Actually unpause it at the correct time.

This commit is contained in:
OBattler
2023-12-27 21:39:51 +01:00
parent 62917d5ef6
commit 46d01e30da

View File

@@ -1203,7 +1203,7 @@ main(int argc, char **argv)
pc_reset_hard_init();
/* Set the PAUSE mode depending on the renderer. */
// plat_pause(0);
plat_pause(0);
/* Initialize the rendering window, or fullscreen. */
@@ -1212,7 +1212,6 @@ main(int argc, char **argv)
thread_create(monitor_thread, NULL);
#endif
SDL_AddTimer(1000, timer_onesec, NULL);
plat_pause(1);
while (!is_quit) {
static int mouse_inside = 0;