unlzma: fix memory leak (Pascal Bellard)
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ac2b50ebea
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2bbdda09df
@ -45,7 +45,7 @@ typedef struct {
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/* Called twice: once at startup and once in rc_normalize() */
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static void rc_read(rc_t * rc)
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static void rc_read(rc_t *rc)
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{
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int buffer_size = safe_read(rc->fd, RC_BUFFER, RC_BUFFER_SIZE);
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if (buffer_size <= 0)
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@ -58,9 +58,9 @@ static void rc_read(rc_t * rc)
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static rc_t* rc_init(int fd) /*, int buffer_size) */
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{
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int i;
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rc_t* rc;
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rc_t *rc;
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rc = xmalloc(sizeof(rc_t) + RC_BUFFER_SIZE);
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rc = xmalloc(sizeof(*rc) + RC_BUFFER_SIZE);
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rc->fd = fd;
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/* rc->buffer_size = buffer_size; */
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@ -78,21 +78,20 @@ static rc_t* rc_init(int fd) /*, int buffer_size) */
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}
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/* Called once */
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static ALWAYS_INLINE void rc_free(rc_t * rc)
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static ALWAYS_INLINE void rc_free(rc_t *rc)
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{
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if (ENABLE_FEATURE_CLEAN_UP)
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free(rc);
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free(rc);
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}
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/* Called twice, but one callsite is in speed_inline'd rc_is_bit_0_helper() */
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static void rc_do_normalize(rc_t * rc)
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static void rc_do_normalize(rc_t *rc)
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{
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if (rc->ptr >= rc->buffer_end)
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rc_read(rc);
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rc->range <<= 8;
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rc->code = (rc->code << 8) | *rc->ptr++;
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}
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static ALWAYS_INLINE void rc_normalize(rc_t * rc)
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static ALWAYS_INLINE void rc_normalize(rc_t *rc)
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{
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if (rc->range < (1 << RC_TOP_BITS)) {
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rc_do_normalize(rc);
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@ -105,25 +104,25 @@ static ALWAYS_INLINE void rc_normalize(rc_t * rc)
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* Thus rc_is_bit_0 is always inlined, and rc_is_bit_0_helper is inlined
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* only if we compile for speed.
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*/
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static speed_inline uint32_t rc_is_bit_0_helper(rc_t * rc, uint16_t * p)
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static speed_inline uint32_t rc_is_bit_0_helper(rc_t *rc, uint16_t *p)
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{
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rc_normalize(rc);
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rc->bound = *p * (rc->range >> RC_MODEL_TOTAL_BITS);
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return rc->bound;
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}
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static ALWAYS_INLINE int rc_is_bit_0(rc_t * rc, uint16_t * p)
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static ALWAYS_INLINE int rc_is_bit_0(rc_t *rc, uint16_t *p)
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{
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uint32_t t = rc_is_bit_0_helper(rc, p);
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return rc->code < t;
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}
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/* Called ~10 times, but very small, thus inlined */
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static speed_inline void rc_update_bit_0(rc_t * rc, uint16_t * p)
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static speed_inline void rc_update_bit_0(rc_t *rc, uint16_t *p)
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{
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rc->range = rc->bound;
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*p += ((1 << RC_MODEL_TOTAL_BITS) - *p) >> RC_MOVE_BITS;
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}
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static speed_inline void rc_update_bit_1(rc_t * rc, uint16_t * p)
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static speed_inline void rc_update_bit_1(rc_t *rc, uint16_t *p)
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{
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rc->range -= rc->bound;
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rc->code -= rc->bound;
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@ -131,7 +130,7 @@ static speed_inline void rc_update_bit_1(rc_t * rc, uint16_t * p)
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}
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/* Called 4 times in unlzma loop */
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static int rc_get_bit(rc_t * rc, uint16_t * p, int *symbol)
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static int rc_get_bit(rc_t *rc, uint16_t *p, int *symbol)
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{
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if (rc_is_bit_0(rc, p)) {
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rc_update_bit_0(rc, p);
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@ -145,7 +144,7 @@ static int rc_get_bit(rc_t * rc, uint16_t * p, int *symbol)
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}
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/* Called once */
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static ALWAYS_INLINE int rc_direct_bit(rc_t * rc)
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static ALWAYS_INLINE int rc_direct_bit(rc_t *rc)
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{
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rc_normalize(rc);
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rc->range >>= 1;
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@ -158,7 +157,7 @@ static ALWAYS_INLINE int rc_direct_bit(rc_t * rc)
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/* Called twice */
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static speed_inline void
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rc_bit_tree_decode(rc_t * rc, uint16_t * p, int num_levels, int *symbol)
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rc_bit_tree_decode(rc_t *rc, uint16_t *p, int num_levels, int *symbol)
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{
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int i = num_levels;
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@ -489,12 +488,16 @@ unpack_lzma_stream(int src_fd, int dst_fd)
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}
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}
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if (full_write(dst_fd, buffer, buffer_pos) != (ssize_t)buffer_pos) {
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{
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SKIP_DESKTOP(int total_written = 0; /* success */)
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USE_DESKTOP(total_written += buffer_pos;)
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if (full_write(dst_fd, buffer, buffer_pos) != (ssize_t)buffer_pos) {
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bad:
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total_written = -1; /* failure */
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}
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rc_free(rc);
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return -1;
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free(p);
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free(buffer);
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return total_written;
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}
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rc_free(rc);
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USE_DESKTOP(total_written += buffer_pos;)
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return USE_DESKTOP(total_written) + 0;
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}
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