButtonAction = new QWidgetAction(this);
accountMenuButtonAction->setDefaultWidget(accountMenuButton);
ui->mainToolBar->addAction(accountMenuButtonAction);
std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
// TODO: Nicer way to iterate?
for(int i = 0; i < accounts->count(); i++)
{
auto job = new NetJob("Startup player skins: " + account->username());
for(AccountProfile profile : account->profiles())
MojangAccountPtr account = accounts->at(i);
if(account != nullptr)
{
auto meta = MMC->metacache()->resolveEntry("skins", profile.name() + ".png");
auto action = CacheDownload::make(
QUrl("http://skins.minecraft.net/MinecraftSkins/" + profile.name() + ".png"),
meta);
job->addNetAction(action);
meta->stale = true;
auto job = new NetJob("Startup player skins: " + account->username());
for(AccountProfile profile : account->profiles())
{
auto meta = MMC->metacache()->resolveEntry("skins", profile.name() + ".png");
auto action = CacheDownload::make(
QUrl("http://skins.minecraft.net/MinecraftSkins/" + profile.name() + ".png"),
meta);
job->addNetAction(action);
meta->stale = true;
}
connect(job, SIGNAL(succeeded()), SLOT(activeAccountChanged()));
job->start();
}
connect(job, SIGNAL(succeeded()), SLOT(activeAccountChanged()));
job->start();
}
connect(actionManageAccounts, SIGNAL(clicked()), this, SLOT(on_actionManageAccounts_triggered()));
ui->mainToolBar->addWidget(actionManageAccounts);
// run the things that load and download other things... FIXME: this is NOT the place
// FIXME: invisible actions in the background = NOPE.
{
@ -233,18 +249,113 @@ MainWindow::~MainWindow()
delete assets_downloader;
}
void MainWindow::repopulateAccountsMenu()
{
accountMenu->clear();
std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
MojangAccountPtr active_account = accounts->activeAccount();
QString active_username = "";
if(active_account != nullptr)
{
active_username = accounts->activeAccount()->username();
}
if(accounts->count() <= 0)
{
QAction *action = new QAction(tr("No accounts added!"), this);
action->setEnabled(false);
accountMenu->addAction(action);
accountMenu->addSeparator();
}
else
{
// TODO: Nicer way to iterate?
for(int i = 0; i < accounts->count(); i++)
{
MojangAccountPtr account = accounts->at(i);
// Styling hack
QAction *section = new QAction(account->username(), this);
section->setEnabled(false);
accountMenu->addAction(section);
for(AccountProfile profile : account->profiles())
{
QAction *action = new QAction(profile.name(), this);
action->setData(account->username());
action->setCheckable(true);
if(active_username == account->username())
{
action->setChecked(true);
}
action->setIcon(SkinUtils::getFaceFromCache(profile.name()));
accountMenu->addAction(action);
connect(action, SIGNAL(triggered(bool)), SLOT(changeActiveAccount()));
}
accountMenu->addSeparator();
}
}
QAction *action = new QAction(tr("No default"), this);
action->setCheckable(true);
action->setData("");
if(active_username.isEmpty())
{
action->setChecked(true);
}
accountMenu->addAction(action);
connect(action, SIGNAL(triggered(bool)), SLOT(changeActiveAccount()));
accountMenu->addSeparator();
accountMenu->addAction(manageAccountsAction);
}
/*
* Assumes the sender is a QAction
*/
void MainWindow::changeActiveAccount()
{
QAction* sAction = (QAction*) sender();
// Profile's associated Mojang username
// Will need to change when profiles are properly implemented
if(sAction->data().type() != QVariant::Type::String) return;
QVariant data = sAction->data();
QString id = "";
if(!data.isNull())
{
id = data.toString();
}
MMC->accounts()->setActiveAccount(id);
activeAccountChanged();
}
void MainWindow::activeAccountChanged()
{
repopulateAccountsMenu();
MojangAccountPtr account = MMC->accounts()->activeAccount();
if(account != nullptr)
if(account != nullptr && account->username() != "")
{
const AccountProfile *profile = account->currentProfile();
if(profile != nullptr)
{
actionManageAccounts->setIcon(SkinUtils::getFaceFromCache(profile->name()));
accountMenuButton->setIcon(SkinUtils::getFaceFromCache(profile->name()));
return;
}
}
accountMenuButton->setIcon(QIcon());
}
bool MainWindow::eventFilter(QObject *obj, QEvent *ev)

View File

@ -148,6 +148,10 @@ slots:
void activeAccountChanged();
void changeActiveAccount();
void repopulateAccountsMenu();
protected:
bool eventFilter(QObject *obj, QEvent *ev);
void setCatBackground(bool enabled);
@ -170,5 +174,7 @@ private:
QLabel *m_statusLeft;
QLabel *m_statusRight;
QToolButton *actionManageAccounts;
QMenu *accountMenu;
QToolButton *accountMenuButton;
QAction *manageAccountsAction;
};

View File

@ -92,6 +92,8 @@ void AccountListDialog::on_setDefaultBtn_clicked()
void AccountListDialog::on_noDefaultBtn_clicked()
{
m_accounts->setActiveAccount("");
emit activeAccountChanged();
}
void AccountListDialog::on_closeBtnBox_rejected()
@ -138,6 +140,9 @@ void AccountListDialog::onLoginComplete()
// Add the authenticated account to the accounts list.
MojangAccountPtr account = m_authTask->getMojangAccount();
m_accounts->addAccount(account);
emit activeAccountChanged();
//ui->listView->update();
// Grab associated player skins

View File

@ -100,8 +100,10 @@ void MojangAccountList::setActiveAccount(const QString& username)
else
{
for (MojangAccountPtr account : m_accounts)
{
if (account->username() == username)
m_activeAccount = username;
}
}
endResetModel();
onListChanged();
@ -113,7 +115,9 @@ void MojangAccountList::onListChanged()
if (m_autosave)
// TODO: Alert the user if this fails.
saveList();
emit listChanged();
// TODO: stop this getting called from setActiveAccount
//emit listChanged();
}