Fixed a bug in sound.c that was causing the Dev branch to fail compiling.
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@@ -8,7 +8,7 @@
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*
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* Sound emulation core.
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*
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* Version: @(#)sound.c 1.0.26 2019/01/13
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* Version: @(#)sound.c 1.0.27 2019/02/06
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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@@ -439,10 +439,6 @@ sound_card_reset(void)
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mpu401_device_add();
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if (GUS)
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device_add(&gus_device);
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#if defined(DEV_BRANCH) && defined(USE_GUSMAX)
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if (GUSMAX)
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device_add(&gusmax_device);
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#endif
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if (GAMEBLASTER)
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device_add(&cms_device);
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if (SSI2001)
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