GH-1068 update changelog

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Petr Mrázek 2015-06-13 02:19:59 +02:00
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commit b343434f99

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@ -4,10 +4,33 @@ Fluffy and functional.
## Functional changes
- GH-990: Classloading in the MultiMC java launcher part is no longer crazy
This removes some really bad old code and paves the way for more improvements later.
If you run into any issues with Minecraft launching that weren't in **0.4.7**, please report bugs.
- GH-1069: LD\_LIBRARY\_PATH and LD\_PRELOAD environment variables supplied to MultiMC now don't affect MultiMC, but affect the launched game.
This means you can use something like the Steam overlay in MultiMC instances on linux.
If you need to use these variables for MultiMC itself, you can use MMC\_LIBRARY\_PATH and MMC\_PRELOAD instead.
- GH-1009: MCEdit Unified on linux is now recognized properly.
###UI changes
- GH-1008, GH-1046, GH-1067: The log window now has a configurable limit for the number of lines remembered and whether it stops logging or forgets on the fly once the limit is breached.\
This prevents the MultiMC log window from using too much memory on logging. The default limit is 100000 lines and the logging stops.
Minecraft logging this much is a sign of a problem that needs to be fixed.
## Internals
- GH-1052: All the dependencies were rebuilt and the build environment upgraded to the latest compiler versions.
- GH-77, GH-1059, GH-1060: The updater used by MultiMC is no longer used or necessary.
It is only present to preserve compatibility with previous versions.
Updates now work properly on Windows systems when you have unicode (like ❄, Ǣ or Ω) characters in the path.
#Previous releases
##0.4.7