James Rowe
c635c7f40d
Address more review comments
...
* Make Validation a singleton instead
* Wording changes for error messages
* Smart pointers for Ui members
* Other minor nitpicks
2018-04-19 10:28:17 -06:00
James Rowe
a85511cd7d
Fix multiplayer dropdowns and proxy model
...
* Filters in the lobby properly remove rooms
* Multiplayer menu items for Show Room and Leave Room work as intended
2018-04-19 10:28:17 -06:00
James Rowe
aa391ed60d
Fixed and issue where multiplayer state was covering the File and Emulation menu items when it shouldn't even be visible
2018-04-19 10:28:16 -06:00
James Rowe
2d1efcc36b
Add a member list expandable to the lobby. Fix issue with hosting more than once.
2018-04-19 10:28:15 -06:00
James Rowe
f346a9d372
Split multiplayer code into its own class
2018-04-19 10:28:15 -06:00
James Rowe
ddbbab8fd6
Add network status text to the status bar
2018-04-19 10:28:15 -06:00
James Rowe
871196bc10
Citra-qt: Add multiplayer ui
2018-04-19 10:28:14 -06:00
baka0815
4321ab44ea
citra-qt: Don't translate function keys in InitializeHotkeys()
2018-04-16 12:37:13 +02:00
FearlessTobi
fbc05fac19
Show game compatibility within Citra
2018-04-16 00:42:58 +02:00
adityaruplaha
2a7d0ec4be
Fix the stuck in fullscreen bug.
...
Don't save the UI/RenderWindow geometry if fullscreen was enabled.
2018-04-07 12:16:07 +05:30
BreadFish64
1d809ce6aa
update-icons-signal
2018-03-30 10:20:21 -05:00
BreadFish64
05cf7fe70a
QT: Implement themed icons ( #3554 )
...
* implement themed icons
* fix theme search paths
2018-03-27 12:11:04 +01:00
Daniel Lim Wee Soong
5ddc440b48
Change to print program id as hex
2018-03-26 20:44:49 +08:00
Daniel Lim Wee Soong
978a169cc4
Drop # for formatting program id
2018-03-25 15:48:29 +08:00
Daniel Lim Wee Soong
79b0e62455
citra_qt: Migrate logging macros
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Follow-up of #3533
Replace prefix of all logging macros from LOG to NGLOG
2018-03-25 13:00:36 +08:00
Weiyi Wang
d03f72eb56
Merge pull request #3535 from ccawley2011/emu_arch_bits
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CMake: Set EMU_ARCH_BITS in CMakeLists.txt
2018-03-21 16:15:22 +02:00
Weiyi Wang
42ed0254db
Merge pull request #3528 from BreadFish64/auto-nvidia
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use nvidia graphics automatically on laptops with optimus
2018-03-18 23:41:08 +02:00
BreadFish64
691aadb6a3
comment
2018-03-16 16:06:33 -05:00
Cameron Cawley
8d1cab4892
CMake: Set EMU_ARCH_BITS in CMakeLists.txt
2018-03-16 13:29:36 +00:00
BreadFish64
55d5720962
use nvidia graphics automatically on laptops with optimus
2018-03-15 20:36:53 -05:00
Valentin Vanelslande
2f165a1ca6
citra_qt: Sync menu UI settings after changing the layout with F10
2018-03-12 18:40:54 -06:00
BreadFish64
165d3e1ab2
tidy loop
2018-02-19 17:11:46 -06:00
BreadFish64
f0f9f34445
move callback definition outside loop
2018-02-16 14:53:38 -06:00
BreadFish64
c547465657
install multiple CIAs sequentially
2018-02-13 18:16:26 -06:00
BreadFish64
752e6e62b8
correct escape sequence warning
2018-02-03 13:33:18 -06:00
Paulo Faustino
8e4b806419
More accessible screen layout settings. ( #3340 )
...
* Remove borders from status bar items
On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
* Revert "Remove borders from status bar items"
This reverts commit 15fd32bf2b33d72f5c1b589b35c8dd6232ad263c.
* Remove borders from status bar items
On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
* More accessible screen layout settings.
Depending on the game I'm playing I find myself needing to switch screen layouts very often and it's currently a hassle to have to open the settings dialog in order to do that so I've added shortcuts for the screen layout options and swap screen option on the main menu plus I added a keyboard shortcut to quickly toggle between the available layouts during game play (F10). I've also updated the swap screen shortcut (F9 now, used to be Ctrl + Tab) so it's next to the layout toggle shortcut by default (F9 and F10).
* Clean up.
2018-02-02 12:19:49 -08:00
BreadFish64
d3a0375f47
Add Context Menu Options to Open Application and Update Location ( #3411 )
...
* Add Context Menu Options to Open Application and Update Location
* address jroweboy's feedback
move enum definition to game list header
declare sdmc_dir in SAVE_DATA case
fix log formatting
* Address Merry's feedback
remove redundant line
format program ID as 16 digit hex in log|
change case of open_target to look better in title bar
add whitespace for readability
2018-02-02 12:18:19 -08:00
Weiyi Wang
e53e07b528
Merge pull request #3325 from BreadFish64/CompatibiltyReporting
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Add ability to send test cases through telemetry
2018-01-27 00:56:55 +02:00
James Rowe
b002511df0
citra-qt: Add customizable speed limit target ( #3353 )
...
citra-qt: Add customizable speed limit target
* Update SDL config for the new frame_limit option
* Made max lag time a function of target speed percent.
* Added a checkbox to enable/disable frame limiter
* UI: Prevent frame_limit from under/overflowing
* UI: Hide target speed percent when frame limiter is off
* Disable frame limit spin box when framelimit isn't enabled
2018-01-25 22:24:40 -07:00
BreadFish64
c3afd73592
Merge branch 'master' into CompatibiltyReporting
2018-01-18 10:36:32 -06:00
James Rowe
e1ffcde355
Merge pull request #3297 from wwylele/translation-tx
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citra-qt: add translation support; link translation with transifex
2018-01-18 09:01:00 -07:00
BreadFish64
11d2825070
only enable menu visibility
2018-01-17 13:57:42 -06:00
BreadFish64
e768a92587
add compatibility reporting to qt frontend
2018-01-01 19:25:38 -06:00
Senjosei
fb72a9d9fa
Fixed clang whitespace
2017-12-29 06:31:18 +11:00
Senjosei
f17600db1a
Moved when to pause because it wasnt fast enough
2017-12-29 06:17:21 +11:00
Senjosei
bbe6c8890c
Pause emulation OnCoreError
2017-12-29 06:15:59 +11:00
Lioncash
a73f135868
citra_qt: Migrate to Qt 5 signal/slot connection syntax where applicable
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This is more type-safe than the string-based signal/slot syntax that was
being used. It also makes the connections throughout the UI code consistent.
2017-12-17 18:44:48 -05:00
wwylele
62890b253e
citra_qt: load translation from resource
2017-12-16 13:11:05 +02:00
muemart
bac776439b
Fix crash when loading an unsupported file.
...
The telemetry stuff isn't properly initialized when loading fails, resulting in a crash.
2017-12-09 15:59:21 +01:00
FearlessTobi
8942bfd759
Fix a bug in the fullscreen implementation
2017-12-04 17:42:23 +01:00
BreadFish64
80852f918a
add CIA installation to QT frontend
2017-12-02 15:35:20 -06:00
James
53a88a0e13
Fix edge case for checking for updates when already deferred
2017-11-04 15:00:24 -06:00
James
7361ee9750
Defer update prompt if emulating, and show no update found on explicit click
2017-11-04 15:00:24 -06:00
James Rowe
2e6c80d1aa
Qt updater integration, based on QtAutoUpdater
2017-11-04 15:00:20 -06:00
BreadFish64
ee5aecee3f
Implement About Button Functionality ( #3005 )
2017-11-04 13:59:27 -04:00
MerryMage
1e4bd67a12
citra_qt: Remove use of QKeySequence::Cancel
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Closes #3023 . QKeySequence::Cancel requires Qt 5.6, which our buildbots do not support.
2017-10-21 23:58:18 +01:00
Yacine
e3d9e6c802
citra-qt : Adding fullscreen mode
2017-10-11 20:21:09 +02:00
bunnei
40f417125b
telemetry: Log frontend type.
2017-08-25 23:10:01 -04:00
bunnei
59ad933022
citra_qt: Show one-time callout messages to user.
2017-08-25 23:10:00 -04:00
Andrea Pascal
f55b7aefd9
Quickfix typo in OpenGL 3.3 error message
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User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
Kloen
9c2335b984
citra-qt: load ui theme at startup and config change.
2017-06-24 05:48:42 +02:00
TheKoopaKingdom
f008b22e3b
Addressed Bunnei's review comments, and made some other tweaks:
...
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
- Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
ff04320c97
Fixed wiki URLs.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
a8aef599e0
Created a whitelist of system archives to prevent false positives creating dialogs.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
0409bdfea5
Optimized messages that were repetitive and added ability for core errors to specify more details optionally.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
b6bab59000
Added message to status bar to show core errors ignored by the user.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
37bec598ea
Made some changes from review comments:
...
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
1ecb322daa
Added system for handling core errors in citra-qt.
2017-06-02 18:27:56 -04:00
Yuri Kunde Schlesner
e91f2b7663
Remove some unnecessary inclusions of video_core.h
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
6577bbc3c5
Remove ability to load symbol maps
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This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
Yuri Kunde Schlesner
4af2a1a3d7
citra-qt: Remove callstack widget
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Appears to be currently broken, and given the complexity of doing this
for ARM code without debugging information, should probably be left to
an external tool or library. Use the GDB stub instead.
Closes #586
2017-05-07 15:32:47 -07:00
Yuri Kunde Schlesner
47e806b084
citra-qt: Remove disassembler widget
...
It has performance problems, a very misleading UI, and is broken in
general. It has essentially been superceded by the GDB stub, but if we
wanted a built-in disassembler in the future it'd essentially need to be
rewritten from scratch anyway.
Closes #427 , #1480
2017-05-07 15:29:36 -07:00
Nico Bosshard
06d4654966
citra-qt: game list search function ( #2673 )
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* citra-qt: game list search function
* Empty search field during game list refresh
* Code improvements
* Code formatting
* Autofocus search field
* JayFoxRox's recommendations
* lioncash's review
2017-04-29 22:04:39 -04:00
Cereal-Killa
bf18e584e5
Better looking status bar under Linux Ubuntu ( #2662 )
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* Remove borders from status bar items
On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
2017-04-12 19:14:52 -06:00
Lioncash
1631e99eed
citra-qt: Move config dialog code to its own directory
2017-04-03 20:43:13 -06:00
wwylele
560884336f
citra-qt: remove dead code
2017-03-17 21:45:29 +02:00
Yuri Kunde Schlesner
b250ce21b9
Merge pull request #2587 from yuriks/status-bar
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Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
1469b3212b
Qt: Tweak status bar styling
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
915d69ac4c
Qt: Increase status bar update interval to 2 seconds
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
f273959205
Qt: Add tooltips to status bar displays
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
008c709dbf
Qt: Don't show fractional figures in the status bar
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They're not very important and this makes the display changes less
often, making it less distracting.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
3b4e400333
Remove built-in (non-Microprofile) profiler
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
c75ae6c585
Add performance statistics to status bar
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
1b28b26682
Qt: Add (empty) status bar
2017-02-26 17:22:02 -08:00
James Rowe
b090422991
Gui: Change title bar to include build name
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Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2017-02-23 00:42:55 -07:00
Yuri Kunde Schlesner
80762583c2
Qt: Move some connections from .ui file to code
2017-02-18 02:30:29 -08:00
Yuri Kunde Schlesner
5b96915c69
Qt: Reorganize connection of menu events
2017-02-18 02:26:57 -08:00
Yuri Kunde Schlesner
4cb1f36896
Qt: Re-organize setup of debugging widgets
2017-02-18 02:16:24 -08:00
Yuri Kunde Schlesner
e823c908ea
Qt: Fix action name to match conventions
2017-02-18 01:11:57 -08:00
Yuri Kunde Schlesner
cef18c94e2
Qt: Make IsSingleFileDropEvent static
2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
c81a2aabbf
Qt: Allow any file extension in Open dialog
2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
5f00fe905c
Qt: Remove unnecessary std::string usage
2017-02-17 21:44:00 -08:00
noah the goodra
6bcd5ce047
added drag n drop feature
2017-02-16 14:43:18 -06:00
Kloen Lansfiel
30ff675f02
citra-qt: Don't attempt to scan files with unsupported extensions ( #2402 )
2017-02-12 12:28:56 -08:00
Kloen
abc5c134a3
Removed unused and outdated external qhexedit
2017-01-22 18:46:48 +01:00
Kloen
380c165339
citra-qt: Removed unused and unimplemented ramview files.
2017-01-22 18:42:15 +01:00
bunnei
5ac5cbeab7
Address clang-format issues.
2016-12-21 23:48:14 -05:00
bunnei
232ef55c1a
core: Consolidate core and system state, remove system module & cleanups.
2016-12-21 23:29:13 -05:00
bunnei
198b6c9bdd
core: Consolidate top-level system state into a singleton.
2016-12-21 23:29:04 -05:00
Lioncash
8309d0dade
citra-qt: Move graphics debugging code into its own folder
...
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00
Lioncash
cc1f2c131b
citra-qt: Move bits of constructor behavior to named functions
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Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
2016-12-19 15:12:28 -05:00
bunnei
dac86b61ee
Merge pull request #2351 from CaptV0rt3x/master
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Fixed game_list focus issue.
2016-12-18 16:12:21 -05:00
Vamsi Krishna
77f4743199
screen swap - Hotkey mapping
2016-12-19 00:49:57 +05:30
Vamsi Krishna
27217c621b
Fixed game_list focusing issue.
...
added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
MerryMage
5a4e1b469d
main: Open folder when open save folder location context menu is clicked
2016-12-15 18:43:11 +00:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Subv
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
bunnei
fb13bfe693
Merge pull request #2172 from jroweboy/fix-mingw
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Fix mingw compilation support
2016-11-15 20:07:23 -05:00
bunnei
5a31552764
Merge pull request #1753 from jroweboy/frame_layouts
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Support additional screen layouts.
2016-11-15 19:57:08 -05:00
James Rowe
c3ea6f4ddb
Add mingw compile support
2016-11-13 23:50:46 -07:00
Pringo
51750dc8f5
Minor Menu Fixes
2016-11-11 09:58:55 -08:00
James Rowe
d9305b0a07
Add default hotkey to swap primary screens.
...
Also minor style changes
2016-11-05 03:46:43 -06:00
bunnei
09c3e444d4
Merge pull request #1652 from wwylele/kernal-tool
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Debugger: implement wait tree widget
2016-10-04 23:01:56 -04:00
wwylele
3aa047cd1d
qt: shutdown system if error
2016-09-22 16:40:33 +08:00
wwylele
f69a543110
implement wait tree widget
2016-09-22 13:52:52 +08:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
wwylele
bdc59c4c21
Qt: unify running detection
2016-09-02 20:18:45 +08:00
bunnei
02702c6605
qt: Recreate GL context on startup to support changing V-Sync.
2016-08-29 21:42:32 -04:00
Anon
e91327c86a
Input GUI: Add tab to remap controls ( #1900 )
2016-07-29 08:45:49 -04:00
wwylele
ec3e99eec7
Qt: add system settings config tab
2016-07-10 06:22:38 +03:00
bunnei
98b1436b8b
Merge pull request #1765 from JayFoxRox/debug-surface-viewer
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Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
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This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Jannik Vogel
7d7849d71a
citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'
2016-05-07 11:30:47 +02:00
Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
Henrik Rydgård
90501f20e6
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
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* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
2016-04-28 20:17:31 -04:00
Jannik Vogel
f2c8619704
CitraQt: Apply config at startup
2016-04-11 15:18:00 +02:00
bunnei
a1b81469a3
Merge pull request #1368 from LittleWhite-tb/configure-widget
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Implementation for a configure widget
2016-04-10 20:21:34 -04:00
Mathew Maidment
aa6380e5bc
Merge pull request #1643 from MerryMage/make_unique
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Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
a06dcfeb61
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
LFsWang
acfa76aa38
Fix encode problem On Windows
2016-03-31 18:58:37 +08:00
LittleWhite
3eb737a5f5
Add more stuff to configure.
2016-03-22 21:53:43 +01:00
LittleWhite
e33b938505
Whole config is handled by Config class.
...
This also means : we have only one config file, now
2016-03-21 20:03:18 +01:00
LittleWhite
426c4a2a5b
Add Configure widget
2016-03-21 20:03:18 +01:00
LittleWhite
5912c9c327
Register ROM started through the gamelist in the list of ROM recently started
2016-03-16 22:20:39 +01:00
bunnei
8530a2d7df
Merge pull request #1344 from LittleWhite-tb/error-output
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Output errors in GUI
2016-03-08 23:12:04 -05:00
LittleWhite
4be68dddfb
Improve error report from Init() functions
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Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
LittleWhite
9d8a724225
Set the appropriate locale to get float conversion working using std::to_string
2016-03-07 19:51:35 +01:00
LittleWhite
7ad669a911
Display errors in GUI when loading ROM failed
2016-03-03 22:52:29 +01:00
LittleWhite
973a6c40da
Add a configuration entry to enable/disable the check
2016-02-04 22:15:42 +01:00
LittleWhite
c2b210f713
Add check before closure when emulation is running
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Implement confirmation in a specific function
Fix typos and coding style
Coding convention
2016-02-04 22:15:42 +01:00
archshift
0144b8e1da
Change default gameListRootDir from "" to "."
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Not much thought went into that one...
2016-01-06 16:54:14 -08:00
archshift
e516a5bc96
Gamelist: supply default settings for QSettings config
2016-01-01 13:54:06 -08:00
bunnei
43bb29edc5
Merge pull request #1122 from polaris-/gdbstub
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gdbstub implementation
2015-11-11 23:21:31 -05:00
polaris-
a5ab8accc2
Handle changes pointed out in comments on PR
2015-10-22 00:11:25 -04:00
wwylele
6e57389172
change file path encoding to Local8bit()
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to support non-latin characters
2015-10-20 20:58:23 +03:00
Pierre de La Morinerie
71f6672415
citra-qt: persist hardware-rendering and shaders-jit settings
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Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Emmanuel Gil Peyrot
14af5919ba
CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
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The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
archshift
2ce2e05db0
Game list: propely hide on toggling window mode
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Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
polaris-
31dee93e84
Implement gdbstub
2015-10-04 11:16:59 -04:00
archshift
0fae76c741
Game list: save and load column sizes, sort order, to QSettings
2015-10-01 19:39:15 -07:00
archshift
797b91a449
Add menu item for selecting the game list folder
2015-10-01 19:39:14 -07:00
archshift
6e1bb58ee8
Initial implementation of a game list
2015-10-01 19:39:14 -07:00
archshift
afd06675fa
Don't show render window until a game is started
2015-10-01 19:39:14 -07:00
bunnei
d6e56b8c88
Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
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Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00
Lioncash
abe5bb4019
citra_qt: Reorganize headers
2015-09-11 00:57:24 -04:00
Yuri Kunde Schlesner
2aad510c84
Merge pull request #1125 from yuriks/uilayout-config
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citra-qt: Separate UI layout state in a separate section of the config
2015-09-07 23:52:13 -03:00
Yuri Kunde Schlesner
3244b2b79e
citra-qt: Separate UI layout state in a separate section of the config
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Closes #1113
2015-09-07 22:11:21 -03:00
Yuri Kunde Schlesner
06b3891c66
citra-qt: Trim recently used files list to size when insterting new item
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Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
2015-09-07 22:00:08 -03:00
LittleWhite
86e29ac281
Stop emulation when render window is closed
2015-09-07 20:34:39 +02:00
Yuri Kunde Schlesner
cd817be922
citra-qt: Move system shutdown to run inside EmuThread
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This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
0fcabd2b11
Integrate the MicroProfile profiling library
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This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
LittleWhite
adee93d784
Improvements for MRU
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avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
bunnei
882040fde7
Merge pull request #1017 from LittleWhite-tb/qt-recent-files
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citra-qt: save path for recent files loaded
2015-08-16 00:22:10 -04:00
bunnei
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
LittleWhite
66eabd326f
Add menu and logic to save and load recently loaded files.
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This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
2015-08-11 18:45:44 +02:00
LittleWhite
cb405ad1b4
Save the path leading where the last file have been loaded
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I use two variables to save the path for the ROMs and the symbols.
Use of QSettings to avoid new member variable to the class.
Global settings of QSettings is done in main.
2015-07-31 17:51:01 +02:00
Lioncash
13ddf60f60
citra-qt: Pass string by const reference
2015-07-29 11:54:07 -04:00
LittleWhite
5e1c32048f
Update Start menu text to match with the real state of the emulator.
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Move start menu text update in ShutdownGame as adviced by neobrain
2015-07-28 21:04:14 +02:00
Tony Wasserka
01a526e1c4
citra-qt: Properly disable the CiTrace widget upon starting/stopping emulation.
2015-07-13 22:27:21 +02:00
Tony Wasserka
902fa4da52
Add CiTrace recording support.
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This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Emmanuel Gil Peyrot
45c4781544
CitraQt: Cleanup includes.
2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot
ce0cfd62d9
Common: Remove now-unused EMU_PLATFORM define, fixes issue #373 .
2015-06-27 14:43:57 +01:00
Emmanuel Gil Peyrot
b1503b2020
Remove every trailing whitespace from the project (but externals).
2015-05-29 21:59:29 +01:00
tfarley
16fbba3c2a
MakeCurrent race condition fix
2015-05-22 15:51:33 -07:00
tfarley
05dc633a8c
OpenGL renderer
2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
ba2fe7f795
Merge pull request #758 from yuriks/sync-logging
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Common: Remove async logging
2015-05-15 20:54:48 -07:00
bunnei
c3bd797917
Qt: Shutdown emulation session only if EmuThread exists.
2015-05-12 23:14:24 -04:00
Yuri Kunde Schlesner
b88c91dd3d
Common: Remove async logging
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It provided a large increase in complexity of the logging system while
having a negligible performance impact: the usage patterns of the ring
buffer meant that each log contended with the logging thread, causing
it to effectively act as a synchronous extra buffering.
Also removed some broken code related to filtering of subclasses which
was broken since it was introduced. (Which means no one ever used that
feature anyway, since, 8 months later, no one ever complained.)
2015-05-12 02:31:04 -03:00
Yuri Kunde Schlesner
eb3eb9f75d
Loader: Remove .bin file support
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It is of very limited practical utility currently, and will soon be
impossible to support due to more accurate memory map emulation.
2015-05-08 23:09:41 -03:00
Yuri Kunde Schlesner
e1fbac3ca1
Common: Remove common.h
2015-05-07 15:45:22 -03:00
Yuri Kunde Schlesner
bf12f270b3
Common: Remove many unnecessary cross-platform compatibility macros
2015-05-06 23:50:08 -03:00
bunnei
046dd6e3ef
Qt: Shutdown game on emulator close event.
2015-05-01 18:35:56 -04:00
bunnei
85cc81d8cc
Qt: Disable "Start" unless we are paused (it otherwise has no meaning and causes a crash).
2015-05-01 18:35:55 -04:00
bunnei
bc41de2131
Qt: Fixed a bug in shutdown procedure, various cleanups.
2015-05-01 18:35:51 -04:00
bunnei
ad4445c529
Qt: Clear registers widget on shutdown.
2015-05-01 18:34:49 -04:00
bunnei
43cf424907
Qt: Use signals for emu_thread start/stop and fix disasm widget.
2015-05-01 18:34:42 -04:00
bunnei
e4ea133717
Qt: Restructured to remove unnecessary shutdown event and various cleanups.
2015-05-01 18:27:07 -04:00
bunnei
3dd2688785
Qt: Fix loading a new game without stopping emulation.
2015-05-01 18:27:06 -04:00
bunnei
28df8dbfeb
Qt: Create emu thread on bootup, kill it on shutdown.
2015-05-01 18:27:00 -04:00
bunnei
d5665fea89
EmuThread: Remove unused filename attribute.
2015-05-01 18:26:59 -04:00
bunnei
762c1a9ff5
Qt: Move EmuThread ownership from render window to main window.
2015-05-01 18:26:58 -04:00
bunnei
3da94a597b
Merge pull request #634 from linkmauve/logging-performances
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Apply the logging filter before sending the message to the queue
2015-03-09 15:42:18 -04:00
Emmanuel Gil Peyrot
0aa44e238d
Logging: check for filter before sending to the queue, to skip all heavy formatting on the other thread.
2015-03-06 19:23:52 +01:00
Yuri Kunde Schlesner
cd1fbfcf1b
Add profiling infrastructure and widget
2015-03-01 21:47:13 -03:00
Tony Wasserka
12a5cd1d65
citra-qt: Add a vertex shader debugger.
2015-02-11 15:40:45 +01:00
Tony Wasserka
8946df97b5
Merge pull request #429 from Kingcom/titlebar
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Add option to hide dock widget title bars
2015-01-20 23:17:42 +01:00
Kingcom
76c74ffc96
citra-qt: Add option to hide dock widget title bars
2015-01-20 22:50:24 +01:00
Kingcom
2bbc12e6c3
citra-qt: Replace OnCpuStepped signal by new signals DebugModeEntered and DebugModeLeft
2015-01-11 21:22:51 +01:00
chrisvj
b0a14cfe7f
citra-qt: Renamed all .hxx headers to .h
2015-01-06 04:51:54 -08:00
Dante38490
35a085d567
Add support load 3DS room
2015-01-05 04:39:42 +01:00
chrisvj
6dfcf2271b
citra-qt: Added license headers to files.
2015-01-04 09:36:57 -08:00
Daniel Lundqvist
85c150a4fd
Make letter cases consistent in menus and widgets
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In various menu options letter cases were not consistent. This was also
the case within various debugging widgets. This attempts to make letter
cases consistent, but it is of course a matter of opinion which way is the
correct one.
2015-01-01 18:52:39 +01:00
Daniel Lundqvist
3f3b890694
Change popout mode to "Single Window Mode"
2015-01-01 18:50:56 +01:00
Daniel Lundqvist
7e3f62a367
Remove duplicate work
2014-12-26 20:12:11 +01:00
Daniel Lundqvist
ba4ca041f4
Allow focus only when in popout mode
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Only allow manually setting focus to the rendering widget when in Single Window mode. Apply this behavior to when changing the mode while an app is running.
2014-12-26 19:42:27 +01:00
Daniel Lundqvist
9d90b26020
Allow focus on the Qt render widget
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By default widgets are set to the focus policy Qt::NoFocus which disallows manually focusing it. Changing the policy to allow clicking the widget to set focus to it allows for keyboard input when not rendering to a popout window. This commit also sets focus to the widget when showing it.
Fixes issue #158 .
2014-12-26 02:37:52 +01:00
Yuri Kunde Schlesner
ca67bb7945
HLE: Rename namespaces to match move & fix initialization order
2014-12-16 01:08:38 -02:00
Yuri Kunde Schlesner
4d2a6f8b9b
Remove old logging system
2014-12-13 02:08:06 -02:00