The DEV_BRANCH define now also applies to resources, so now the OpenGL menu entry should be visible.
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@@ -503,6 +503,7 @@ endif
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# Options for the DEV branch.
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# Options for the DEV branch.
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ifeq ($(DEV_BRANCH), y)
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ifeq ($(DEV_BRANCH), y)
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OPTS += -DDEV_BRANCH
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OPTS += -DDEV_BRANCH
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RFLAGS += -DDEV_BRANCH
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DEVBROBJ :=
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DEVBROBJ :=
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ifeq ($(AMD_K5), y)
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ifeq ($(AMD_K5), y)
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