Merge branch 'master' into feature/discord

This commit is contained in:
David Hrdlička
2019-12-05 00:56:21 +01:00
committed by GitHub
13 changed files with 399 additions and 612 deletions

View File

@@ -9,7 +9,7 @@
* Emulation of select Cirrus Logic cards (CL-GD 5428,
* CL-GD 5429, CL-GD 5430, CL-GD 5434 and CL-GD 5436 are supported).
*
* Version: @(#)vid_cl_54xx.c 1.0.30 2019/09/30
* Version: @(#)vid_cl_54xx.c 1.0.31 2019/12/03
*
* Authors: TheCollector1995,
* Miran Grca, <mgrca8@gmail.com>
@@ -338,28 +338,6 @@ gd54xx_out(uint16_t addr, uint8_t val, void *p)
if (svga->crtc[0x27] < CIRRUS_ID_CLGD5429)
gd54xx->unlocked = (svga->seqregs[6] == 0x12);
break;
case 0x0a:
if (gd54xx_is_5434(svga))
svga->seqregs[0x0a] = val;
else { /* Hack to force memory size on some GD-542x BIOSes*/
val &= 0xe7;
switch (gd54xx->vram_size) {
case 0x80000:
svga->seqregs[0x0a] = val | 0x08;
break;
case 0x100000:
svga->seqregs[0x0a] = val | 0x10;
break;
case 0x200000:
svga->seqregs[0x0a] = val | 0x18;
break;
}
}
break;
case 0x0b: case 0x0c: case 0x0d: case 0x0e: /* VCLK stuff */
gd54xx->vclk_n[svga->seqaddr-0x0b] = val;
break;
@@ -400,26 +378,6 @@ gd54xx_out(uint16_t addr, uint8_t val, void *p)
else
svga->hwcursor.addr = ((gd54xx->vram_size - 0x4000) + ((val & 0x3f) * 256));
break;
case 0x15:
if (gd54xx_is_5434(svga)) {
/* Hack to force memory size on some GD-543x BIOSes*/
val &= 0xf8;
switch (gd54xx->vram_size) {
case 0x100000:
svga->seqregs[0x15] = val | 0x2;
break;
case 0x200000:
svga->seqregs[0x15] = val | 0x3;
break;
case 0x400000:
svga->seqregs[0x15] = val | 0x4;
break;
}
} else
return;
break;
case 0x07:
if (gd54xx_is_5422(svga))
gd543x_recalc_mapping(gd54xx);
@@ -448,7 +406,11 @@ gd54xx_out(uint16_t addr, uint8_t val, void *p)
}
gd54xx->ramdac.state = 0;
break;
case 0x3c7: case 0x3c8:
gd54xx->ramdac.state = 0;
break;
case 0x3c9:
gd54xx->ramdac.state = 0;
svga->dac_status = 0;
svga->fullchange = changeframecount;
switch (svga->dac_pos) {
@@ -540,16 +502,18 @@ gd54xx_out(uint16_t addr, uint8_t val, void *p)
} else {
switch (svga->gdcaddr) {
case 0x09: case 0x0a: case 0x0b:
gd54xx_recalc_banking(gd54xx);
if (svga->gdcreg[0xb] & 0x04)
svga->writemode = svga->gdcreg[5] & 7;
else
svga->writemode = svga->gdcreg[5] & 3;
svga->adv_flags = FLAG_EXTRA_BANKS;
svga->adv_flags = 0;
if (svga->gdcreg[0xb] & 0x01)
svga->adv_flags = FLAG_EXTRA_BANKS;
if (svga->gdcreg[0xb] & 0x02)
svga->adv_flags |= FLAG_ADDR_BY8;
if (svga->gdcreg[0xb] & 0x08)
svga->adv_flags |= FLAG_LATCH8;
gd54xx_recalc_banking(gd54xx);
break;
case 0x10:
@@ -751,14 +715,24 @@ gd54xx_in(uint16_t addr, void *p)
if (!gd54xx->unlocked)
ret = svga_in(addr, svga);
else if (gd54xx->ramdac.state == 4) {
gd54xx->ramdac.state = 0;
/* CL-GD 5428 does not lock the register when it's read. */
if (svga->crtc[0x27] != CIRRUS_ID_CLGD5428)
gd54xx->ramdac.state = 0;
ret = gd54xx->ramdac.ctrl;
} else {
gd54xx->ramdac.state++;
ret = svga_in(addr, svga);
if (gd54xx->ramdac.state == 4)
ret = gd54xx->ramdac.ctrl;
else
ret = svga_in(addr, svga);
}
break;
case 0x3c7: case 0x3c8:
gd54xx->ramdac.state = 0;
ret = svga_in(addr, svga);
break;
case 0x3c9:
gd54xx->ramdac.state = 0;
svga->dac_status = 3;
index = (svga->dac_addr - 1) & 0xff;
if (svga->seqregs[0x12] & 2)
@@ -918,7 +892,7 @@ gd54xx_in(uint16_t addr, void *p)
else switch (svga->crtcreg) {
case 0x22: /*Graphis Data Latches Readback Register*/
/*Should this be & 7 if 8 byte latch is enabled? */
ret = (svga->latch >> ((svga->gdcreg[4] & 3) << 3)) & 0xff;
ret = svga->latch.b[svga->gdcreg[4] & 3];
break;
case 0x24: /*Attribute controller toggle readback (R)*/
ret = svga->attrff << 7;
@@ -972,6 +946,8 @@ gd54xx_recalc_banking(gd54xx_t *gd54xx)
} else
svga->extra_banks[1] = svga->extra_banks[0] + 0x8000;
}
svga->write_bank = svga->read_bank = svga->extra_banks[0];
}
@@ -1163,10 +1139,7 @@ gd54xx_recalctimings(svga_t *svga)
svga->clock = (cpuclock * (double)(1ull << 32)) / freq;
}
if (gd54xx->vram_size == (1 << 19)) /* Note : why 512Kb VRAM cards do not wrap */
svga->vram_display_mask = gd54xx->vram_mask;
else
svga->vram_display_mask = (svga->crtc[0x1b] & 2) ? gd54xx->vram_mask : 0x3ffff;
svga->vram_display_mask = (svga->crtc[0x1b] & 2) ? gd54xx->vram_mask : 0x3ffff;
}
@@ -3094,7 +3067,6 @@ static void
gd54xx->pci_regs[0x33] = 0x00;
svga->crtc[0x27] = id;
svga->adv_flags = FLAG_EXTRA_BANKS;
svga->seqregs[6] = 0x0f;
if (svga->crtc[0x27] >= CIRRUS_ID_CLGD5429)

View File

@@ -8,7 +8,7 @@
*
* Video 7 VGA 1024i emulation.
*
* Version: @(#)vid_ht216.c 1.0.2 2019/10/01
* Version: @(#)vid_ht216.c 1.0.3 2019/12/04
*
* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
* Miran Grca, <mgrca8@gmail.com>
@@ -168,16 +168,16 @@ ht216_out(uint16_t addr, uint8_t val, void *p)
break;
case 0xa0:
svga->latch = (svga->latch & 0xffffff00) | val;
svga->latch.b[0] = val;
break;
case 0xa1:
svga->latch = (svga->latch & 0xffff00ff) | (val << 8);
svga->latch.b[1] = val;
break;
case 0xa2:
svga->latch = (svga->latch & 0xff00ffff) | (val << 16);
svga->latch.b[2] = val;
break;
case 0xa3:
svga->latch = (svga->latch & 0x00ffffff) | (val << 24);
svga->latch.b[3] = val;
break;
case 0xa4:
ht216->clk_sel = (val >> 2) & 0xf;
@@ -305,20 +305,13 @@ ht216_in(uint16_t addr, void *p)
case 0x8f: return (ht216->id >> 8) & 0xff;
case 0xa0:
return svga->latch & 0xff;
return svga->latch.b[0];
case 0xa1:
return (svga->latch >> 8) & 0xff;
return svga->latch.b[1];
case 0xa2:
return (svga->latch >> 16) & 0xff;
return svga->latch.b[2];
case 0xa3:
return (svga->latch >> 24) & 0xff;
#if 0
case 0xf7:
return 0x01;
case 0xff:
return 0x80;
#endif
return svga->latch.b[3];
}
return ht216->ht_regs[svga->seqaddr & 0xff];
} else
@@ -537,10 +530,10 @@ ht216_dm_write(ht216_t *ht216, uint32_t addr, uint8_t cpu_dat, uint8_t cpu_dat_u
switch (svga->writemode) {
case 1:
if (writemask2 & 1) svga->vram[addr] = svga->latch & 0xff;
if (writemask2 & 2) svga->vram[addr | 0x1] = (svga->latch >> 8) & 0xff;
if (writemask2 & 4) svga->vram[addr | 0x2] = (svga->latch >> 16) & 0xff;
if (writemask2 & 8) svga->vram[addr | 0x3] = (svga->latch >> 24) & 0xff;
if (writemask2 & 1) svga->vram[addr] = svga->latch.b[0];
if (writemask2 & 2) svga->vram[addr | 0x1] = svga->latch.b[1];
if (writemask2 & 4) svga->vram[addr | 0x2] = svga->latch.b[2];
if (writemask2 & 8) svga->vram[addr | 0x3] = svga->latch.b[3];
break;
case 0:
if (svga->gdcreg[8] == 0xff && !(svga->gdcreg[3] & 0x18) &&
@@ -561,38 +554,38 @@ ht216_dm_write(ht216_t *ht216, uint32_t addr, uint8_t cpu_dat, uint8_t cpu_dat_u
switch (svga->gdcreg[3] & 0x18) {
case 0: /*Set*/
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | ((svga->latch & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | (((svga->latch >> 8) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | (((svga->latch >> 16) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | (((svga->latch >> 24) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | (svga->latch.b[0] & ~svga->gdcreg[8]);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | (svga->latch.b[1] & ~svga->gdcreg[8]);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | (svga->latch.b[2] & ~svga->gdcreg[8]);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | (svga->latch.b[3] & ~svga->gdcreg[8]);
break;
case 8: /*AND*/
if (writemask2 & 1) svga->vram[addr] = (vala | ~svga->gdcreg[8]) & (svga->latch & 0xff);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb | ~svga->gdcreg[8]) & ((svga->latch >> 8) & 0xff);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc | ~svga->gdcreg[8]) & ((svga->latch >> 16) & 0xff);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald | ~svga->gdcreg[8]) & ((svga->latch >> 24) & 0xff);
if (writemask2 & 1) svga->vram[addr] = (vala | ~svga->gdcreg[8]) & svga->latch.b[0];
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb | ~svga->gdcreg[8]) & svga->latch.b[1];
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc | ~svga->gdcreg[8]) & svga->latch.b[2];
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald | ~svga->gdcreg[8]) & svga->latch.b[3];
break;
case 0x10: /*OR*/
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | (svga->latch & 0xff);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | ((svga->latch >> 8) & 0xff);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | ((svga->latch >> 16) & 0xff);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | ((svga->latch >> 24) & 0xff);
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | svga->latch.b[0];
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | svga->latch.b[1];
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | svga->latch.b[2];
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | svga->latch.b[3];
break;
case 0x18: /*XOR*/
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) ^ (svga->latch & 0xff);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) ^ ((svga->latch >> 8) & 0xff);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) ^ ((svga->latch >> 16) & 0xff);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) ^ ((svga->latch >> 24) & 0xff);
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) ^ svga->latch.b[0];
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) ^ svga->latch.b[1];
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) ^ svga->latch.b[2];
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) ^ svga->latch.b[3];
break;
}
}
break;
case 2:
if (!(svga->gdcreg[3] & 0x18) && (!svga->gdcreg[1] || svga->set_reset_disabled)) {
if (writemask2 & 1) svga->vram[addr] = (((cpu_dat & 1) ? 0xff : 0) & svga->gdcreg[8]) | ((svga->latch & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 2) svga->vram[addr | 0x1] = (((cpu_dat & 2) ? 0xff : 0) & svga->gdcreg[8]) | (((svga->latch >> 8) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 4) svga->vram[addr | 0x2] = (((cpu_dat & 4) ? 0xff : 0) & svga->gdcreg[8]) | (((svga->latch >> 16) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 8) svga->vram[addr | 0x3] = (((cpu_dat & 8) ? 0xff : 0) & svga->gdcreg[8]) | (((svga->latch >> 24) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 1) svga->vram[addr] = (((cpu_dat & 1) ? 0xff : 0) & svga->gdcreg[8]) | (svga->latch.b[0] & ~svga->gdcreg[8]);
if (writemask2 & 2) svga->vram[addr | 0x1] = (((cpu_dat & 2) ? 0xff : 0) & svga->gdcreg[8]) | (svga->latch.b[1] & ~svga->gdcreg[8]);
if (writemask2 & 4) svga->vram[addr | 0x2] = (((cpu_dat & 4) ? 0xff : 0) & svga->gdcreg[8]) | (svga->latch.b[2] & ~svga->gdcreg[8]);
if (writemask2 & 8) svga->vram[addr | 0x3] = (((cpu_dat & 8) ? 0xff : 0) & svga->gdcreg[8]) | (svga->latch.b[3] & ~svga->gdcreg[8]);
} else {
vala = ((cpu_dat & 1) ? 0xff : 0);
valb = ((cpu_dat & 2) ? 0xff : 0);
@@ -600,28 +593,28 @@ ht216_dm_write(ht216_t *ht216, uint32_t addr, uint8_t cpu_dat, uint8_t cpu_dat_u
vald = ((cpu_dat & 8) ? 0xff : 0);
switch (svga->gdcreg[3] & 0x18) {
case 0: /*Set*/
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | ((svga->latch & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | (((svga->latch >> 8) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | (((svga->latch >> 16) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | (((svga->latch >> 24) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | (svga->latch.b[0] & ~svga->gdcreg[8]);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | (svga->latch.b[1] & ~svga->gdcreg[8]);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | (svga->latch.b[2] & ~svga->gdcreg[8]);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | (svga->latch.b[3] & ~svga->gdcreg[8]);
break;
case 8: /*AND*/
if (writemask2 & 1) svga->vram[addr] = (vala | ~svga->gdcreg[8]) & (svga->latch & 0xff);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb | ~svga->gdcreg[8]) & ((svga->latch >> 8) & 0xff);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc | ~svga->gdcreg[8]) & ((svga->latch >> 16) & 0xff);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald | ~svga->gdcreg[8]) & ((svga->latch >> 24) & 0xff);
if (writemask2 & 1) svga->vram[addr] = (vala | ~svga->gdcreg[8]) & svga->latch.b[0];
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb | ~svga->gdcreg[8]) & svga->latch.b[1];
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc | ~svga->gdcreg[8]) & svga->latch.b[2];
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald | ~svga->gdcreg[8]) & svga->latch.b[3];
break;
case 0x10: /*OR*/
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | (svga->latch & 0xff);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | ((svga->latch >> 8) & 0xff);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | ((svga->latch >> 16) & 0xff);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | ((svga->latch >> 24) & 0xff);
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | svga->latch.b[0];
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | svga->latch.b[1];
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | svga->latch.b[2];
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | svga->latch.b[3];
break;
case 0x18: /*XOR*/
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) ^ (svga->latch & 0xff);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) ^ ((svga->latch >> 8) & 0xff);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) ^ ((svga->latch >> 16) & 0xff);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) ^ ((svga->latch >> 24) & 0xff);
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) ^ svga->latch.b[0];
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) ^ svga->latch.b[1];
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) ^ svga->latch.b[2];
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) ^ svga->latch.b[3];
break;
}
}
@@ -636,28 +629,28 @@ ht216_dm_write(ht216_t *ht216, uint32_t addr, uint8_t cpu_dat, uint8_t cpu_dat_u
vald = (svga->gdcreg[0] & 8) ? 0xff : 0;
switch (svga->gdcreg[3] & 0x18) {
case 0: /*Set*/
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | ((svga->latch & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | (((svga->latch >> 8) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | (((svga->latch >> 16) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | (((svga->latch >> 24) & 0xff) & ~svga->gdcreg[8]);
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | (svga->latch.b[0] & ~svga->gdcreg[8]);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | (svga->latch.b[1] & ~svga->gdcreg[8]);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | (svga->latch.b[2] & ~svga->gdcreg[8]);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | (svga->latch.b[3] & ~svga->gdcreg[8]);
break;
case 8: /*AND*/
if (writemask2 & 1) svga->vram[addr] = (vala | ~svga->gdcreg[8]) & (svga->latch & 0xff);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb | ~svga->gdcreg[8]) & ((svga->latch >> 8) & 0xff);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc | ~svga->gdcreg[8]) & ((svga->latch >> 16) & 0xff);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald | ~svga->gdcreg[8]) & ((svga->latch >> 24) & 0xff);
if (writemask2 & 1) svga->vram[addr] = (vala | ~svga->gdcreg[8]) & svga->latch.b[0];
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb | ~svga->gdcreg[8]) & svga->latch.b[1];
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc | ~svga->gdcreg[8]) & svga->latch.b[2];
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald | ~svga->gdcreg[8]) & svga->latch.b[3];
break;
case 0x10: /*OR*/
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | (svga->latch & 0xff);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | ((svga->latch >> 8) & 0xff);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | ((svga->latch >> 16) & 0xff);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | ((svga->latch >> 24) & 0xff);
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) | svga->latch.b[0];
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) | svga->latch.b[1];
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) | svga->latch.b[2];
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) | svga->latch.b[3];
break;
case 0x18: /*XOR*/
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) ^ (svga->latch & 0xff);
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) ^ ((svga->latch >> 8) & 0xff);
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) ^ ((svga->latch >> 16) & 0xff);
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) ^ ((svga->latch >> 24) & 0xff);
if (writemask2 & 1) svga->vram[addr] = (vala & svga->gdcreg[8]) ^ svga->latch.b[0];
if (writemask2 & 2) svga->vram[addr | 0x1] = (valb & svga->gdcreg[8]) ^ svga->latch.b[1];
if (writemask2 & 4) svga->vram[addr | 0x2] = (valc & svga->gdcreg[8]) ^ svga->latch.b[2];
if (writemask2 & 8) svga->vram[addr | 0x3] = (vald & svga->gdcreg[8]) ^ svga->latch.b[3];
break;
}
svga->gdcreg[8] = wm;
@@ -977,19 +970,19 @@ ht216_read_common(ht216_t *ht216, uint32_t addr)
ht216->bg_latch[7] = svga->vram[latch_addr | 7];
}
or = addr & 4;
svga->latch = ht216->bg_latch[0 | or] | (ht216->bg_latch[1 | or] << 8) |
(ht216->bg_latch[2 | or] << 16) | (ht216->bg_latch[3 | or] << 24);
svga->latch.d[0] = ht216->bg_latch[0 | or] | (ht216->bg_latch[1 | or] << 8) |
(ht216->bg_latch[2 | or] << 16) | (ht216->bg_latch[3 | or] << 24);
if (svga->readmode) {
temp = svga->latch & 0xff;
temp = svga->latch.b[0];
temp ^= (svga->colourcompare & 1) ? 0xff : 0;
temp &= (svga->colournocare & 1) ? 0xff : 0;
temp2 = (svga->latch >> 8) & 0xff;
temp2 = svga->latch.b[1];
temp2 ^= (svga->colourcompare & 2) ? 0xff : 0;
temp2 &= (svga->colournocare & 2) ? 0xff : 0;
temp3 = (svga->latch >> 16) & 0xff;
temp3 = svga->latch.b[2];
temp3 ^= (svga->colourcompare & 4) ? 0xff : 0;
temp3 &= (svga->colournocare & 4) ? 0xff : 0;
temp4 = (svga->latch >> 24) & 0xff;
temp4 = svga->latch.b[3];
temp4 ^= (svga->colourcompare & 8) ? 0xff : 0;
temp4 &= (svga->colournocare & 8) ? 0xff : 0;
return ~(temp | temp2 | temp3 | temp4);

View File

@@ -11,7 +11,7 @@
* This is intended to be used by another SVGA driver,
* and not as a card in it's own right.
*
* Version: @(#)vid_svga.c 1.0.38 2019/11/19
* Version: @(#)vid_svga.c 1.0.39 2019/12/03
*
* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
* Miran Grca, <mgrca8@gmail.com>
@@ -45,13 +45,6 @@ extern uint8_t edatlookup[4][4];
uint8_t svga_rotate[8][256];
static const uint64_t mask16[16] = {
0x00000000, 0x000000ff, 0x0000ff00, 0x0000ffff,
0x00ff0000, 0x00ff00ff, 0x00ffff00, 0x00ffffff,
0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff,
0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff
};
/*Primary SVGA device. As multiple video cards are not yet supported this is the
only SVGA device.*/
static svga_t *svga_pri;
@@ -345,16 +338,16 @@ svga_in(uint16_t addr, void *p)
/* The spec says GDC addresses 0xF8 to 0xFB return the latch. */
switch(svga->gdcaddr) {
case 0xf8:
ret = (svga->latch & 0xFF);
ret = svga->latch.b[0];
break;
case 0xf9:
ret = ((svga->latch & 0xFF00) >> 8);
ret = svga->latch.b[1];
break;
case 0xfa:
ret = ((svga->latch & 0xFF0000) >> 16);
ret = svga->latch.b[2];
break;
case 0xfb:
ret = ((svga->latch & 0xFF000000) >> 24);
ret = svga->latch.b[3];
break;
default:
ret = svga->gdcreg[svga->gdcaddr & 0xf];
@@ -896,14 +889,57 @@ svga_close(svga_t *svga)
}
static uint32_t
svga_decode_addr(svga_t *svga, uint32_t addr, int write)
{
int memory_map_mode = (svga->gdcreg[6] >> 2) & 3;
addr &= 0x1ffff;
switch (memory_map_mode) {
case 0:
break;
case 1:
if (addr >= 0x10000)
return 0xffffffff;
break;
case 2:
addr -= 0x10000;
if (addr >= 0x8000)
return 0xffffffff;
break;
default:
case 3:
addr -= 0x18000;
if (addr >= 0x8000)
return 0xffffffff;
break;
}
if (memory_map_mode <= 1) {
if (svga->adv_flags & FLAG_EXTRA_BANKS)
addr = (addr & 0x17fff) + svga->extra_banks[(addr >> 15) & 1];
else {
if (write)
addr += svga->write_bank;
else
addr += svga->read_bank;
}
}
return addr;
}
void
svga_write_common(uint32_t addr, uint8_t val, uint8_t linear, void *p)
{
svga_t *svga = (svga_t *)p;
int func_select, writemask2 = svga->writemask;
int memory_map_mode;
uint64_t write_mask, bit_mask, set_mask, mask0, la, val32 = (uint64_t) val;
int writemask2 = svga->writemask, reset_wm = 0;
latch_t vall;
uint8_t wm = svga->writemask;
uint8_t count, i;
if (svga->adv_flags & FLAG_ADDR_BY8)
writemask2 = svga->seqregs[2];
@@ -913,33 +949,10 @@ svga_write_common(uint32_t addr, uint8_t val, uint8_t linear, void *p)
sub_cycles(video_timing_write_b);
if (!linear) {
memory_map_mode = (svga->gdcreg[6] >> 2) & 3;
addr = svga_decode_addr(svga, addr, 1);
addr &= 0x1ffff;
switch (memory_map_mode) {
case 0:
break;
case 1:
if (addr >= 0x10000)
return;
else if (svga->adv_flags & FLAG_EXTRA_BANKS)
addr = (addr & 0x7fff) + svga->extra_banks[(addr >> 15) & 1];
else
addr += svga->write_bank;
break;
case 2:
addr -= 0x10000;
if (addr >= 0x8000)
return;
break;
default:
case 3:
addr -= 0x18000;
if (addr >= 0x8000)
return;
break;
}
if (addr == 0xffffffff)
return;
}
if (!(svga->gdcreg[6] & 1))
@@ -968,142 +981,93 @@ svga_write_common(uint32_t addr, uint8_t val, uint8_t linear, void *p)
svga->changedvram[addr >> 12] = changeframecount;
/* standard VGA latched access */
func_select = (svga->gdcreg[3] >> 3) & 3;
count = 4;
if (svga->adv_flags & FLAG_LATCH8)
count = 8;
switch (svga->writemode) {
case 0:
/* rotate */
if (svga->gdcreg[3] & 7)
val32 = svga_rotate[svga->gdcreg[3] & 7][val32];
/* apply set/reset mask */
bit_mask = svga->gdcreg[8];
val32 |= (val32 << 8);
val32 |= (val32 << 16);
if (svga->adv_flags & FLAG_ADDR_BY8)
val32 |= (val32 << 32);
if (svga->gdcreg[8] == 0xff && !(svga->gdcreg[3] & 0x18) &&
(!svga->gdcreg[1] || svga->set_reset_disabled)) {
/* mask data according to sr[2] */
write_mask = mask16[writemask2 & 0x0f];
if (svga->adv_flags & FLAG_ADDR_BY8) {
write_mask |= (mask16[(writemask2 & 0xf0) >> 4] << 32);
addr >>= 3;
((uint64_t *)(svga->vram))[addr] &= ~write_mask;
((uint64_t *)(svga->vram))[addr] |= (val32 & write_mask);
} else {
addr >>= 2;
((uint32_t *)(svga->vram))[addr] &= ~write_mask;
((uint32_t *)(svga->vram))[addr] |= (val32 & write_mask);
if (svga->gdcreg[3] & 7)
val = svga_rotate[svga->gdcreg[3] & 7][val];
if ((svga->gdcreg[8] == 0xff) && !(svga->gdcreg[3] & 0x18) && (!svga->gdcreg[1] || svga->set_reset_disabled)) {
for (i = 0; i < count; i++) {
if (writemask2 & (1 << i))
svga->vram[addr | i] = val;
}
return;
} else {
for (i = 0; i < count; i++) {
if (svga->gdcreg[1] & (1 << i))
vall.b[i] = !!(svga->gdcreg[0] & (1 << i)) * 0xff;
else
vall.b[i] = val;
}
}
set_mask = mask16[svga->gdcreg[1] & 0x0f];
if (svga->adv_flags & FLAG_ADDR_BY8)
set_mask |= (mask16[(svga->gdcreg[1] & 0xf0) >> 4] << 32);
mask0 = mask16[svga->gdcreg[0] & 0x0f];
if (svga->adv_flags & FLAG_ADDR_BY8)
mask0 |= (mask16[(svga->gdcreg[0] & 0xf0) >> 4] << 32);
val32 = (val32 & ~set_mask) | (mask0 & set_mask);
break;
case 1:
val32 = svga->latch;
/* mask data according to sr[2] */
write_mask = mask16[writemask2 & 0x0f];
if (svga->adv_flags & FLAG_ADDR_BY8) {
write_mask |= (mask16[(writemask2 & 0xf0) >> 4] << 32);
addr >>= 3;
((uint64_t *)(svga->vram))[addr] &= ~write_mask;
((uint64_t *)(svga->vram))[addr] |= (val32 & write_mask);
} else {
addr >>= 2;
((uint32_t *)(svga->vram))[addr] &= ~write_mask;
((uint32_t *)(svga->vram))[addr] |= (val32 & write_mask);
for (i = 0; i < count; i++) {
if (writemask2 & (1 << i))
svga->vram[addr | i] = svga->latch.b[i];
}
return;
case 2:
mask0 = mask16[val32 & 0x0f];
if (svga->adv_flags & FLAG_ADDR_BY8)
mask0 |= (mask16[(val32 & 0xf0) >> 4] << 32);
val32 = mask0;
bit_mask = svga->gdcreg[8];
for (i = 0; i < count; i++)
vall.b[i] = !!(val & (1 << i)) * 0xff;
if (!(svga->gdcreg[3] & 0x18) && (!svga->gdcreg[1] || svga->set_reset_disabled))
func_select = 0;
if (!(svga->gdcreg[3] & 0x18) && (!svga->gdcreg[1] || svga->set_reset_disabled)) {
for (i = 0; i < count; i++) {
if (writemask2 & (1 << i))
svga->vram[addr | i] = (vall.b[i] & svga->gdcreg[8]) | (svga->latch.b[i] & ~svga->gdcreg[8]);
}
return;
}
break;
case 3:
/* rotate */
if (svga->gdcreg[3] & 7)
val32 = svga_rotate[svga->gdcreg[3] & 7][val];
if (svga->gdcreg[3] & 7)
val = svga_rotate[svga->gdcreg[3] & 7][val];
wm = svga->gdcreg[8];
svga->gdcreg[8] &= val;
bit_mask = svga->gdcreg[8] & val32;
val32 = mask16[svga->gdcreg[0] & 0x0f];
if (svga->adv_flags & FLAG_ADDR_BY8)
val32 |= (mask16[(svga->gdcreg[0] & 0xf0) >> 4] << 32);
break;
for (i = 0; i < count; i++)
vall.b[i] = !!(svga->gdcreg[0] & (1 << i)) * 0xff;
reset_wm = 1;
break;
default:
if (svga->ven_write)
svga->ven_write(svga, val, addr);
return;
}
/* apply bit mask */
bit_mask |= bit_mask << 8;
bit_mask |= bit_mask << 16;
if (svga->adv_flags & FLAG_ADDR_BY8)
bit_mask |= bit_mask << 32;
la = svga->latch;
if (!(svga->adv_flags & FLAG_LATCH8))
la &= 0xffffffff;
/* apply logical operation */
switch(func_select) {
case 0:
default:
/* set */
val32 &= bit_mask;
val32 |= (la & ~bit_mask);
switch (svga->gdcreg[3] & 0x18) {
case 0x00: /* Set */
for (i = 0; i < count; i++) {
if (writemask2 & (1 << i))
svga->vram[addr | i] = (vall.b[i] & svga->gdcreg[8]) | (svga->latch.b[i] & ~svga->gdcreg[8]);
}
break;
case 1:
/* and */
val32 |= ~bit_mask;
val32 &= la;
case 0x08: /* AND */
for (i = 0; i < count; i++) {
if (writemask2 & (1 << i))
svga->vram[addr | i] = (vall.b[i] | ~svga->gdcreg[8]) & svga->latch.b[i];
}
break;
case 2:
/* or */
val32 &= bit_mask;
val32 |= la;
case 0x10: /* OR */
for (i = 0; i < count; i++) {
if (writemask2 & (1 << i))
svga->vram[addr | i] = (vall.b[i] & svga->gdcreg[8]) | svga->latch.b[i];
}
break;
case 3:
/* xor */
val32 &= bit_mask;
val32 ^= la;
case 0x18: /* XOR */
for (i = 0; i < count; i++) {
if (writemask2 & (1 << i))
svga->vram[addr | i] = (vall.b[i] & svga->gdcreg[8]) ^ svga->latch.b[i];
}
break;
}
/* mask data according to sr[2] */
write_mask = mask16[writemask2 & 0x0f];
if (svga->adv_flags & FLAG_ADDR_BY8)
write_mask |= (mask16[(writemask2 & 0xf0) >> 4] << 32);
addr >>= ((svga->adv_flags & FLAG_ADDR_BY8) ? 3 : 2);
if (svga->adv_flags & FLAG_ADDR_BY8)
((uint64_t *)(svga->vram))[addr] = (((uint64_t *)(svga->vram))[addr] & ~write_mask) | (val32 & write_mask);
else
((uint32_t *)(svga->vram))[addr] = (((uint32_t *)(svga->vram))[addr] & ~write_mask) | (val32 & write_mask);
if (reset_wm)
svga->gdcreg[8] = wm;
}
@@ -1112,9 +1076,10 @@ svga_read_common(uint32_t addr, uint8_t linear, void *p)
{
svga_t *svga = (svga_t *)p;
uint32_t latch_addr = 0;
int memory_map_mode, readplane = svga->readplane;
uint32_t mask0, mask1;
uint64_t ret;
int readplane = svga->readplane;
uint8_t count, i;
uint8_t plane, pixel;
uint8_t temp, ret;
if (svga->adv_flags & FLAG_ADDR_BY8)
readplane = svga->gdcreg[4] & 7;
@@ -1124,40 +1089,19 @@ svga_read_common(uint32_t addr, uint8_t linear, void *p)
egareads++;
if (!linear) {
memory_map_mode = (svga->gdcreg[6] >> 2) & 3;
addr = svga_decode_addr(svga, addr, 0);
addr &= 0x1ffff;
switch(memory_map_mode) {
case 0:
break;
case 1:
if (addr >= 0x10000)
return 0xff;
else if (svga->adv_flags & FLAG_EXTRA_BANKS)
addr = (addr & 0x7fff) + svga->extra_banks[(addr >> 15) & 1];
else
addr += svga->read_bank;
break;
case 2:
addr -= 0x10000;
if (addr >= 0x8000)
return 0xff;
break;
default:
case 3:
addr -= 0x18000;
if (addr >= 0x8000)
return 0xff;
break;
}
if (svga->adv_flags & FLAG_ADDR_BY8)
latch_addr = (addr << 3) & svga->decode_mask;
else
latch_addr = (addr << 2) & svga->decode_mask;
if (addr == 0xffffffff)
return 0xff;
}
count = 2;
if (svga->adv_flags & FLAG_LATCH8)
count = 3;
latch_addr = (addr << count) & svga->decode_mask;
count = (1 << count);
if (svga->adv_flags & FLAG_ADDR_BY8)
addr <<= 3;
else if (svga->chain4 || svga->fb_only) {
@@ -1169,12 +1113,6 @@ svga_read_common(uint32_t addr, uint8_t linear, void *p)
readplane = (readplane & 2) | (addr & 1);
addr &= ~1;
addr <<= 2;
addr |= readplane;
addr &= svga->decode_mask;
if (addr >= svga->vram_max)
return 0xff;
addr &= svga->vram_mask;
return svga->vram[addr];
} else
addr <<= 2;
@@ -1187,28 +1125,17 @@ svga_read_common(uint32_t addr, uint8_t linear, void *p)
addr &= svga->vram_mask;
if (svga->adv_flags & FLAG_ADDR_BY8) {
if (svga->adv_flags & FLAG_LATCH8)
svga->latch = ((uint64_t *)(svga->vram))[addr >> 3];
else
svga->latch = (svga->latch & 0xffffffff00000000ULL) | (((uint64_t *)(svga->vram))[addr >> 3] & 0xffffffff);
} else
svga->latch = (svga->latch & 0xffffffff00000000ULL) | ((uint32_t *)(svga->vram))[addr >> 2];
for (i = 0; i < count; i++)
svga->latch.b[i] = svga->vram[addr | i];
} else {
if (latch_addr > svga->vram_max)
if (svga->adv_flags & FLAG_LATCH8)
svga->latch = 0xffffffffffffffffULL;
else
svga->latch = (svga->latch & 0xffffffff00000000ULL) | 0xffffffff;
else {
if (latch_addr >= svga->vram_max) {
for (i = 0; i < count; i++)
svga->latch.b[i] = 0xff;
} else {
latch_addr &= svga->vram_mask;
if (svga->adv_flags & FLAG_ADDR_BY8) {
if (svga->adv_flags & FLAG_LATCH8)
svga->latch = ((uint64_t *)(svga->vram))[latch_addr >> 3];
else
svga->latch = (svga->latch & 0xffffffff00000000ULL) | (((uint64_t *)(svga->vram))[latch_addr >> 3] & 0xffffffff);
} else
svga->latch = (svga->latch & 0xffffffff00000000ULL) | ((uint32_t *)(svga->vram))[latch_addr >> 2];
for (i = 0; i < count; i++)
svga->latch.b[i] = svga->vram[latch_addr | i];
}
if (addr >= svga->vram_max)
@@ -1217,23 +1144,24 @@ svga_read_common(uint32_t addr, uint8_t linear, void *p)
addr &= svga->vram_mask;
}
if (!(svga->gdcreg[5] & 8)) {
/* read mode 0 */
return (svga->latch >> (readplane * 8)) & 0xff;
} else {
/* read mode 1 */
if (svga->adv_flags & FLAG_LATCH8) {
mask0 = mask16[svga->colourcompare & 0x0f] | (mask16[(svga->colourcompare & 0xf0) >> 4] << 32);
mask1 = mask16[svga->colournocare & 0x0f] | (mask16[(svga->colournocare & 0xf0) >> 4] << 32);
ret = (svga->latch ^ mask0) & mask1;
ret |= ret >> 32;
} else
ret = (svga->latch ^ mask16[svga->colourcompare & 0x0f]) & mask16[svga->colournocare & 0x0f];
ret |= ret >> 16;
ret |= ret >> 8;
ret = (~ret) & 0xff;
return(ret);
}
if (svga->readmode) {
temp = 0xff;
for (pixel = 0; pixel < 8; pixel++) {
for (plane = 0; plane < count; plane++) {
if (svga->colournocare & (1 << plane)) {
/* If we care about a plane, and the pixel has a mismatch on it, clear its bit. */
if (((svga->latch.b[plane] >> pixel) & 1) != ((svga->colourcompare >> plane) & 1))
temp &= ~(1 << pixel);
}
}
}
ret = temp;
} else
ret = svga->vram[addr | readplane];
return ret;
}
@@ -1362,7 +1290,6 @@ void
svga_writew_common(uint32_t addr, uint16_t val, uint8_t linear, void *p)
{
svga_t *svga = (svga_t *)p;
int memory_map_mode;
if (!svga->fast) {
svga_write_common(addr, val, linear, p);
@@ -1375,11 +1302,10 @@ svga_writew_common(uint32_t addr, uint16_t val, uint8_t linear, void *p)
sub_cycles(video_timing_write_w);
if (!linear) {
memory_map_mode = (svga->gdcreg[6] >> 2) & 3;
if ((memory_map_mode == 1) && (svga->adv_flags & FLAG_EXTRA_BANKS))
addr = (addr & 0x7fff) + svga->extra_banks[(addr >> 15) & 1];
else
addr = (addr & svga->banked_mask) + svga->write_bank;
addr = svga_decode_addr(svga, addr, 1);
if (addr == 0xffffffff)
return;
}
addr &= svga->decode_mask;
@@ -1410,7 +1336,6 @@ void
svga_writel_common(uint32_t addr, uint32_t val, uint8_t linear, void *p)
{
svga_t *svga = (svga_t *)p;
int memory_map_mode;
if (!svga->fast) {
svga_write_common(addr, val, linear, p);
@@ -1425,11 +1350,10 @@ svga_writel_common(uint32_t addr, uint32_t val, uint8_t linear, void *p)
sub_cycles(video_timing_write_l);
if (!linear) {
memory_map_mode = (svga->gdcreg[6] >> 2) & 3;
if ((memory_map_mode == 1) && (svga->adv_flags & FLAG_EXTRA_BANKS))
addr = (addr & 0x7fff) + svga->extra_banks[(addr >> 15) & 1];
else
addr = (addr & svga->banked_mask) + svga->write_bank;
addr = svga_decode_addr(svga, addr, 1);
if (addr == 0xffffffff)
return;
}
addr &= svga->decode_mask;
@@ -1478,7 +1402,6 @@ uint16_t
svga_readw_common(uint32_t addr, uint8_t linear, void *p)
{
svga_t *svga = (svga_t *)p;
int memory_map_mode;
if (!svga->fast)
return svga_read_common(addr, linear, p) | (svga_read_common(addr + 1, linear, p) << 8);
@@ -1488,11 +1411,10 @@ svga_readw_common(uint32_t addr, uint8_t linear, void *p)
sub_cycles(video_timing_read_w);
if (!linear) {
memory_map_mode = (svga->gdcreg[6] >> 2) & 3;
if ((memory_map_mode == 1) && (svga->adv_flags & FLAG_EXTRA_BANKS))
addr = (addr & 0x7fff) + svga->extra_banks[(addr >> 15) & 1];
else
addr = (addr & svga->banked_mask) + svga->read_bank;
addr = svga_decode_addr(svga, addr, 0);
if (addr == 0xffffffff)
return 0xffff;
}
addr &= svga->decode_mask;
@@ -1521,7 +1443,6 @@ uint32_t
svga_readl_common(uint32_t addr, uint8_t linear, void *p)
{
svga_t *svga = (svga_t *)p;
int memory_map_mode;
if (!svga->fast) {
return svga_read_common(addr, linear, p) | (svga_read_common(addr + 1, linear, p) << 8) |
@@ -1533,11 +1454,10 @@ svga_readl_common(uint32_t addr, uint8_t linear, void *p)
sub_cycles(video_timing_read_l);
if (!linear) {
memory_map_mode = (svga->gdcreg[6] >> 2) & 3;
if ((memory_map_mode == 1) && (svga->adv_flags & FLAG_EXTRA_BANKS))
addr = (addr & 0x7fff) + svga->extra_banks[(addr >> 15) & 1];
else
addr = (addr & svga->banked_mask) + svga->read_bank;
addr = svga_decode_addr(svga, addr, 0);
if (addr == 0xffffffff)
return 0xffffffff;
}
addr &= svga->decode_mask;

View File

@@ -30,6 +30,13 @@ typedef struct {
uint32_t addr, pitch;
} hwcursor_t;
typedef union {
uint64_t q;
uint32_t d[2];
uint16_t w[4];
uint8_t b[8];
} latch_t;
typedef struct svga_t
{
mem_mapping_t mapping;
@@ -74,8 +81,8 @@ typedef struct svga_t
PALETTE vgapal;
uint64_t latch,
dispontime, dispofftime;
uint64_t dispontime, dispofftime;
latch_t latch;
pc_timer_t timer;

View File

@@ -66,12 +66,11 @@ BEGIN
MENUITEM SEPARATOR
POPUP "Re&nderer"
BEGIN
MENUITEM "&DirectDraw", IDM_VID_DDRAW
MENUITEM "&SDL (Software)", IDM_VID_SDL_SW
MENUITEM "&SDL (Hardware)", IDM_VID_SDL_HW
#ifdef USE_D2D
MENUITEM "Direct&2D 1.0", IDM_VID_D2D
#endif
MENUITEM "Direct&3D 9", IDM_VID_D3D
MENUITEM "&SDL", IDM_VID_SDL
#ifdef USE_VNC
MENUITEM "&VNC", IDM_VID_VNC
#endif

View File

@@ -372,7 +372,7 @@ ifneq ($(WX), n)
UIOBJ := wx_main.o wx_ui.o wx_stbar.o wx_render.o
else
UIOBJ := win_ui.o win_stbar.o \
win_ddraw.o win_d3d.o win_sdl.o \
win_sdl.o \
win_dialog.o win_about.o \
win_settings.o win_devconf.o win_snd_gain.o \
win_new_floppy.o win_jsconf.o
@@ -697,15 +697,8 @@ ifdef EXOBJ
OBJ += $(EXOBJ)
endif
LIBS := -mwindows \
-lddraw -ldxguid -ld3d9 \
-lcomctl32
ifeq ($(STATIC), y)
LIBS += -lopenal -lole32 -lwinmm
else
LIBS += -lwinmm -lopenal.dll
endif
LIBS := -mwindows -lcomctl32 \
-lopenal -lole32
ifeq ($(D2D), y)
LIBS += $(D2DLIB)
@@ -719,8 +712,7 @@ endif
ifneq ($(WX), n)
LIBS += $(WX_LIBS) -lm
endif
LIBS += -lpng -lz -lwsock32 -liphlpapi -ldinput8
LIBS += -static -lstdc++
LIBS += -lpng -lz -lwsock32 -liphlpapi -ldinput8 -lSDL2 -limm32 -lhid -lsetupapi -loleaut32 -lversion -lwinmm -static -lstdc++
ifneq ($(X64), y)
LIBS += -Wl,--large-address-aware
endif
@@ -728,9 +720,7 @@ ifneq ($(DINPUT), y)
LIBS += -lxinput
endif
ifeq ($(STATIC), y)
LIBS += -static
endif
# Build module rules.
ifeq ($(AUTODEP), y)

View File

@@ -378,7 +378,7 @@ ifneq ($(WX), n)
UIOBJ := wx_main.o wx_ui.o wx_stbar.o wx_render.o
else
UIOBJ := win_ui.o win_stbar.o \
win_ddraw.o win_d3d.o win_sdl.o \
win_sdl.o \
win_dialog.o win_about.o \
win_settings.o win_devconf.o win_snd_gain.o \
win_new_floppy.o win_jsconf.o
@@ -703,15 +703,8 @@ ifdef EXOBJ
OBJ += $(EXOBJ)
endif
LIBS := -mwindows \
-lddraw -ldxguid -ld3d9 \
-lcomctl32
ifeq ($(STATIC), y)
LIBS += -lopenal -lole32 -lwinmm
else
LIBS += -lwinmm -lopenal.dll
endif
LIBS := -mwindows -lcomctl32 \
-lopenal -lole32
ifeq ($(D2D), y)
LIBS += $(D2DLIB)
@@ -725,8 +718,7 @@ endif
ifneq ($(WX), n)
LIBS += $(WX_LIBS) -lm
endif
LIBS += -lpng -lz -lwsock32 -liphlpapi -ldinput8
LIBS += -static -lstdc++
LIBS += -lpng -lz -lwsock32 -liphlpapi -ldinput8 -lSDL2 -limm32 -lhid -lsetupapi -loleaut32 -lversion -lwinmm -static -lstdc++
ifneq ($(X64), y)
LIBS += -Wl,--large-address-aware
endif
@@ -734,9 +726,7 @@ ifneq ($(DINPUT), y)
LIBS += -lxinput
endif
ifeq ($(STATIC), y)
LIBS += -static
endif
# Build module rules.
ifeq ($(AUTODEP), y)

View File

@@ -15,9 +15,9 @@
* Fred N. van Kempen, <decwiz@yahoo.com>
* David Hrdlička, <hrdlickadavid@outlook.com>
*
* Copyright 2008-2018 Sarah Walker.
* Copyright 2016-2018 Miran Grca.
* Copyright 2018 David Hrdlička.
* Copyright 2008-2019 Sarah Walker.
* Copyright 2016-2019 Miran Grca.
* Copyright 2018,2019 David Hrdlička.
*/
#ifndef WIN_RESOURCE_H
# define WIN_RESOURCE_H
@@ -266,18 +266,17 @@
#define IDM_UPDATE_ICONS 40030
#define IDM_VID_RESIZE 40040
#define IDM_VID_REMEMBER 40041
#define IDM_VID_DDRAW 40050
#define IDM_VID_SDL_SW 40050
#define IDM_VID_SDL_HW 40051
#ifdef USE_D2D
#define IDM_VID_D2D 40051
#define IDM_VID_D3D 40052
#define IDM_VID_SDL 40053
#define IDM_VID_VNC 40054
#else
#define IDM_VID_D3D 40051
#define IDM_VID_SDL 40052
#define IDM_VID_D2D 40052
#ifdef USE_VNC
#define IDM_VID_VNC 40053
#endif
#else
#ifdef USE_VNC
#define IDM_VID_VNC 40052
#endif
#endif
#define IDM_VID_SCALE_1X 40055
#define IDM_VID_SCALE_2X 40056

View File

@@ -8,7 +8,7 @@
*
* Platform main support module for Windows.
*
* Version: @(#)win.c 1.0.59 2019/11/02
* Version: @(#)win.c 1.0.60 2019/12/05
*
* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
* Miran Grca, <mgrca8@gmail.com>
@@ -43,9 +43,7 @@
#ifdef USE_VNC
# include "../vnc.h"
#endif
# include "win_ddraw.h"
# include "win_d2d.h"
# include "win_d3d.h"
# include "win_sdl.h"
#include "win.h"
@@ -87,25 +85,23 @@ static const struct {
void (*enable)(int enable);
} vid_apis[2][RENDERERS_NUM] = {
{
{ "DDraw", 1, (int(*)(void*))ddraw_init, ddraw_close, NULL, ddraw_pause, ddraw_enable },
{ "SDL_Software", 1, (int(*)(void*))sdl_inits, sdl_close, NULL, sdl_pause, sdl_enable },
{ "SDL_Hardware", 1, (int(*)(void*))sdl_inith, sdl_close, NULL, sdl_pause, sdl_enable }
#ifdef USE_D2D
{ "D2D", 1, (int(*)(void*))d2d_init, d2d_close, NULL, d2d_pause, d2d_enable },
,{ "D2D", 1, (int(*)(void*))d2d_init, d2d_close, NULL, d2d_pause, d2d_enable }
#endif
{ "D3D", 1, (int(*)(void*))d3d_init, d3d_close, d3d_resize, d3d_pause, d3d_enable },
{ "SDL", 1, (int(*)(void*))sdl_init, sdl_close, NULL, sdl_pause, sdl_enable }
#ifdef USE_VNC
,{ "VNC", 0, vnc_init, vnc_close, vnc_resize, vnc_pause, NULL }
,{ "VNC", 0, vnc_init, vnc_close, vnc_resize, vnc_pause, NULL }
#endif
},
{
{ "DDraw", 1, (int(*)(void*))ddraw_init_fs, ddraw_close, NULL, ddraw_pause, ddraw_enable },
{ "SDL_Software", 1, (int(*)(void*))sdl_inits_fs, sdl_close, sdl_resize, sdl_pause, sdl_enable },
{ "SDL_Hardware", 1, (int(*)(void*))sdl_inith_fs, sdl_close, sdl_resize, sdl_pause, sdl_enable }
#ifdef USE_D2D
{ "D2D", 1, (int(*)(void*))d2d_init_fs, d2d_close, NULL, d2d_pause, d2d_enable },
,{ "D2D", 1, (int(*)(void*))d2d_init_fs, d2d_close, NULL, d2d_pause, d2d_enable }
#endif
{ "D3D", 1, (int(*)(void*))d3d_init_fs, d3d_close, NULL, d3d_pause, d3d_enable },
{ "SDL", 1, (int(*)(void*))sdl_init_fs, sdl_close, sdl_resize, sdl_pause, sdl_enable }
#ifdef USE_VNC
,{ "VNC", 0, vnc_init, vnc_close, vnc_resize, vnc_pause, NULL }
,{ "VNC", 0, vnc_init, vnc_close, vnc_resize, vnc_pause, NULL }
#endif
},
};
@@ -664,11 +660,11 @@ plat_vidapi(char *name)
{
int i;
#ifdef USE_D2D
if (!strcasecmp(name, "default") || !strcasecmp(name, "system")) return(2);
#else
/* Default/System is SDL Hardware. */
if (!strcasecmp(name, "default") || !strcasecmp(name, "system")) return(1);
#endif
/* If DirectDraw or plain SDL was specified, return SDL Software. */
if (!strcasecmp(name, "ddraw") || !strcasecmp(name, "sdl")) return(1);
for (i = 0; i < RENDERERS_NUM; i++) {
if (vid_apis[0][i].name &&
@@ -676,7 +672,7 @@ plat_vidapi(char *name)
}
/* Default value. */
return(0);
return(1);
}
@@ -688,38 +684,29 @@ plat_vidapi_name(int api)
switch(api) {
case 0:
name = "ddraw";
name = "sdl_software";
break;
case 1:
break;
#ifdef USE_D2D
case 1:
case 2:
name = "d2d";
break;
case 2:
break;
case 3:
name = "sdl";
break;
#else
case 1:
break;
case 2:
name = "sdl";
break;
#endif
#ifdef USE_VNC
#ifdef USE_D2D
case 4:
#else
case 3:
#else
case 2:
#endif
name = "vnc";
break;
#endif
default:
fatal("Unknown renderer: %i\n", api);
break;
}
return(name);

View File

@@ -8,7 +8,7 @@
*
* Platform support defintions for Win32.
*
* Version: @(#)win.h 1.0.28 2019/11/02
* Version: @(#)win.h 1.0.29 2019/12/05
*
* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
* Miran Grca, <mgrca8@gmail.com>
@@ -49,8 +49,7 @@
and 0x8895 with WPARAM = <previous pause status> followed by 0x8896 with WPARAM = 0.
All shutdowns will send an 0x8897. */
#define WM_RESETD3D WM_USER
#define WM_LEAVEFULLSCREEN WM_USER+1
#define WM_LEAVEFULLSCREEN WM_USER
#define WM_SAVESETTINGS 0x8888
#define WM_SHOWSETTINGS 0x8889
#define WM_PAUSE 0x8890
@@ -67,16 +66,16 @@
#ifdef USE_VNC
#ifdef USE_D2D
#define RENDERERS_NUM 5
#else
#define RENDERERS_NUM 4
#endif
#else
#ifdef USE_D2D
#define RENDERERS_NUM 4
#else
#define RENDERERS_NUM 3
#endif
#else
#ifdef USE_D2D
#define RENDERERS_NUM 3
#else
#define RENDERERS_NUM 2
#endif
#endif

View File

@@ -12,7 +12,7 @@
* we will not use that, but, instead, use a new window which
* coverrs the entire desktop.
*
* Version: @(#)win_sdl.c 1.0.8 2019/10/22
* Version: @(#)win_sdl.c 1.0.9 2019/12/05
*
* Authors: Fred N. van Kempen, <decwiz@yahoo.com>
* Michael Dr<44>ing, <michael@drueing.de>
@@ -72,10 +72,10 @@
#include "win_sdl.h"
#define PATH_SDL_DLL "SDL2.dll"
#define RENDERER_FULL_SCREEN 1
#define RENDERER_HARDWARE 2
static void *sdl_handle = NULL; /* handle to libSDL2 DLL */
static SDL_Window *sdl_win = NULL;
static SDL_Renderer *sdl_render = NULL;
static SDL_Texture *sdl_tex = NULL;
@@ -88,71 +88,6 @@ static volatile int sdl_enabled = 0;
static SDL_mutex* sdl_mutex = NULL;
/* Pointers to the real functions. */
static void (*sdl_GetVersion)(SDL_version *ver);
static char *const (*sdl_GetError)(void);
static int (*sdl_Init)(Uint32 flags);
static void (*sdl_Quit)(void);
static SDL_Window *(*sdl_CreateWindowFrom)(const void *data);
static void (*sdl_DestroyWindow)(SDL_Window *window);
static SDL_Renderer *(*sdl_CreateRenderer)(SDL_Window *window,
int index, Uint32 flags);
static void (*sdl_DestroyRenderer)(SDL_Renderer *renderer);
static SDL_Texture *(*sdl_CreateTexture)(SDL_Renderer *renderer,
Uint32 format, int access,
int w, int h);
static void (*sdl_DestroyTexture)(SDL_Texture *texture);
static int (*sdl_LockTexture)(SDL_Texture *texture,
const SDL_Rect *rect,
void **pixels, int *pitch);
static void (*sdl_UnlockTexture)(SDL_Texture *texture);
static int (*sdl_RenderCopy)(SDL_Renderer *renderer,
SDL_Texture *texture,
const SDL_Rect *srcrect,
const SDL_Rect *dstrect);
static void (*sdl_RenderPresent)(SDL_Renderer *renderer);
static void (*sdl_GetWindowSize)(SDL_Window* window,
int* w,
int* h);
static int (*sdl_RenderReadPixels)(SDL_Renderer* renderer,
const SDL_Rect* rect,
Uint32 format,
void* pixels,
int pitch);
static SDL_bool (*sdl_SetHint)(const char* name,
const char* value);
static SDL_mutex* (*sdl_CreateMutex)(void);
static void (*sdl_DestroyMutex)(SDL_mutex* mutex);
static int (*sdl_LockMutex)(SDL_mutex* mutex);
static int (*sdl_UnlockMutex)(SDL_mutex* mutex);
static dllimp_t sdl_imports[] = {
{ "SDL_GetVersion", &sdl_GetVersion },
{ "SDL_GetError", &sdl_GetError },
{ "SDL_Init", &sdl_Init },
{ "SDL_Quit", &sdl_Quit },
{ "SDL_CreateWindowFrom", &sdl_CreateWindowFrom },
{ "SDL_DestroyWindow", &sdl_DestroyWindow },
{ "SDL_CreateRenderer", &sdl_CreateRenderer },
{ "SDL_DestroyRenderer", &sdl_DestroyRenderer },
{ "SDL_CreateTexture", &sdl_CreateTexture },
{ "SDL_DestroyTexture", &sdl_DestroyTexture },
{ "SDL_LockTexture", &sdl_LockTexture },
{ "SDL_UnlockTexture", &sdl_UnlockTexture },
{ "SDL_RenderCopy", &sdl_RenderCopy },
{ "SDL_RenderPresent", &sdl_RenderPresent },
{ "SDL_GetWindowSize", &sdl_GetWindowSize },
{ "SDL_RenderReadPixels", &sdl_RenderReadPixels },
{ "SDL_SetHint", &sdl_SetHint },
{ "SDL_CreateMutex", &sdl_CreateMutex },
{ "SDL_DestroyMutex", &sdl_DestroyMutex },
{ "SDL_LockMutex", &sdl_LockMutex },
{ "SDL_UnlockMutex", &sdl_UnlockMutex },
{ NULL, NULL }
};
#ifdef ENABLE_SDL_LOG
int sdl_do_log = ENABLE_SDL_LOG;
@@ -257,14 +192,14 @@ sdl_blit(int x, int y, int y1, int y2, int w, int h)
return;
}
sdl_LockMutex(sdl_mutex);
SDL_LockMutex(sdl_mutex);
/*
* TODO:
* SDL_UpdateTexture() might be better here, as it is
* (reportedly) slightly faster.
*/
sdl_LockTexture(sdl_tex, 0, &pixeldata, &pitch);
SDL_LockTexture(sdl_tex, 0, &pixeldata, &pitch);
for (yy = y1; yy < y2; yy++) {
if ((y + yy) >= 0 && (y + yy) < buffer32->h) {
@@ -277,7 +212,7 @@ sdl_blit(int x, int y, int y1, int y2, int w, int h)
video_blit_complete();
sdl_UnlockTexture(sdl_tex);
SDL_UnlockTexture(sdl_tex);
if (sdl_fs) {
sdl_log("sdl_blit(%i, %i, %i, %i, %i, %i) (%i, %i)\n", x, y, y1, y2, w, h, unscaled_size_x, efscrnsz_y);
@@ -291,13 +226,13 @@ sdl_blit(int x, int y, int y1, int y2, int w, int h)
r_src.w = w;
r_src.h = h;
ret = sdl_RenderCopy(sdl_render, sdl_tex, &r_src, 0);
ret = SDL_RenderCopy(sdl_render, sdl_tex, &r_src, 0);
if (ret)
sdl_log("SDL: unable to copy texture to renderer (%s)\n", sdl_GetError());
sdl_RenderPresent(sdl_render);
SDL_RenderPresent(sdl_render);
sdl_UnlockMutex(sdl_mutex);
SDL_UnlockMutex(sdl_mutex);
}
@@ -311,22 +246,22 @@ sdl_close(void)
sdl_enabled = 0;
if (sdl_mutex != NULL) {
sdl_DestroyMutex(sdl_mutex);
SDL_DestroyMutex(sdl_mutex);
sdl_mutex = NULL;
}
if (sdl_tex != NULL) {
sdl_DestroyTexture(sdl_tex);
SDL_DestroyTexture(sdl_tex);
sdl_tex = NULL;
}
if (sdl_render != NULL) {
sdl_DestroyRenderer(sdl_render);
SDL_DestroyRenderer(sdl_render);
sdl_render = NULL;
}
if (sdl_win != NULL) {
sdl_DestroyWindow(sdl_win);
SDL_DestroyWindow(sdl_win);
sdl_win = NULL;
}
@@ -347,13 +282,8 @@ sdl_close(void)
sdl_parent_hwnd = NULL;
}
/* Quit and unload the DLL if possible. */
if (sdl_handle != NULL) {
sdl_Quit();
dynld_close(sdl_handle);
sdl_handle = NULL;
}
/* Quit. */
SDL_Quit();
}
@@ -361,7 +291,7 @@ static int old_capture = 0;
static int
sdl_init_common(int fs)
sdl_init_common(int flags)
{
wchar_t temp[128];
SDL_version ver;
@@ -370,24 +300,21 @@ sdl_init_common(int fs)
sdl_log("SDL: init (fs=%d)\n", fs);
/* Try loading the DLL. */
sdl_handle = dynld_module(PATH_SDL_DLL, sdl_imports);
if (sdl_handle == NULL) {
ui_msgbox(MBX_ERROR, (wchar_t *)IDS_2120);
return(0);
}
/* Get and log the version of the DLL we are using. */
sdl_GetVersion(&ver);
SDL_GetVersion(&ver);
sdl_log("SDL: version %d.%d.%d\n", ver.major, ver.minor, ver.patch);
/* Initialize the SDL system. */
if (sdl_Init(SDL_INIT_VIDEO) < 0) {
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
sdl_log("SDL: initialization failed (%s)\n", sdl_GetError());
return(0);
}
if (fs) {
if (flags & RENDERER_HARDWARE)
SDL_SetHint(SDL_HINT_RENDER_DRIVER, "direct3d");
/* TODO: why is this necessary to avoid black screen on Win7/8/10? */
if (flags & RENDERER_FULL_SCREEN) {
/* Get the size of the (current) desktop. */
sdl_w = GetSystemMetrics(SM_CXSCREEN);
sdl_h = GetSystemMetrics(SM_CYSCREEN);
@@ -431,7 +358,7 @@ sdl_init_common(int fs)
x, y, w, h, SWP_SHOWWINDOW);
/* Now create the SDL window from that. */
sdl_win = sdl_CreateWindowFrom((void *)sdl_hwnd);
sdl_win = SDL_CreateWindowFrom((void *)sdl_hwnd);
old_capture = mouse_capture;
@@ -442,7 +369,7 @@ sdl_init_common(int fs)
mouse_capture = 1;
} else {
/* Create the SDL window from the render window. */
sdl_win = sdl_CreateWindowFrom((void *)hwndRender);
sdl_win = SDL_CreateWindowFrom((void *)hwndRender);
mouse_capture = old_capture;
@@ -453,7 +380,7 @@ sdl_init_common(int fs)
}
}
if (sdl_win == NULL) {
sdl_log("SDL: unable to CreateWindowFrom (%s)\n", sdl_GetError());
sdl_log("SDL: unable to CreateWindowFrom (%s)\n", SDL_GetError());
sdl_close();
return(0);
}
@@ -465,9 +392,14 @@ sdl_init_common(int fs)
* trying to switch to fullscreen even though the window is
* not a fullscreen window?)
*/
sdl_render = sdl_CreateRenderer(sdl_win, -1, SDL_RENDERER_SOFTWARE);
if (flags & RENDERER_HARDWARE) {
sdl_render = SDL_CreateRenderer(sdl_win, -1, SDL_RENDERER_ACCELERATED);
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
} else
sdl_render = SDL_CreateRenderer(sdl_win, -1, SDL_RENDERER_SOFTWARE);
if (sdl_render == NULL) {
sdl_log("SDL: unable to create renderer (%s)\n", sdl_GetError());
sdl_log("SDL: unable to create renderer (%s)\n", SDL_GetError());
sdl_close();
return(0);
}
@@ -478,10 +410,10 @@ sdl_init_common(int fs)
* channel seems to be set to 255 everywhere, so ARGB8888 works
* just as well.
*/
sdl_tex = sdl_CreateTexture(sdl_render, SDL_PIXELFORMAT_ARGB8888,
sdl_tex = SDL_CreateTexture(sdl_render, SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_STREAMING, 2048, 2048);
if (sdl_tex == NULL) {
sdl_log("SDL: unable to create texture (%s)\n", sdl_GetError());
sdl_log("SDL: unable to create texture (%s)\n", SDL_GetError());
sdl_close();
return(0);
}
@@ -492,27 +424,41 @@ sdl_init_common(int fs)
/* Register our renderer! */
video_setblit(sdl_blit);
sdl_fs = fs;
sdl_fs = !!(flags & RENDERER_FULL_SCREEN);
sdl_enabled = 1;
sdl_mutex = sdl_CreateMutex();
sdl_mutex = SDL_CreateMutex();
return(1);
}
int
sdl_init(HWND h)
sdl_inits(HWND h)
{
return sdl_init_common(0);
}
int
sdl_init_fs(HWND h)
sdl_inith(HWND h)
{
return sdl_init_common(1);
return sdl_init_common(RENDERER_HARDWARE);
}
int
sdl_inits_fs(HWND h)
{
return sdl_init_common(RENDERER_FULL_SCREEN);
}
int
sdl_inith_fs(HWND h)
{
return sdl_init_common(RENDERER_FULL_SCREEN | RENDERER_HARDWARE);
}
@@ -533,10 +479,11 @@ sdl_resize(int x, int y)
ww = x;
wh = y;
sdl_stretch(&ww, &wh, &wx, &wy);
if (sdl_fs)
if (sdl_fs) {
sdl_stretch(&ww, &wh, &wx, &wy);
MoveWindow(sdl_hwnd, wx, wy, ww, wh, TRUE);
}
cur_w = x;
cur_h = y;

View File

@@ -8,7 +8,7 @@
*
* Definitions for the libSDL2 rendering module.
*
* Version: @(#)win_sdl.h 1.0.1 2019/10/12
* Version: @(#)win_sdl.h 1.0.2 2019/12/05
*
* Authors: Fred N. van Kempen, <decwiz@yahoo.com>
* Michael Dr<44>ing, <michael@drueing.de>
@@ -51,8 +51,10 @@
extern void sdl_close(void);
extern int sdl_init(HWND h);
extern int sdl_init_fs(HWND h);
extern int sdl_inits(HWND h);
extern int sdl_inith(HWND h);
extern int sdl_inits_fs(HWND h);
extern int sdl_inith_fs(HWND h);
extern int sdl_pause(void);
extern void sdl_resize(int x, int y);
extern void sdl_enable(int enable);

View File

@@ -39,7 +39,6 @@
#include "../plat_midi.h"
#include "../ui.h"
#include "win.h"
#include "win_d3d.h"
#ifdef USE_DISCORD
# include "win_discord.h"
#endif
@@ -159,20 +158,13 @@ ResetAllMenus(void)
CheckMenuItem(menuMain, IDM_VID_INVERT, MF_UNCHECKED);
CheckMenuItem(menuMain, IDM_VID_RESIZE, MF_UNCHECKED);
CheckMenuItem(menuMain, IDM_VID_DDRAW+0, MF_UNCHECKED);
CheckMenuItem(menuMain, IDM_VID_SDL_SW, MF_UNCHECKED);
CheckMenuItem(menuMain, IDM_VID_SDL_HW, MF_UNCHECKED);
#ifdef USE_D2D
CheckMenuItem(menuMain, IDM_VID_DDRAW+1, MF_UNCHECKED);
CheckMenuItem(menuMain, IDM_VID_DDRAW+2, MF_UNCHECKED);
CheckMenuItem(menuMain, IDM_VID_DDRAW+3, MF_UNCHECKED);
#ifdef USE_VNC
CheckMenuItem(menuMain, IDM_VID_DDRAW+4, MF_UNCHECKED);
CheckMenuItem(menuMain, IDM_VID_D2D, MF_UNCHECKED);
#endif
#else
CheckMenuItem(menuMain, IDM_VID_DDRAW+1, MF_UNCHECKED);
CheckMenuItem(menuMain, IDM_VID_DDRAW+2, MF_UNCHECKED);
#ifdef USE_VNC
CheckMenuItem(menuMain, IDM_VID_DDRAW+3, MF_UNCHECKED);
#endif
CheckMenuItem(menuMain, IDM_VID_VNC, MF_UNCHECKED);
#endif
CheckMenuItem(menuMain, IDM_VID_FS_FULL+0, MF_UNCHECKED);
CheckMenuItem(menuMain, IDM_VID_FS_FULL+1, MF_UNCHECKED);
@@ -229,7 +221,7 @@ ResetAllMenus(void)
if (vid_resize)
CheckMenuItem(menuMain, IDM_VID_RESIZE, MF_CHECKED);
CheckMenuItem(menuMain, IDM_VID_DDRAW+vid_api, MF_CHECKED);
CheckMenuItem(menuMain, IDM_VID_SDL_SW+vid_api, MF_CHECKED);
CheckMenuItem(menuMain, IDM_VID_FS_FULL+video_fullscreen_scale, MF_CHECKED);
CheckMenuItem(menuMain, IDM_VID_REMEMBER, window_remember?MF_CHECKED:MF_UNCHECKED);
CheckMenuItem(menuMain, IDM_VID_SCALE_1X+scale, MF_CHECKED);
@@ -450,18 +442,17 @@ MainWindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
config_save();
break;
case IDM_VID_DDRAW:
case IDM_VID_SDL_SW:
case IDM_VID_SDL_HW:
#ifdef USE_D2D
case IDM_VID_D2D:
#endif
case IDM_VID_D3D:
case IDM_VID_SDL:
#ifdef USE_VNC
case IDM_VID_VNC:
#endif
CheckMenuItem(hmenu, IDM_VID_DDRAW+vid_api, MF_UNCHECKED);
plat_setvid(LOWORD(wParam) - IDM_VID_DDRAW);
CheckMenuItem(hmenu, IDM_VID_DDRAW+vid_api, MF_CHECKED);
CheckMenuItem(hmenu, IDM_VID_SDL_SW + vid_api, MF_UNCHECKED);
plat_setvid(LOWORD(wParam) - IDM_VID_SDL_SW);
CheckMenuItem(hmenu, IDM_VID_SDL_SW + vid_api, MF_CHECKED);
config_save();
break;
@@ -696,15 +687,6 @@ MainWindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
ui_sb_timer_callback(wParam & 0xff);
break;
case WM_RESETD3D:
startblit();
if (video_fullscreen)
d3d_reset_fs();
else
d3d_reset();
endblit();
break;
case WM_LEAVEFULLSCREEN:
plat_setfullscreen(0);
config_save();