Yuri Kunde Schlesner 4a68e91a62 dyncom: Use unordered_map rather than the terrible 2-level bb_map
Seems (probably just placebo/wishful thinking) to make it slightly
faster. Also reduces memory usage and makes shutdown when debugging from
MSVC fast.
2014-11-29 17:42:39 -02:00
2014-10-07 15:09:37 -07:00
2014-09-01 18:06:30 -03:00
2014-11-23 19:54:04 -02:00
2014-04-08 19:03:00 -04:00

citra emulator

Travis CI Build Status

An experimental open-source Nintendo 3DS emulator/debugger written in C++. Citra is written with portability in mind, with builds actively maintained for Windows, Linux and OS X. At this time, it only emulates a subset of 3DS hardware, and therefore is generally only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included. Please read the FAQ before getting started with the project.

For development discussion, please join us @ #citra on freenode.

Development

If you want to contribute please take a took at the Contributor's Guide, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current state of the emulator.

Building

Description
Last Archive I found of citra. May be altered. proceed with caution.
Readme 60 MiB
Languages
cpp 65.2%
C++ 30.4%
Kotlin 3.5%
CMake 0.6%
GLSL 0.2%