Merge pull request #3180 from Cacodemon345/banshee-filter-fix

vid_voodoo_banshee: Extend screen filter buffers to 2048 * 3 bytes
This commit is contained in:
Miran Grča
2023-03-07 20:18:18 +01:00
committed by GitHub

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@@ -2265,10 +2265,9 @@ banshee_overlay_draw(svga_t *svga, int displine)
case VIDPROCCFG_FILTER_MODE_DITHER_4X4:
if (banshee->voodoo->scrfilter && banshee->voodoo->scrfilterEnabled) {
uint8_t fil[64 * 3];
uint8_t fil3[64 * 3];
uint8_t fil[2048 * 3];
uint8_t fil3[2048 * 3];
assert(svga->overlay_latch.cur_xsize <= 64);
if (banshee->vidProcCfg & VIDPROCCFG_H_SCALE_ENABLE) /* leilei HACK - don't know of real 4x1 hscaled behavior yet, double for now */
{
for (x = 0; x < svga->overlay_latch.cur_xsize; x++) {
@@ -2335,16 +2334,15 @@ banshee_overlay_draw(svga_t *svga, int displine)
case VIDPROCCFG_FILTER_MODE_DITHER_2X2:
if (banshee->voodoo->scrfilter && banshee->voodoo->scrfilterEnabled) {
uint8_t fil[64 * 3];
uint8_t soak[64 * 3];
uint8_t soak2[64 * 3];
uint8_t fil[2048 * 3];
uint8_t soak[2048 * 3];
uint8_t soak2[2048 * 3];
uint8_t samp1[64 * 3];
uint8_t samp2[64 * 3];
uint8_t samp3[64 * 3];
uint8_t samp4[64 * 3];
uint8_t samp1[2048 * 3];
uint8_t samp2[2048 * 3];
uint8_t samp3[2048 * 3];
uint8_t samp4[2048 * 3];
assert(svga->overlay_latch.cur_xsize <= 64);
src = &svga->vram[src_addr2 & svga->vram_mask];
OVERLAY_SAMPLE(banshee->overlay_buffer[1]);
for (x = 0; x < svga->overlay_latch.cur_xsize; x++) {