The DEV_BRANCH define now also applies to resources, so now the OpenGL menu entry should be visible.

This commit is contained in:
OBattler
2021-04-18 04:18:24 +02:00
parent f9f11c6968
commit 24426f7c20

View File

@@ -503,6 +503,7 @@ endif
# Options for the DEV branch.
ifeq ($(DEV_BRANCH), y)
OPTS += -DDEV_BRANCH
RFLAGS += -DDEV_BRANCH
DEVBROBJ :=
ifeq ($(AMD_K5), y)