fix: causality anchor effect
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6dddd60405
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@ -166,7 +166,7 @@ class ProjectedPersonEntity(entityType: EntityType<out PathfinderMob>, level: Le
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override fun tick() {
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super.tick()
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if (tickCount % 20 == 0) {
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if (!checkProjectionEffect()) {
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if (!checkProjectionEffect() && !CausalityAnchor.checkEffect(level(), blockPosition())) {
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dropEquipment()
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remove(RemovalReason.KILLED)
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}
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