NOISSUE fix fix fix the accounts again
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27e328c044
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b49987e876
@ -77,6 +77,12 @@ public:
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{
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return m_ptr;
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}
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bool operator==(const shared_qobject_ptr<T>& other) {
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return m_ptr == other.m_ptr;
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}
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bool operator!=(const shared_qobject_ptr<T>& other) {
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return m_ptr != other.m_ptr;
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}
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private:
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std::shared_ptr <T> m_ptr;
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@ -22,6 +22,7 @@
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#include <QJsonDocument>
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#include <QNetworkReply>
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#include <QByteArray>
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#include <QDebug>
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#include "Application.h"
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@ -18,7 +18,7 @@ void CapeChange::setCape(QString& cape) {
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setStatus(tr("Equipping cape"));
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m_reply = std::shared_ptr<QNetworkReply>(rep);
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m_reply = shared_qobject_ptr<QNetworkReply>(rep);
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connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress);
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connect(rep, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(downloadError(QNetworkReply::NetworkError)));
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connect(rep, SIGNAL(finished()), this, SLOT(downloadFinished()));
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@ -32,7 +32,7 @@ void CapeChange::clearCape() {
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setStatus(tr("Removing cape"));
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m_reply = std::shared_ptr<QNetworkReply>(rep);
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m_reply = shared_qobject_ptr<QNetworkReply>(rep);
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connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress);
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connect(rep, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(downloadError(QNetworkReply::NetworkError)));
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connect(rep, SIGNAL(finished()), this, SLOT(downloadFinished()));
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@ -5,6 +5,7 @@
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#include <memory>
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#include <minecraft/auth/AuthSession.h>
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#include "tasks/Task.h"
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#include "QObjectPtr.h"
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class CapeChange : public Task
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{
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@ -20,7 +21,7 @@ private:
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private:
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QString m_capeId;
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AuthSessionPtr m_session;
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std::shared_ptr<QNetworkReply> m_reply;
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shared_qobject_ptr<QNetworkReply> m_reply;
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protected:
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virtual void executeTask();
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@ -15,7 +15,7 @@ void SkinDelete::executeTask()
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QNetworkRequest request(QUrl("https://api.minecraftservices.com/minecraft/profile/skins/active"));
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request.setRawHeader("Authorization", QString("Bearer %1").arg(m_session->access_token).toLocal8Bit());
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QNetworkReply *rep = APPLICATION->network()->deleteResource(request);
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m_reply = std::shared_ptr<QNetworkReply>(rep);
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m_reply = shared_qobject_ptr<QNetworkReply>(rep);
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setStatus(tr("Deleting skin"));
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connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress);
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@ -2,11 +2,10 @@
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#include <QFile>
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#include <QtNetwork/QtNetwork>
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#include <memory>
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#include <minecraft/auth/AuthSession.h>
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#include "tasks/Task.h"
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typedef std::shared_ptr<class SkinDelete> SkinDeletePtr;
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typedef shared_qobject_ptr<class SkinDelete> SkinDeletePtr;
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class SkinDelete : public Task
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{
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@ -17,7 +16,7 @@ public:
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private:
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AuthSessionPtr m_session;
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std::shared_ptr<QNetworkReply> m_reply;
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shared_qobject_ptr<QNetworkReply> m_reply;
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protected:
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virtual void executeTask();
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@ -40,7 +40,7 @@ void SkinUpload::executeTask()
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multiPart->append(model);
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QNetworkReply *rep = APPLICATION->network()->post(request, multiPart);
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m_reply = std::shared_ptr<QNetworkReply>(rep);
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m_reply = shared_qobject_ptr<QNetworkReply>(rep);
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setStatus(tr("Uploading skin"));
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connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress);
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@ -6,7 +6,7 @@
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#include <minecraft/auth/AuthSession.h>
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#include "tasks/Task.h"
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typedef std::shared_ptr<class SkinUpload> SkinUploadPtr;
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typedef shared_qobject_ptr<class SkinUpload> SkinUploadPtr;
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class SkinUpload : public Task
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{
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@ -26,7 +26,7 @@ private:
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Model m_model;
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QByteArray m_skin;
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AuthSessionPtr m_session;
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std::shared_ptr<QNetworkReply> m_reply;
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shared_qobject_ptr<QNetworkReply> m_reply;
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protected:
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virtual void executeTask();
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