Actually enable gameport on init on non-PnP SB16/AWE32

This commit is contained in:
Alexander Babikov
2023-12-30 05:54:27 +05:00
parent bfee63da82
commit 4129c99cfe

View File

@@ -2141,6 +2141,7 @@ sb_16_init(UNUSED(const device_t *info))
sb->gameport = gameport_add(&gameport_pnp_device);
sb->gameport_addr = 0x200;
gameport_remap(sb->gameport, sb->gameport_addr);
return sb;
}
@@ -2352,6 +2353,7 @@ sb_16_compat_init(const device_t *info)
sb->gameport = gameport_add(&gameport_pnp_device);
sb->gameport_addr = 0x200;
gameport_remap(sb->gameport, sb->gameport_addr);
return sb;
}
@@ -2455,6 +2457,7 @@ sb_awe32_init(UNUSED(const device_t *info))
sb->gameport = gameport_add(&gameport_pnp_device);
sb->gameport_addr = 0x200;
gameport_remap(sb->gameport, sb->gameport_addr);
return sb;
}