Switched Sound Blaster IDE from tertiary to quaternary.

This commit is contained in:
OBattler
2023-10-05 03:42:26 +02:00
parent 8a00ca4b5c
commit 3d49b3b036

View File

@@ -1461,7 +1461,7 @@ sb_16_pnp_config_changed(uint8_t ld, isapnp_device_config_t *config, void *priv)
break;
case 1: /* IDE */
ide_pnp_config_changed(0, config, (void *) 2);
ide_pnp_config_changed(0, config, (void *) 3);
break;
case 2: /* Reserved (16) / WaveTable (32+) */
@@ -2033,7 +2033,7 @@ sb_16_pnp_init(UNUSED(const device_t *info))
sb->gameport = gameport_add(&gameport_pnp_device);
device_add(&ide_ter_pnp_device);
device_add(&ide_qua_pnp_device);
isapnp_add_card(sb_16_pnp_rom, sizeof(sb_16_pnp_rom), sb_16_pnp_config_changed, NULL, NULL, NULL, sb);
@@ -2200,7 +2200,7 @@ sb_awe32_pnp_init(const device_t *info)
sb->gameport = gameport_add(&gameport_pnp_device);
if ((info->local != 2) && (info->local != 3) && (info->local != 4))
device_add(&ide_ter_pnp_device);
device_add(&ide_qua_pnp_device);
const char *pnp_rom_file = NULL;
switch (info->local) {