Add option for 5-button PS/2 mouse
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@@ -36,7 +36,7 @@ typedef struct {
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int mode;
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uint8_t flags;
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uint16_t flags;
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uint8_t resolution;
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uint8_t sample_rate;
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@@ -46,11 +46,12 @@ typedef struct {
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uint8_t last_data[6];
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} mouse_t;
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#define FLAG_INTELLI 0x80 /* device is IntelliMouse */
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#define FLAG_INTMODE 0x40 /* using Intellimouse mode */
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#define FLAG_SCALED 0x20 /* enable delta scaling */
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#define FLAG_ENABLED 0x10 /* dev is enabled for use */
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#define FLAG_CTRLDAT 0x08 /* ctrl or data mode */
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#define FLAG_5BTN 0x100 /* using Intellimouse Optical mode */
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#define FLAG_INTELLI 0x80 /* device is IntelliMouse */
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#define FLAG_INTMODE 0x40 /* using Intellimouse mode */
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#define FLAG_SCALED 0x20 /* enable delta scaling */
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#define FLAG_ENABLED 0x10 /* dev is enabled for use */
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#define FLAG_CTRLDAT 0x08 /* ctrl or data mode */
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int mouse_scan = 0;
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@@ -156,14 +157,24 @@ ps2_write(uint8_t val, void *priv)
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keyboard_at_adddata_mouse(temp);
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keyboard_at_adddata_mouse(dev->x & 0xff);
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keyboard_at_adddata_mouse(dev->y & 0xff);
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if (dev->flags & FLAG_INTMODE)
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keyboard_at_adddata_mouse(dev->z);
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if (dev->flags & FLAG_INTMODE) {
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int temp_z = dev->z;
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if ((dev->flags & FLAG_5BTN)) {
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temp_z &= 0xF;
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if (mouse_buttons & 8)
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temp_z |= 0x10;
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if (mouse_buttons & 16)
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temp_z |= 0x20;
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}
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keyboard_at_adddata_mouse(temp_z);
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}
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break;
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case 0xf2: /* read ID */
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keyboard_at_adddata_mouse(0xfa);
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if (dev->flags & FLAG_INTMODE)
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keyboard_at_adddata_mouse(0x03);
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keyboard_at_adddata_mouse((dev->flags & FLAG_5BTN) ? 0x04 : 0x03);
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else
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keyboard_at_adddata_mouse(0x00);
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break;
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@@ -210,8 +221,17 @@ mouse_reset:
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dev->last_data[5] = val;
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if (dev->last_data[0] == 0xf3 && dev->last_data[1] == 0xc8 && dev->last_data[2] == 0xf3 && dev->last_data[3] == 0x64 && dev->last_data[4] == 0xf3 && dev->last_data[5] == 0x50)
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if (dev->last_data[0] == 0xf3 && dev->last_data[1] == 0xc8
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&& dev->last_data[2] == 0xf3 && dev->last_data[3] == 0xc8
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&& dev->last_data[4] == 0xf3 && dev->last_data[5] == 0x50
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&& mouse_get_buttons() == 5) {
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dev->flags |= FLAG_INTMODE | FLAG_5BTN;
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}
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else if (dev->last_data[0] == 0xf3 && dev->last_data[1] == 0xc8
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&& dev->last_data[2] == 0xf3 && dev->last_data[3] == 0x64
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&& dev->last_data[4] == 0xf3 && dev->last_data[5] == 0x50) {
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dev->flags |= FLAG_INTMODE;
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}
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}
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}
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@@ -269,8 +289,17 @@ ps2_poll(int x, int y, int z, int b, void *priv)
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keyboard_at_adddata_mouse(buff[0]);
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keyboard_at_adddata_mouse(buff[1]);
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keyboard_at_adddata_mouse(buff[2]);
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if (dev->flags & FLAG_INTMODE)
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keyboard_at_adddata_mouse(dev->z);
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if (dev->flags & FLAG_INTMODE) {
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int temp_z = dev->z;
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if ((dev->flags & FLAG_5BTN)) {
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temp_z &= 0xF;
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if (mouse_buttons & 8)
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temp_z |= 0x10;
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if (mouse_buttons & 16)
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temp_z |= 0x20;
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}
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keyboard_at_adddata_mouse(temp_z);
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}
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dev->x = dev->y = dev->z = 0;
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}
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@@ -299,13 +328,15 @@ mouse_ps2_init(const device_t *info)
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if (i > 2)
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dev->flags |= FLAG_INTELLI;
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if (i == 4) i = 3;
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/* Hook into the general AT Keyboard driver. */
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keyboard_at_set_mouse(ps2_write, dev);
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mouse_ps2_log("%s: buttons=%d\n", dev->name, (dev->flags & FLAG_INTELLI) ? 3 : 2);
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mouse_ps2_log("%s: buttons=%d\n", dev->name, i);
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/* Tell them how many buttons we have. */
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mouse_set_buttons((dev->flags & FLAG_INTELLI) ? 3 : 2);
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mouse_set_buttons(i);
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/* Return our private data to the I/O layer. */
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return (dev);
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@@ -333,10 +364,11 @@ static const device_config_t ps2_config[] = {
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.file_filter = "",
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.spinner = { 0 },
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.selection = {
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{ .description = "Two", .value = 2 },
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{ .description = "Three", .value = 3 },
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{ .description = "Wheel", .value = 4 },
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{ .description = "" }
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{ .description = "Two", .value = 2 },
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{ .description = "Three", .value = 3 },
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{ .description = "Wheel", .value = 4 },
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{ .description = "Five + Wheel", .value = 5 },
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{ .description = "" }
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}
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},
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{
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@@ -706,7 +706,7 @@ mouse_poll()
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mouse_y = mousedata.deltay;
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mouse_z = mousedata.deltaz;
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mousedata.deltax = mousedata.deltay = mousedata.deltaz = 0;
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mouse_buttons = mousedata.mousebuttons;
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mouse_buttons = mousedata.mousebuttons;
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SDL_UnlockMutex(mousemutex);
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}
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@@ -1171,6 +1171,12 @@ main(int argc, char **argv)
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case SDL_BUTTON_MIDDLE:
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buttonmask = 4;
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break;
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case SDL_BUTTON_X1:
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buttonmask = 8;
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break;
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case SDL_BUTTON_X2:
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buttonmask = 16;
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break;
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}
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SDL_LockMutex(mousemutex);
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if (event.button.state == SDL_PRESSED) {
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@@ -81,6 +81,16 @@ win_mouse_handle(PRAWINPUT raw)
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else if (state.usButtonFlags & RI_MOUSE_RIGHT_BUTTON_UP)
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mousestate.buttons &= ~2;
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if (state.usButtonFlags & RI_MOUSE_BUTTON_4_DOWN)
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mousestate.buttons |= 8;
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else if (state.usButtonFlags & RI_MOUSE_BUTTON_4_UP)
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mousestate.buttons &= ~8;
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if (state.usButtonFlags & RI_MOUSE_BUTTON_5_DOWN)
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mousestate.buttons |= 16;
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else if (state.usButtonFlags & RI_MOUSE_BUTTON_5_UP)
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mousestate.buttons &= ~16;
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if (state.usButtonFlags & RI_MOUSE_WHEEL) {
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mousestate.dwheel += (SHORT) state.usButtonData / 120;
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}
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