Limited the render area to a minimum size of 1x1, should fix some crashes.
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@@ -8,7 +8,7 @@
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*
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* user Interface module for WinAPI on Windows.
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*
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* Version: @(#)win_ui.c 1.0.21 2018/02/14
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* Version: @(#)win_ui.c 1.0.22 2018/02/15
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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@@ -616,8 +616,10 @@ MainWindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
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temp_x = (lParam & 0xFFFF);
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temp_y = (lParam >> 16) - (21 + sb_borders[1]);
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if (temp_y < 0)
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temp_y = 0;
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if (temp_x < 1)
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temp_x = 1;
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if (temp_y < 1)
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temp_y = 1;
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if ((temp_x != scrnsz_x) || (temp_y != scrnsz_y))
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doresize = 1;
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@@ -627,8 +629,6 @@ MainWindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
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MoveWindow(hwndRender, 0, 0, scrnsz_x, scrnsz_y, TRUE);
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plat_vidsize(scrnsz_x, scrnsz_y);
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GetWindowRect(hwndRender, &rect);
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/* Status bar. */
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@@ -636,6 +636,8 @@ MainWindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
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0, rect.bottom + GetSystemMetrics(SM_CYEDGE),
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scrnsz_x, 17, TRUE);
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plat_vidsize(scrnsz_x, scrnsz_y);
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if (mouse_capture) {
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GetWindowRect(hwndRender, &rect);
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