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@@ -1,94 +1,93 @@
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#pragma once
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/****************************************************************************
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**
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** Copyright (C) 2022 Cacodemon345
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** Copyright (C) 2017 The Qt Company Ltd.
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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****************************************************************************/
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#include <QVulkanWindow>
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#include <QImage>
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#if QT_CONFIG(vulkan)
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# include "qt_vulkanwindowrenderer.hpp"
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class VulkanRenderer2 : public QVulkanWindowRenderer {
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public:
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void *mappedPtr = nullptr;
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size_t imagePitch = 2048 * 4;
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VulkanRenderer2(QVulkanWindow *w);
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void initResources() override;
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void initSwapChainResources() override;
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void releaseSwapChainResources() override;
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void releaseResources() override;
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void startNextFrame() override;
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private:
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VkShaderModule createShader(const QString &name);
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bool createTexture();
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bool createTextureImage(const QSize &size, VkImage *image, VkDeviceMemory *mem,
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VkImageTiling tiling, VkImageUsageFlags usage, uint32_t memIndex);
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bool writeLinearImage(const QImage &img, VkImage image, VkDeviceMemory memory);
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void ensureTexture();
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void updateSamplers();
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QVulkanWindow *m_window;
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QVulkanDeviceFunctions *m_devFuncs;
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VkDeviceMemory m_bufMem = VK_NULL_HANDLE;
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VkBuffer m_buf = VK_NULL_HANDLE;
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VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
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VkDescriptorPool m_descPool = VK_NULL_HANDLE;
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VkDescriptorSetLayout m_descSetLayout = VK_NULL_HANDLE;
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VkDescriptorSet m_descSet[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
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VkPipelineCache m_pipelineCache = VK_NULL_HANDLE;
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VkPipelineLayout m_pipelineLayout = VK_NULL_HANDLE;
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VkPipeline m_pipeline = VK_NULL_HANDLE;
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VkSampler m_sampler = VK_NULL_HANDLE;
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VkSampler m_linearSampler = VK_NULL_HANDLE;
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VkImage m_texImage = VK_NULL_HANDLE;
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VkDeviceMemory m_texMem = VK_NULL_HANDLE;
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bool m_texLayoutPending = false;
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VkImageView m_texView = VK_NULL_HANDLE;
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VkImage m_texStaging = VK_NULL_HANDLE;
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VkDeviceMemory m_texStagingMem = VK_NULL_HANDLE;
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bool m_texStagingPending = false;
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bool m_texStagingTransferLayout = false;
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QSize m_texSize;
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VkFormat m_texFormat;
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QMatrix4x4 m_proj;
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float m_rotation = 0.0f;
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};
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#endif
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#pragma once
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/****************************************************************************
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**
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** Copyright (C) 2022 Cacodemon345
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|
|
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** Copyright (C) 2017 The Qt Company Ltd.
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|
|
|
|
**
|
|
|
|
|
** "Redistribution and use in source and binary forms, with or without
|
|
|
|
|
** modification, are permitted provided that the following conditions are
|
|
|
|
|
** met:
|
|
|
|
|
** * Redistributions of source code must retain the above copyright
|
|
|
|
|
** notice, this list of conditions and the following disclaimer.
|
|
|
|
|
** * Redistributions in binary form must reproduce the above copyright
|
|
|
|
|
** notice, this list of conditions and the following disclaimer in
|
|
|
|
|
** the documentation and/or other materials provided with the
|
|
|
|
|
** distribution.
|
|
|
|
|
** * Neither the name of The Qt Company Ltd nor the names of its
|
|
|
|
|
** contributors may be used to endorse or promote products derived
|
|
|
|
|
** from this software without specific prior written permission.
|
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|
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|
**
|
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|
|
|
**
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|
|
|
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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|
|
|
|
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
|
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
|
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
|
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
|
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
|
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
|
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
|
|
|
|
**
|
|
|
|
|
****************************************************************************/
|
|
|
|
|
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#include <QVulkanWindow>
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#include <QImage>
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#if QT_CONFIG(vulkan)
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# include "qt_vulkanwindowrenderer.hpp"
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|
|
|
|
|
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class VulkanRenderer2 : public QVulkanWindowRenderer {
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public:
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void *mappedPtr = nullptr;
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size_t imagePitch = 2048 * 4;
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VulkanRenderer2(QVulkanWindow *w);
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void initResources() override;
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void initSwapChainResources() override;
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void releaseSwapChainResources() override;
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void releaseResources() override;
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void startNextFrame() override;
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private:
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VkShaderModule createShader(const QString &name);
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bool createTexture();
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bool createTextureImage(const QSize &size, VkImage *image, VkDeviceMemory *mem,
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VkImageTiling tiling, VkImageUsageFlags usage, uint32_t memIndex);
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bool writeLinearImage(const QImage &img, VkImage image, VkDeviceMemory memory);
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void ensureTexture();
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void updateSamplers();
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QVulkanWindow *m_window;
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QVulkanDeviceFunctions *m_devFuncs;
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VkDeviceMemory m_bufMem = VK_NULL_HANDLE;
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VkBuffer m_buf = VK_NULL_HANDLE;
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VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
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VkDescriptorPool m_descPool = VK_NULL_HANDLE;
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VkDescriptorSetLayout m_descSetLayout = VK_NULL_HANDLE;
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VkDescriptorSet m_descSet[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
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VkPipelineCache m_pipelineCache = VK_NULL_HANDLE;
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VkPipelineLayout m_pipelineLayout = VK_NULL_HANDLE;
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VkPipeline m_pipeline = VK_NULL_HANDLE;
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VkSampler m_sampler = VK_NULL_HANDLE;
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VkSampler m_linearSampler = VK_NULL_HANDLE;
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VkImage m_texImage = VK_NULL_HANDLE;
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VkDeviceMemory m_texMem = VK_NULL_HANDLE;
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bool m_texLayoutPending = false;
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VkImageView m_texView = VK_NULL_HANDLE;
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VkImage m_texStaging = VK_NULL_HANDLE;
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VkDeviceMemory m_texStagingMem = VK_NULL_HANDLE;
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bool m_texStagingPending = false;
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bool m_texStagingTransferLayout = false;
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QSize m_texSize;
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VkFormat m_texFormat;
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QMatrix4x4 m_proj;
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};
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#endif
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