* src/ViewManager.py (vb_clicked): Put back the code that used to
enforce the current view button; (switch_page_on_dnd): block and unblock button clicking during DnD. svn: r7962
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@ -1,6 +1,7 @@
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2007-01-22 Alex Roitman <shura@gramps-project.org>
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* src/ViewManager.py (vb_clicked): Add the code that used to
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enforce the current view button (commented out).
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* src/ViewManager.py (vb_clicked): Put back the code that used to
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enforce the current view button;
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(switch_page_on_dnd): block and unblock button clicking during DnD.
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2007-01-22 Don Allingham <don@gramps-project.org>
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* src/DisplayModels/_BaseModel.py: avoid rebuild on delete
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@ -698,8 +698,10 @@ class ViewManager:
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self.views.append(view)
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def switch_page_on_dnd(self, widget, context, x, y, time, page_no):
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self.vb_handlers_block()
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if self.notebook.get_current_page() != page_no:
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self.notebook.set_current_page(page_no)
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self.vb_handlers_unblock()
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def create_pages(self):
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self.pages = []
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@ -783,13 +785,13 @@ class ViewManager:
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if Config.get(Config.VIEW):
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self.vb_handlers_block()
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self.notebook.set_current_page(index)
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## # FIXME: This used to work, but now DnD switches views
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## # and messes this up
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##
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## # If the click is on the same view we're in,
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## # restore the button state to active
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## if not button.get_active():
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## button.set_active(True)
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# FIXME: This used to work, but now DnD switches views
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# and messes this up
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# If the click is on the same view we're in,
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# restore the button state to active
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if not button.get_active():
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button.set_active(True)
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self.vb_handlers_unblock()
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def vb_handlers_block(self):
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