Actually fixed the hang.
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@@ -1596,11 +1596,7 @@ void MainWindow::keyPressEvent(QKeyEvent* event)
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void MainWindow::blitToWidget(int x, int y, int w, int h, int monitor_index)
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{
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if (monitor_index >= 1) {
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#ifdef STRICTER_CHECK
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if (renderers[monitor_index] && renderers[monitor_index]->isVisible()) renderers[monitor_index]->blit(x, y, w, h);
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#else
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if (renderers[monitor_index]) renderers[monitor_index]->blit(x, y, w, h);
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#endif
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if (!blitDummied && renderers[monitor_index] && renderers[monitor_index]->isVisible()) renderers[monitor_index]->blit(x, y, w, h);
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else video_blit_complete_monitor(monitor_index);
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}
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else ui->stackedWidget->blit(x, y, w, h);
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@@ -73,9 +73,6 @@ wchar_t* ui_window_title(wchar_t* str)
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extern "C" void qt_blit(int x, int y, int w, int h, int monitor_index)
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{
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if (blitDummied)
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return;
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main_window->blitToWidget(x, y, w, h, monitor_index);
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}
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