use the defined constants instead of magic numbers for screen dimensions
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64737afdbc
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6e1a873e57
@ -4,6 +4,7 @@
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#include <cmath>
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#include <mutex>
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#include "core/3ds.h"
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#include "core/frontend/emu_window.h"
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#include "core/frontend/input.h"
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#include "core/settings.h"
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@ -45,7 +46,7 @@ private:
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EmuWindow::EmuWindow() {
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// TODO: Find a better place to set this.
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config.min_client_area_size = std::make_pair(400u, 480u);
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config.min_client_area_size = std::make_pair(Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight);
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active_config = config;
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touch_state = std::make_shared<TouchState>();
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Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state);
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@ -153,27 +154,27 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height)
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case Settings::LayoutOption::SingleScreen:
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layout = Layout::SingleFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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min_width = Settings::values.swap_screen ? 320u : 400u;
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min_height = 240u;
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min_width = Settings::values.swap_screen ? Core::kScreenBottomWidth : Core::kScreenTopWidth;
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min_height = Core::kScreenBottomHeight;
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break;
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case Settings::LayoutOption::LargeScreen:
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layout = Layout::LargeFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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min_width = Settings::values.swap_screen ? 420u : 480u;
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min_height = 240u;
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min_width = Settings::values.swap_screen ? Core::kScreenTopWidth/4 + Core::kScreenBottomWidth : Core::kScreenTopWidth + Core::kScreenBottomWidth/4;
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min_height = Core::kScreenBottomHeight;
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break;
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case Settings::LayoutOption::SideScreen:
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layout = Layout::SideFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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min_width = 720u;
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min_height = 240u;
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min_width = Core::kScreenTopWidth + Core::kScreenBottomWidth;
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min_height = Core::kScreenBottomHeight;
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break;
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case Settings::LayoutOption::Default:
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default:
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layout = Layout::DefaultFrameLayout(width, height, Settings::values.swap_screen,
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Settings::values.upright_screen);
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min_width = 400u;
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min_height = 480u;
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min_width = Core::kScreenTopWidth;
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min_height = Core::kScreenTopHeight + Core::kScreenBottomHeight;
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break;
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}
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if(Settings::values.upright_screen){
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