scale slab quarantine based on size
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ccc2a86501
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@ -142,9 +142,14 @@ for the chosen values are not written yet, so use them at your own peril:
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* `CONFIG_SLAB_QUARANTINE_RANDOM_LENGTH`: `0` (default) to control the number
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of slots in the random array used to randomize reuse for small memory
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allocations
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allocations. This sets the length for the largest size class (currently
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16384) and the quarantine length for smaller size classes is scaled to match
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the total memory of the quarantined allocations.
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* `CONFIG_SLAB_QUARANTINE_QUEUE_LENGTH`: `0` (default) to control the number of
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slots in the queue used to delay reuse for small memory allocations
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slots in the queue used to delay reuse for small memory allocations. This
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sets the length for the largest size class (currently 16384) and the
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quarantine length for smaller size classes is scaled to match the total
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memory of the quarantined allocations.
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* `CONFIG_GUARD_SLABS_INTERVAL`: `1` (default) to control the number of slabs
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before a slab is skipped and left as an unused memory protected guard slab
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* `CONFIG_GUARD_SIZE_DIVISOR`: `2` (default) to control the maximum size of the
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16
h_malloc.c
16
h_malloc.c
@ -74,6 +74,8 @@ struct slab_metadata {
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static const size_t min_align = 16;
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static const size_t max_slab_size_class = 16384;
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#define MIN_SLAB_SIZE_CLASS_SHIFT 4
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#define MAX_SLAB_SIZE_CLASS_SHIFT 14
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static const u16 size_classes[] = {
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/* 0 */ 0,
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@ -178,11 +180,11 @@ struct __attribute__((aligned(CACHELINE_SIZE))) size_class {
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struct libdivide_u64_t slab_size_divisor;
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#if SLAB_QUARANTINE_RANDOM_LENGTH > 0
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void *quarantine_random[SLAB_QUARANTINE_RANDOM_LENGTH];
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void *quarantine_random[SLAB_QUARANTINE_RANDOM_LENGTH << (MAX_SLAB_SIZE_CLASS_SHIFT - MIN_SLAB_SIZE_CLASS_SHIFT)];
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#endif
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#if SLAB_QUARANTINE_QUEUE_LENGTH > 0
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void *quarantine_queue[SLAB_QUARANTINE_QUEUE_LENGTH];
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void *quarantine_queue[SLAB_QUARANTINE_QUEUE_LENGTH << (MAX_SLAB_SIZE_CLASS_SHIFT - MIN_SLAB_SIZE_CLASS_SHIFT)];
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size_t quarantine_queue_index;
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#endif
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@ -590,8 +592,12 @@ static inline void deallocate_small(void *p, const size_t *expected_size) {
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set_quarantine(metadata, slot);
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size_t quarantine_shift = __builtin_clzl(size) - (63 - MAX_SLAB_SIZE_CLASS_SHIFT);
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#if SLAB_QUARANTINE_RANDOM_LENGTH > 0
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size_t random_index = get_random_u16_uniform(&c->rng, SLAB_QUARANTINE_RANDOM_LENGTH);
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size_t slab_quarantine_random_length = SLAB_QUARANTINE_RANDOM_LENGTH << quarantine_shift;
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size_t random_index = get_random_u16_uniform(&c->rng, slab_quarantine_random_length);
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void *random_substitute = c->quarantine_random[random_index];
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c->quarantine_random[random_index] = p;
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@ -604,9 +610,11 @@ static inline void deallocate_small(void *p, const size_t *expected_size) {
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#endif
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#if SLAB_QUARANTINE_QUEUE_LENGTH > 0
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size_t slab_quarantine_queue_length = SLAB_QUARANTINE_QUEUE_LENGTH << quarantine_shift;
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void *queue_substitute = c->quarantine_queue[c->quarantine_queue_index];
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c->quarantine_queue[c->quarantine_queue_index] = p;
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c->quarantine_queue_index = (c->quarantine_queue_index + 1) % SLAB_QUARANTINE_QUEUE_LENGTH;
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c->quarantine_queue_index = (c->quarantine_queue_index + 1) % slab_quarantine_queue_length;
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if (queue_substitute == NULL) {
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mutex_unlock(&c->lock);
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