And vid_svga.h.
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@@ -274,6 +274,9 @@ typedef struct svga_t {
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/* Enable LUT mapping of >= 24 bpp modes. */
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int lut_map;
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/* Override the horizontal blanking stuff. */
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int hoverride;
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/* Return a 32 bpp color from a 15/16 bpp color. */
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uint32_t (*conv_16to32)(struct svga_t *svga, uint16_t color, uint8_t bpp);
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