Velocity 200 AGP
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@@ -530,6 +530,7 @@ extern const device_t voodoo_3_3000_agp_device;
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extern const device_t voodoo_3_3500_agp_ntsc_device;
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extern const device_t voodoo_3_3500_agp_pal_device;
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extern const device_t velocity_100_agp_device;
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extern const device_t velocity_200_agp_device;
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/* Wyse 700 */
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extern const device_t wy700_device;
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@@ -251,6 +251,7 @@ video_cards[] = {
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{ &s3_diamond_stealth_4000_agp_device },
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{ &s3_trio3d2x_agp_device },
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{ &velocity_100_agp_device },
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{ &velocity_200_agp_device },
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{ &voodoo_3_1000_agp_device },
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{ &voodoo_3_2000_agp_device },
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{ &voodoo_3_3000_agp_device },
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@@ -54,6 +54,7 @@
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#define ROM_VOODOO3_3500_AGP_NTSC "roms/video/voodoo/35k05n.rom"
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#define ROM_VOODOO3_3500_AGP_PAL "roms/video/voodoo/35k05p.rom"
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#define ROM_VELOCITY_100 "roms/video/voodoo/Velocity100.VBI"
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#define ROM_VELOCITY_200 "roms/video/voodoo/Velocity200sg.rom"
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static video_timings_t timing_banshee = { .type = VIDEO_PCI, .write_b = 2, .write_w = 2, .write_l = 1, .read_b = 20, .read_w = 20, .read_l = 21 };
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static video_timings_t timing_banshee_agp = { .type = VIDEO_AGP, .write_b = 2, .write_w = 2, .write_l = 1, .read_b = 20, .read_w = 20, .read_l = 21 };
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@@ -3056,6 +3057,13 @@ banshee_init_common(const device_t *info, char *fn, int has_sgram, int type, int
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banshee->pci_regs[0x2e] = 0x4b;
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banshee->pci_regs[0x2f] = 0x00;
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break;
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case TYPE_VELOCITY200:
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banshee->pci_regs[0x2c] = 0x1a;
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banshee->pci_regs[0x2d] = 0x12;
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banshee->pci_regs[0x2e] = 0x54;
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banshee->pci_regs[0x2f] = 0x00;
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break;
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}
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video_inform(VIDEO_FLAG_TYPE_SPECIAL, banshee->agp ? &timing_banshee_agp : &timing_banshee);
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@@ -3135,6 +3143,12 @@ velocity_100_agp_init(const device_t *info)
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return banshee_init_common(info, ROM_VELOCITY_100, 1, TYPE_VELOCITY100, VOODOO_3, 1);
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}
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static void *
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velocity_200_agp_init(const device_t *info)
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{
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return banshee_init_common(info, ROM_VELOCITY_200, 1, TYPE_VELOCITY200, VOODOO_3, 1);
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}
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static int
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banshee_available(void)
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{
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@@ -3186,6 +3200,12 @@ velocity_100_available(void)
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return rom_present(ROM_VELOCITY_100);
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}
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static int
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velocity_200_available(void)
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{
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return rom_present(ROM_VELOCITY_200);
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}
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static void
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banshee_close(void *p)
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{
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@@ -3383,3 +3403,17 @@ const device_t velocity_100_agp_device = {
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.force_redraw = banshee_force_redraw,
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banshee_sdram_config
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};
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const device_t velocity_200_agp_device = {
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.name = "3dfx Velocity 200",
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.internal_name = "velocity200_agp",
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.flags = DEVICE_AGP,
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.local = 0,
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.init = velocity_200_agp_init,
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.close = banshee_close,
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.reset = NULL,
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{ .available = velocity_200_available },
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.speed_changed = banshee_speed_changed,
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.force_redraw = banshee_force_redraw,
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banshee_sgram_config
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};
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