common: Remove memory_util.cpp/.h
Everything from here is completely unused and also written with the notion of supporting 32-bit architecture variants in mind. Given the Switch itself is on a 64-bit architecture, we won't be supporting 32-bit architectures. If we need specific allocation functions in the future, it's likely more worthwhile to new functions for that purpose.
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@ -65,8 +65,6 @@ add_library(common STATIC
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logging/text_formatter.cpp
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logging/text_formatter.h
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math_util.h
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memory_util.cpp
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memory_util.h
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microprofile.cpp
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microprofile.h
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microprofileui.h
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@ -1,21 +0,0 @@
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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <string>
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void* AllocateExecutableMemory(std::size_t size, bool low = true);
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void* AllocateMemoryPages(std::size_t size);
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void FreeMemoryPages(void* ptr, std::size_t size);
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void* AllocateAlignedMemory(std::size_t size, std::size_t alignment);
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void FreeAlignedMemory(void* ptr);
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void WriteProtectMemory(void* ptr, std::size_t size, bool executable = false);
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void UnWriteProtectMemory(void* ptr, std::size_t size, bool allowExecute = false);
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std::string MemUsage();
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inline int GetPageSize() {
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return 4096;
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}
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