Fixed the OpenGL menu in the Chinese (Simplified) translation.

This commit is contained in:
OBattler
2021-12-03 23:34:42 +01:00
parent 538b9bc478
commit f36462639a

View File

@@ -41,9 +41,7 @@ BEGIN
MENUITEM "&SDL (软件)", IDM_VID_SDL_SW
MENUITEM "SDL (硬件 &H)", IDM_VID_SDL_HW
MENUITEM "SDL (&OpenGL)", IDM_VID_SDL_OPENGL
#if defined(DEV_BRANCH) && defined(USE_OPENGL)
MENUITEM "Open&GL (3.3 Core)", IDM_VID_OPENGL_CORE
#endif
#ifdef USE_VNC
MENUITEM "&VNC", IDM_VID_VNC
#endif
@@ -246,7 +244,6 @@ BEGIN
END
END
#if defined(DEV_BRANCH) && defined(USE_OPENGL)
VidGLSubMenu MENU DISCARDABLE
BEGIN
POPUP "目标帧率(&f)"
@@ -262,7 +259,6 @@ BEGIN
MENUITEM "选择着色器(&S)...", IDM_VID_GL_SHADER
MENUITEM "移除着色器(&R)", IDM_VID_GL_NOSHADER
END
#endif
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