GH-1068 update changelog
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changelog.md
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changelog.md
@ -4,10 +4,33 @@ Fluffy and functional.
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## Functional changes
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- GH-990: Classloading in the MultiMC java launcher part is no longer crazy
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This removes some really bad old code and paves the way for more improvements later.
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If you run into any issues with Minecraft launching that weren't in **0.4.7**, please report bugs.
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- GH-1069: LD\_LIBRARY\_PATH and LD\_PRELOAD environment variables supplied to MultiMC now don't affect MultiMC, but affect the launched game.
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This means you can use something like the Steam overlay in MultiMC instances on linux.
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If you need to use these variables for MultiMC itself, you can use MMC\_LIBRARY\_PATH and MMC\_PRELOAD instead.
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- GH-1009: MCEdit Unified on linux is now recognized properly.
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###UI changes
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- GH-1008, GH-1046, GH-1067: The log window now has a configurable limit for the number of lines remembered and whether it stops logging or forgets on the fly once the limit is breached.\
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This prevents the MultiMC log window from using too much memory on logging. The default limit is 100000 lines and the logging stops.
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Minecraft logging this much is a sign of a problem that needs to be fixed.
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## Internals
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- GH-1052: All the dependencies were rebuilt and the build environment upgraded to the latest compiler versions.
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- GH-77, GH-1059, GH-1060: The updater used by MultiMC is no longer used or necessary.
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It is only present to preserve compatibility with previous versions.
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Updates now work properly on Windows systems when you have unicode (like ❄, Ǣ or Ω) characters in the path.
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#Previous releases
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##0.4.7
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