* src/EventEditor.py: Fix destroy window callback
* src/dialog.glade: removed unused callbacks svn: r2164
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@ -229,7 +229,6 @@ class EventEditor:
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self.update_event(ename,self.date,eplace_obj,edesc,enote,epriv,ecause)
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self.parent.redraw_event_list()
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self.callback(self.event)
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Utils.destroy_passed_object(self.window)
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def update_event(self,name,date,place,desc,note,priv,cause):
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if self.event.getPlace() != place:
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