Merge pull request #4820 from bunnei/android-fixes
common: Various fixes and minor improvements.
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4ec2b2d45a
@ -20,6 +20,10 @@
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#else
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#ifdef _WIN32
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#define EMU_DATA_DIR "Citra"
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#elif ANDROID
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// On Android internal storage is mounted as "/sdcard"
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#define SDCARD_DIR "sdcard"
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#define EMU_DATA_DIR "citra-emu"
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#else
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#define EMU_DATA_DIR "citra-emu"
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#endif
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@ -683,7 +683,11 @@ void SetUserPath(const std::string& path) {
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g_paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
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g_paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
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#elif ANDROID
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ASSERT_MSG(false, "Specified path {} is not valid", path);
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if (FileUtil::Exists(ROOT_DIR DIR_SEP SDCARD_DIR)) {
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user_path = ROOT_DIR DIR_SEP SDCARD_DIR DIR_SEP EMU_DATA_DIR DIR_SEP;
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g_paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
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g_paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
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}
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#else
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if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
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user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
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@ -7,6 +7,8 @@
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#ifdef _WIN32
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#include <windows.h>
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#elif defined(ANDROID)
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#include <android/log.h>
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#endif
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#include "common/assert.h"
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@ -32,7 +34,13 @@ std::string FormatLogMessage(const Entry& entry) {
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void PrintMessage(const Entry& entry) {
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const auto str = FormatLogMessage(entry).append(1, '\n');
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#ifdef ANDROID
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// Android's log level enum are offset by '2'
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const int android_log_level = static_cast<int>(entry.log_level) + 2;
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__android_log_print(android_log_level, "CitraNative", "%s", str.c_str());
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#else
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fputs(str.c_str(), stderr);
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#endif
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}
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void PrintColoredMessage(const Entry& entry) {
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@ -70,7 +78,7 @@ void PrintColoredMessage(const Entry& entry) {
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}
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SetConsoleTextAttribute(console_handle, color);
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#else
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#elif !defined(ANDROID)
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#define ESC "\x1b"
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const char* color = "";
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switch (entry.log_level) {
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@ -103,7 +111,7 @@ void PrintColoredMessage(const Entry& entry) {
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#ifdef _WIN32
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SetConsoleTextAttribute(console_handle, original_info.wAttributes);
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#else
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#elif !defined(ANDROID)
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fputs(ESC "[0m", stderr);
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#undef ESC
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#endif
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@ -9,10 +9,8 @@
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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#include "input_common/motion_emu.h"
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#include "input_common/udp/udp.h"
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#ifdef HAVE_SDL2
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#include "input_common/sdl/sdl.h"
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#endif
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#include "input_common/udp/udp.h"
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namespace InputCommon {
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