Blitting improvements
* Use a single QImage copy for actual drawing * Use std::array and std::unique_ptr for image buffers * Signal immediately after copying the buffer to internal image
This commit is contained in:
@@ -35,11 +35,11 @@ void HardwareRenderer::setRenderType(RenderType type) {
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setFormat(format);
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}
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void HardwareRenderer::onBlit(const QImage& img, int x, int y, int w, int h, std::atomic_flag* in_use) {
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image = img;
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void HardwareRenderer::onBlit(const std::unique_ptr<uint8_t>* img, int x, int y, int w, int h, std::atomic_flag* in_use) {
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memcpy(image.bits(), img->get(), 2048 * 2048 * 4);
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in_use->clear();
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source.setRect(x, y, w, h);
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update();
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in_use->clear();
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}
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void HardwareRenderer::resizeEvent(QResizeEvent *event) {
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@@ -47,7 +47,7 @@ public:
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void setRenderType(RenderType type);
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public slots:
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void onBlit(const QImage& img, int, int, int, int, std::atomic_flag* in_use);
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void onBlit(const std::unique_ptr<uint8_t>* img, int, int, int, int, std::atomic_flag* in_use);
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protected:
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void resizeEvent(QResizeEvent *event) override;
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@@ -901,9 +901,7 @@ void MainWindow::on_actionFullscreen_triggered() {
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video_fullscreen = 1;
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}
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auto widget = ui->stackedWidget->currentWidget();
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auto rc = dynamic_cast<RendererCommon*>(widget);
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rc->onResize(widget->width(), widget->height());
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ui->stackedWidget->switchRenderer((RendererStack::Renderer)vid_api);
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}
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void MainWindow::getTitle_(wchar_t *title)
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@@ -18,9 +18,6 @@ void RendererCommon::onPaint(QPaintDevice* device) {
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painter.fillRect(0, 0, device->width(), device->height(), QColorConstants::Black);
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painter.setCompositionMode(QPainter::CompositionMode_Plus);
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painter.drawImage(destination, image, source);
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// "release" image, reducing it's refcount, so renderstack::blit()
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// won't have to reallocate
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image = QImage();
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}
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static void integer_scale(double *d, double *g) {
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@@ -14,6 +14,6 @@ public:
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protected:
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void onPaint(QPaintDevice* device);
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QImage image;
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QImage image{QSize(2048, 2048), QImage::Format_RGB32};
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QRect source, destination;
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};
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@@ -24,9 +24,8 @@ RendererStack::RendererStack(QWidget *parent) :
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ui(new Ui::RendererStack)
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{
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ui->setupUi(this);
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imagebufs = QVector<QImage>(2);
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imagebufs[0] = QImage{QSize(2048, 2048), QImage::Format_RGB32};
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imagebufs[1] = QImage{QSize(2048, 2048), QImage::Format_RGB32};
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imagebufs[0].reset(new uint8_t[2048 * 2048 * 4]);
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imagebufs[1].reset(new uint8_t[2048 * 2048 * 4]);
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buffers_in_use = std::vector<std::atomic_flag>(2);
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buffers_in_use[0].clear();
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@@ -222,7 +221,7 @@ void RendererStack::blit(int x, int y, int w, int h)
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sy = y;
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sw = this->w = w;
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sh = this->h = h;
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auto imagebits = imagebufs[currentBuf].bits();
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auto imagebits = imagebufs[currentBuf].get();
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video_copy(imagebits + y * (2048 * 4) + x * 4, &(buffer32->line[y][x]), h * 2048 * sizeof(uint32_t));
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if (screenshots)
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@@ -230,6 +229,6 @@ void RendererStack::blit(int x, int y, int w, int h)
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video_screenshot((uint32_t *)imagebits, 0, 0, 2048);
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}
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video_blit_complete();
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blitToRenderer(imagebufs[currentBuf], sx, sy, sw, sh, &buffers_in_use[currentBuf]);
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blitToRenderer(&imagebufs[currentBuf], sx, sy, sw, sh, &buffers_in_use[currentBuf]);
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currentBuf = (currentBuf + 1) % 2;
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}
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@@ -7,6 +7,7 @@
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#include <memory>
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#include <vector>
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#include <atomic>
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#include <array>
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namespace Ui {
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class RendererStack;
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@@ -42,7 +43,7 @@ public:
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void switchRenderer(Renderer renderer);
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signals:
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void blitToRenderer(const QImage& img, int, int, int, int, std::atomic_flag* in_use);
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void blitToRenderer(const std::unique_ptr<uint8_t>* img, int, int, int, int, std::atomic_flag* in_use);
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public slots:
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void blit(int x, int y, int w, int h);
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@@ -59,11 +60,8 @@ private:
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int x, y, w, h, sx, sy, sw, sh;
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// always have a qimage available for writing, which is _probably_ unused
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// worst case - it will just get reallocated because it's refcounter is > 1
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// when calling bits();
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int currentBuf = 0;
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QVector<QImage> imagebufs;
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std::array<std::unique_ptr<uint8_t>, 2> imagebufs;
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std::unique_ptr<QWidget> current;
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@@ -7,11 +7,11 @@ void SoftwareRenderer::paintEvent(QPaintEvent *event) {
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onPaint(this);
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}
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void SoftwareRenderer::onBlit(const QImage& img, int x, int y, int w, int h, std::atomic_flag* in_use) {
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image = img;
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void SoftwareRenderer::onBlit(const std::unique_ptr<uint8_t>* img, int x, int y, int w, int h, std::atomic_flag* in_use) {
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memcpy(image.bits(), img->get(), 2048 * 2048 * 4);
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in_use->clear();
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source.setRect(x, y, w, h);
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update();
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in_use->clear();
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}
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void SoftwareRenderer::resizeEvent(QResizeEvent *event) {
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@@ -13,7 +13,7 @@ public:
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void paintEvent(QPaintEvent *event) override;
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public slots:
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void onBlit(const QImage& img, int, int, int, int, std::atomic_flag* in_use);
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void onBlit(const std::unique_ptr<uint8_t>* img, int, int, int, int, std::atomic_flag* in_use);
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protected:
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void resizeEvent(QResizeEvent *event) override;
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