Fix unix and win32 build without C++ threads
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@@ -32,7 +32,7 @@ thread_run_wrapper(thread_param *arg)
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}
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thread_t *
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thread_create(void (*thread_rout)(void *param), void *param, const char *name)
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thread_create_named(void (*thread_rout)(void *param), void *param, const char *name)
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{
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pthread_t *thread = malloc(sizeof(pthread_t));
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thread_param *thrparam = malloc(sizeof(thread_param));
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@@ -37,7 +37,7 @@ typedef struct {
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} win_event_t;
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thread_t *
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thread_create(void (*func)(void *param), void *param, const char *name)
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thread_create_named(void (*func)(void *param), void *param, const char *name)
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{
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uintptr_t bt = _beginthread(func, 0, param);
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plat_set_thread_name(bt, name);
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