Switched Sound Blaster IDE from tertiary to quaternary.
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@@ -1461,7 +1461,7 @@ sb_16_pnp_config_changed(uint8_t ld, isapnp_device_config_t *config, void *priv)
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break;
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case 1: /* IDE */
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ide_pnp_config_changed(0, config, (void *) 2);
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ide_pnp_config_changed(0, config, (void *) 3);
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break;
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case 2: /* Reserved (16) / WaveTable (32+) */
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@@ -2033,7 +2033,7 @@ sb_16_pnp_init(UNUSED(const device_t *info))
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sb->gameport = gameport_add(&gameport_pnp_device);
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device_add(&ide_ter_pnp_device);
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device_add(&ide_qua_pnp_device);
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isapnp_add_card(sb_16_pnp_rom, sizeof(sb_16_pnp_rom), sb_16_pnp_config_changed, NULL, NULL, NULL, sb);
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@@ -2200,7 +2200,7 @@ sb_awe32_pnp_init(const device_t *info)
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sb->gameport = gameport_add(&gameport_pnp_device);
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if ((info->local != 2) && (info->local != 3) && (info->local != 4))
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device_add(&ide_ter_pnp_device);
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device_add(&ide_qua_pnp_device);
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const char *pnp_rom_file = NULL;
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switch (info->local) {
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