Jenkins: Update Discord Game SDK to add macOS ARM64

This commit is contained in:
richardg867
2022-06-27 15:02:00 -03:00
committed by GitHub
parent ab801a1107
commit 28987befd7

View File

@@ -511,7 +511,7 @@ then
macports="/opt/local"
[ -e "/opt/$arch/bin/port" ] && macports="/opt/$arch"
[ "$arch" = "x86_64" -a -e "/opt/intel/bin/port" ] && macports="/opt/intel"
export PATH="$macports/bin:$macports/sbin:$macports/libexec/qt5/bin:$PATH"
export PATH="$macports/bin:$macports/sbin:$PATH"
# Install dependencies.
echo [-] Installing dependencies through MacPorts
@@ -662,7 +662,7 @@ fi
if [ ! -e "discord_game_sdk.zip" ]
then
echo [-] Downloading Discord Game SDK
wget -qO discord_game_sdk.zip "https://dl-game-sdk.discordapp.net/2.5.6/discord_game_sdk.zip"
wget -qO discord_game_sdk.zip "https://dl-game-sdk.discordapp.net/latest/discord_game_sdk.zip"
status=$?
if [ $status -ne 0 ]
then
@@ -673,9 +673,10 @@ fi
# Determine Discord Game SDK architecture.
case $arch in
32) arch_discord="x86";;
64) arch_discord="x86_64";;
*) arch_discord="$arch";;
32) arch_discord="x86";;
64) arch_discord="x86_64";;
arm64 | ARM64) arch_discord="aarch64";;
*) arch_discord="$arch";;
esac
# Create temporary directory for archival.