Fixed a bug in sound.c that was causing the Dev branch to fail compiling.

This commit is contained in:
OBattler
2019-02-06 03:38:54 +01:00
parent bb3f095bb1
commit 9f2b917661

View File

@@ -8,7 +8,7 @@
*
* Sound emulation core.
*
* Version: @(#)sound.c 1.0.26 2019/01/13
* Version: @(#)sound.c 1.0.27 2019/02/06
*
* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
* Miran Grca, <mgrca8@gmail.com>
@@ -439,10 +439,6 @@ sound_card_reset(void)
mpu401_device_add();
if (GUS)
device_add(&gus_device);
#if defined(DEV_BRANCH) && defined(USE_GUSMAX)
if (GUSMAX)
device_add(&gusmax_device);
#endif
if (GAMEBLASTER)
device_add(&cms_device);
if (SSI2001)