Merge pull request #1877 from wwylele/wait-fix-timeout
Thread: update timeout when reruning WaitSynch
This commit is contained in:
commit
8f86cc4df9
@ -181,6 +181,48 @@ static void PriorityBoostStarvedThreads() {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the registers for timeout parameter of the next WaitSynchronization call.
|
||||
* @param thread a pointer to the thread that is ready to call WaitSynchronization
|
||||
* @returns a tuple of two register pointers to low and high part of the timeout parameter
|
||||
*/
|
||||
static std::tuple<u32*, u32*> GetWaitSynchTimeoutParameterRegister(Thread* thread) {
|
||||
bool thumb_mode = (thread->context.cpsr & TBIT) != 0;
|
||||
u16 thumb_inst = Memory::Read16(thread->context.pc & 0xFFFFFFFE);
|
||||
u32 inst = Memory::Read32(thread->context.pc & 0xFFFFFFFC) & 0x0FFFFFFF;
|
||||
|
||||
if ((thumb_mode && thumb_inst == 0xDF24) || (!thumb_mode && inst == 0x0F000024)) {
|
||||
// svc #0x24 (WaitSynchronization1)
|
||||
return std::make_tuple(&thread->context.cpu_registers[2], &thread->context.cpu_registers[3]);
|
||||
} else if ((thumb_mode && thumb_inst == 0xDF25) || (!thumb_mode && inst == 0x0F000025)) {
|
||||
// svc #0x25 (WaitSynchronizationN)
|
||||
return std::make_tuple(&thread->context.cpu_registers[0], &thread->context.cpu_registers[4]);
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the WaitSynchronization timeout paramter according to the difference
|
||||
* between ticks of the last WaitSynchronization call and the incoming one.
|
||||
* @param timeout_low a pointer to the register for the low part of the timeout parameter
|
||||
* @param timeout_high a pointer to the register for the high part of the timeout parameter
|
||||
* @param last_tick tick of the last WaitSynchronization call
|
||||
*/
|
||||
static void UpdateTimeoutParameter(u32* timeout_low, u32* timeout_high, u64 last_tick) {
|
||||
s64 timeout = ((s64)*timeout_high << 32) | *timeout_low;
|
||||
|
||||
if (timeout != -1) {
|
||||
timeout -= cyclesToUs(CoreTiming::GetTicks() - last_tick) * 1000; // in nanoseconds
|
||||
|
||||
if (timeout < 0)
|
||||
timeout = 0;
|
||||
|
||||
*timeout_low = timeout & 0xFFFFFFFF;
|
||||
*timeout_high = timeout >> 32;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Switches the CPU's active thread context to that of the specified thread
|
||||
* @param new_thread The thread to switch to
|
||||
@ -219,6 +261,13 @@ static void SwitchContext(Thread* new_thread) {
|
||||
|
||||
// SVC instruction is 2 bytes for THUMB, 4 bytes for ARM
|
||||
new_thread->context.pc -= thumb_mode ? 2 : 4;
|
||||
|
||||
// Get the register for timeout parameter
|
||||
u32* timeout_low, *timeout_high;
|
||||
std::tie(timeout_low, timeout_high) = GetWaitSynchTimeoutParameterRegister(new_thread);
|
||||
|
||||
// Update the timeout parameter
|
||||
UpdateTimeoutParameter(timeout_low, timeout_high, new_thread->last_running_ticks);
|
||||
}
|
||||
|
||||
// Clean up the thread's wait_objects, they'll be restored if needed during
|
||||
|
Loading…
Reference in New Issue
Block a user