mirror of
https://github.com/elyby/chrly.git
synced 2024-12-23 13:40:11 +05:30
4.3 KiB
4.3 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased - xxxx-xx-xx
Added
- Added remote mode for Mojang's textures queue.
- New StatsD metrics:
- Counters:
ely.skinsystem.{hostname}.app.mojang_textures.usernames.textures_hit
ely.skinsystem.{hostname}.app.mojang_textures.usernames.textures_miss
- Counters:
Fixed
ely.skinsystem.{hostname}.app.mojang_textures.usernames.iteration_size
andely.skinsystem.{hostname}.app.mojang_textures.usernames.queue_size
are now updated even if the queue is empty.
Changed
- Event
ely.skinsystem.{hostname}.app.mojang_textures.already_in_queue
has been renamed intoely.skinsystem.{hostname}.app.mojang_textures.already_scheduled
.
4.3.0 - 2019-11-08
Added
- 403 Forbidden errors from the Mojang's API are now logged.
QUEUE_LOOP_DELAY
configuration param to adjust Mojang's textures queue performance.
Changed
- Mojang's textures queue loop is now has an iteration delay of 2.5 seconds (was 1).
- Bumped Go version to 1.13.
4.2.3 - 2019-10-03
Changed
- Mojang's textures queue batch size reduced to 10.
- 400 BadRequest errors from the Mojang's API are now logged.
4.2.2 - 2019-06-19
Fixed
- GC for in-memory textures cache has not been initialized.
4.2.1 - 2019-05-06
Changed
- Improved Keep-Alive settings for HTTP client used to perform requests to Mojang's APIs.
- Mojang's textures queue now has static delay of 1 second after each iteration to prevent strange
429
errors. - Mojang's textures queue now caches even errored responses for signed textures to avoid
429
errors. - Mojang's textures queue now caches textures data for 70 seconds to avoid strange
429
errors. - Mojang's textures queue now doesn't log timeout errors.
Fixed
- Panic when Redis connection is broken.
- Duplication of Redis connections pool for Mojang's textures queue.
- Removed validation rules for
hash
field.
4.2.0 - 2019-05-02
Added
CHANGELOG.md
file.- #1: Restored Mojang skins proxy.
- New StatsD metrics:
- Counters:
ely.skinsystem.{hostname}.app.mojang_textures.invalid_username
ely.skinsystem.{hostname}.app.mojang_textures.request
ely.skinsystem.{hostname}.app.mojang_textures.usernames.cache_hit_nil
ely.skinsystem.{hostname}.app.mojang_textures.usernames.queued
ely.skinsystem.{hostname}.app.mojang_textures.usernames.cache_hit
ely.skinsystem.{hostname}.app.mojang_textures.already_in_queue
ely.skinsystem.{hostname}.app.mojang_textures.usernames.uuid_miss
ely.skinsystem.{hostname}.app.mojang_textures.usernames.uuid_hit
ely.skinsystem.{hostname}.app.mojang_textures.textures.cache_hit
ely.skinsystem.{hostname}.app.mojang_textures.textures.request
- Gauges:
ely.skinsystem.{hostname}.app.mojang_textures.usernames.iteration_size
ely.skinsystem.{hostname}.app.mojang_textures.usernames.queue_size
- Timers:
ely.skinsystem.{hostname}.app.mojang_textures.result_time
ely.skinsystem.{hostname}.app.mojang_textures.usernames.round_time
ely.skinsystem.{hostname}.app.mojang_textures.textures.request_time
- Counters:
Changed
- Bumped Go version to 1.12.
- Bumped Alpine version to 3.9.3.
Fixed
/textures
request no longer proxies request to Mojang in a case when there is no information about the skin, but there is a cape.- #5: Return Redis connection to the pool after commands are executed
Removed
hash
field from/textures
response because the game doesn't use it and calculates hash by getting the filename from the textures link instead.hash
field fromPOST /api/skins
endpoint.