vid_svga.c: Allocate 8 bytes more of video memory to avoid segmentation faults.

This commit is contained in:
OBattler
2024-07-28 03:44:45 +02:00
parent 91021c55e3
commit c32c685070

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@@ -1341,7 +1341,7 @@ svga_init(const device_t *info, svga_t *svga, void *priv, int memsize,
svga->dispontime = 1000ULL << 32;
svga->dispofftime = 1000ULL << 32;
svga->bpp = 8;
svga->vram = calloc(memsize, 1);
svga->vram = calloc(memsize + 8, 1);
svga->vram_max = memsize;
svga->vram_display_mask = svga->vram_mask = memsize - 1;
svga->decode_mask = 0x7fffff;