[thin_shrink] fix some clippy warnings
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7df56a5a04
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d8a0805753
@ -43,7 +43,7 @@ where
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Ok(())
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}
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pub fn copy(path: &str, regions: &Vec<Region>) -> Result<()> {
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pub fn copy(path: &str, regions: &[Region]) -> Result<()> {
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let mut input = OpenOptions::new()
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.read(true)
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.write(true)
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@ -1,5 +1,5 @@
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use anyhow::Result;
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use fixedbitset::{FixedBitSet};
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use fixedbitset::FixedBitSet;
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use std::fs::OpenOptions;
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use std::io::Write;
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use std::os::unix::fs::OpenOptionsExt;
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@ -163,7 +163,7 @@ fn bits_to_ranges(bits: &FixedBitSet) -> Vec<BlockRange> {
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// Splits the ranges into those below threshold, and those equal or
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// above threshold below threshold, and those equal or above threshold
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fn ranges_split(ranges: &Vec<BlockRange>, threshold: u64) -> (Vec<BlockRange>, Vec<BlockRange>) {
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fn ranges_split(ranges: &[BlockRange], threshold: u64) -> (Vec<BlockRange>, Vec<BlockRange>) {
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use std::ops::Range;
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let mut below = Vec::new();
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@ -181,7 +181,7 @@ fn ranges_split(ranges: &Vec<BlockRange>, threshold: u64) -> (Vec<BlockRange>, V
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(below, above)
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}
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fn negate_ranges(ranges: &Vec<BlockRange>) -> Vec<BlockRange> {
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fn negate_ranges(ranges: &[BlockRange]) -> Vec<BlockRange> {
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use std::ops::Range;
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let mut result = Vec::new();
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@ -206,8 +206,8 @@ fn range_len(r: &BlockRange) -> u64 {
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r.end - r.start
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}
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fn ranges_total(rs: &Vec<BlockRange>) -> u64 {
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rs.into_iter().fold(0, |sum, r| sum + range_len(r))
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fn ranges_total(rs: &[BlockRange]) -> u64 {
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rs.iter().fold(0, |sum, r| sum + range_len(r))
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}
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// Assumes there is enough space to remap.
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@ -261,8 +261,8 @@ fn overlaps(r1: &BlockRange, r2: &BlockRange, index: usize) -> Option<usize> {
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}
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// Finds the index of the first entry that overlaps r.
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fn find_first(r: &BlockRange, remaps: &Vec<(BlockRange, BlockRange)>) -> Option<usize> {
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if remaps.len() == 0 {
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fn find_first(r: &BlockRange, remaps: &[(BlockRange, BlockRange)]) -> Option<usize> {
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if remaps.is_empty() {
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return None;
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}
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@ -292,7 +292,7 @@ fn is_empty(r: &BlockRange) -> bool {
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}
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// remaps must be in sorted order by from.start.
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fn remap(r: &BlockRange, remaps: &Vec<(BlockRange, BlockRange)>) -> Vec<BlockRange> {
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fn remap(r: &BlockRange, remaps: &[(BlockRange, BlockRange)]) -> Vec<BlockRange> {
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let mut remap = Vec::new();
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let mut r = r.start..r.end;
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@ -408,7 +408,7 @@ mod tests {
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}
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}
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fn build_copy_regions(remaps: &Vec<(BlockRange, BlockRange)>, block_size: u64) -> Vec<Region> {
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fn build_copy_regions(remaps: &[(BlockRange, BlockRange)], block_size: u64) -> Vec<Region> {
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let mut rs = Vec::new();
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for (from, to) in remaps {
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@ -66,7 +66,7 @@ fn mk_attr_<'a, T: Display>(n: T) -> Cow<'a, [u8]> {
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Cow::Owned(str.into_bytes())
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}
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fn mk_attr<'a, T: Display>(key: &[u8], value: T) -> Attribute {
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fn mk_attr<T: Display>(key: &[u8], value: T) -> Attribute {
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Attribute {
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key,
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value: mk_attr_(value),
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