92 lines
2.4 KiB
C
92 lines
2.4 KiB
C
/* Copyright holders: Sarah Walker
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see COPYING for more details
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*/
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#include <stdlib.h>
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#include "ibm.h"
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#include "device.h"
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#include "timer.h"
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#include "gameport.h"
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#include "joystick_standard.h"
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#include "plat-joystick.h"
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static void *tm_fcs_init()
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{
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}
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static void tm_fcs_close(void *p)
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{
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}
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static uint8_t tm_fcs_read(void *p)
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{
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uint8_t ret = 0xf0;
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if (JOYSTICK_PRESENT(0))
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{
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if (joystick_state[0].button[0])
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ret &= ~0x10;
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if (joystick_state[0].button[1])
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ret &= ~0x20;
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if (joystick_state[0].button[2])
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ret &= ~0x40;
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if (joystick_state[0].button[3])
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ret &= ~0x80;
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}
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return ret;
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}
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static void tm_fcs_write(void *p)
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{
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}
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static int tm_fcs_read_axis(void *p, int axis)
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{
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if (!JOYSTICK_PRESENT(0))
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return AXIS_NOT_PRESENT;
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switch (axis)
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{
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case 0:
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return joystick_state[0].axis[0];
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case 1:
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return joystick_state[0].axis[1];
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case 2:
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return 0;
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case 3:
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if (joystick_state[0].pov[0] == -1)
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return 32767;
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if (joystick_state[0].pov[0] > 315 || joystick_state[0].pov[0] < 45)
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return -32768;
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if (joystick_state[0].pov[0] >= 45 && joystick_state[0].pov[0] < 135)
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return -16384;
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if (joystick_state[0].pov[0] >= 135 && joystick_state[0].pov[0] < 225)
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return 0;
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if (joystick_state[0].pov[0] >= 225 && joystick_state[0].pov[0] < 315)
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return 16384;
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return 0;
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}
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}
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static void tm_fcs_a0_over(void *p)
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{
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}
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joystick_if_t joystick_tm_fcs =
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{
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.name = "Thrustmaster Flight Control System",
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.init = tm_fcs_init,
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.close = tm_fcs_close,
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.read = tm_fcs_read,
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.write = tm_fcs_write,
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.read_axis = tm_fcs_read_axis,
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.a0_over = tm_fcs_a0_over,
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.max_joysticks = 1,
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.axis_count = 2,
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.button_count = 4,
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.pov_count = 1,
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.axis_names = {"X axis", "Y axis"},
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.button_names = {"Button 1", "Button 2", "Button 3", "Button 4"},
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.pov_names = {"POV"}
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};
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