Don't make the blitter thread wait forever on exit

This commit is contained in:
Cacodemon345
2021-08-23 17:26:04 +06:00
parent 7d095da769
commit fa3cb5bcee

View File

@@ -139,7 +139,8 @@ static const uint16_t sdl_to_xt[0x200] =
[SDL_SCANCODE_KP_4] = 0x4B,
[SDL_SCANCODE_KP_3] = 0x51,
[SDL_SCANCODE_KP_2] = 0x50,
[SDL_SCANCODE_KP_1] = 0x4F
[SDL_SCANCODE_KP_1] = 0x4F,
[SDL_SCANCODE_KP_0] = 0x52
};
typedef struct sdl_blit_params
@@ -492,11 +493,22 @@ do_start(void)
void
do_stop(void)
{
/* Claim the video blitter. */
if (blitreq)
{
blitreq = 0;
extern void video_blit_complete();
video_blit_complete();
}
is_quit = 1;
/* Give the thread the time to shut down. */
plat_delay_ms(200);
startblit();
sdl_close();
pc_close(thMain);
thMain = NULL;