Commit Graph

1456 Commits

Author SHA1 Message Date
Leijurv 06dd07dbc6 believe it or not, this saves thousands of object allocations per second 2018-11-25 22:57:08 -08:00
Leijurv 14daf2ce85 unneeded, and was allocating thousands of sets a second 2018-11-25 22:50:22 -08:00
Leijurv f9a3a3b78b main thread bsi creation doesn't need to copy loaded chunks 2018-11-25 22:30:37 -08:00
Leijurv 2ba0e6ada6 don't create a new bsi hundreds of times a tick maybe? 2018-11-25 22:19:04 -08:00
Leijurv 943b75455b no point if you don't copy it, really fixes #210 2018-11-25 12:13:49 -08:00
Leijurv 2b56d68f7d many fixes to segment calculator, and chat demo usage 2018-11-25 11:53:56 -08:00
Leijurv 93217a3ae3 this is just not possible 2018-11-24 22:04:36 -08:00
Leijurv ba5c8ffaa6 Merge branch 'failure-cutoff' 2018-11-23 13:18:27 -08:00
Leijurv 9c5274dde4 runnable conversion 2018-11-23 13:12:18 -08:00
Leijurv 002c678b4a Merge branch 'master' into segment-calculation 2018-11-23 13:09:57 -08:00
Leijurv 038533c33f explain documentation more 2018-11-23 15:06:09 -06:00
Leijurv 50d4b5b4ed unneeded 2018-11-23 15:06:09 -06:00
Leijurv 7632d667c9 add a secondary failure cutoff 2018-11-23 15:06:09 -06:00
Leijurv 5aa78cd478 crucial performance optimization 2018-11-23 11:22:49 -08:00
Leijurv 84cd4b1acb unused 2018-11-23 10:58:23 -08:00
Leijurv b705279153 consistency 2018-11-23 10:55:02 -08:00
Leijurv d854750ee8 improve accuracy of GoalGetToBlock heuristic 2018-11-23 10:52:56 -08:00
Leijurv 653861107d explain documentation more 2018-11-23 10:50:03 -08:00
Leijurv 4502adda28 segmented path calculator 2018-11-23 10:36:06 -08:00
Leijurv a98c5d7d99 my house 2018-11-23 10:25:02 -08:00
Leijurv c81a00268a Merge branch 'master' into segment-calculation 2018-11-23 10:21:45 -08:00
Leijurv dd47e20070 remove unneeded 2018-11-23 10:20:48 -08:00
Leijurv f05613147e Merge branch 'master' into failure-cutoff 2018-11-23 09:59:23 -08:00
Leijurv 6ed8d617cd improve path checks, and add a overlap splice option 2018-11-23 09:31:25 -08:00
Leijurv b228f4c6fb remove extraneous checks in bsi 2018-11-23 09:03:51 -08:00
Leijurv 70f8d1d4ae fix bsi creation on wrong thread, cache chunks, fixes #210 2018-11-23 09:00:52 -08:00
Leijurv 0d7131413a prevent double jumping 2018-11-23 07:55:59 -08:00
Leijurv b5a4e65fbf unable to start a parkour jump from stairs 2018-11-23 07:47:28 -08:00
Leijurv 7c51106d27 unneeded 2018-11-22 10:08:55 -08:00
Leijurv 1e9786d5b9 add a secondary failure cutoff 2018-11-22 09:39:54 -08:00
Leijurv 4b8c85f8a6 whoops 2018-11-22 08:57:27 -08:00
Leijurv aed8dae175 hehe 2018-11-21 18:11:58 -08:00
Leijurv 8db26af36c tweak sneak range for ncp compatibility 2018-11-21 11:02:12 -08:00
Leijurv cfa874982c fix a bunch of stuff in pillar, fixes #266 2018-11-21 11:00:46 -08:00
Leijurv 2a674cb869 don't sprint straight into danger 2018-11-20 18:58:47 -08:00
Leijurv fb971301a4 fix getting permanently stuck on sideways fence gates in our way 2018-11-20 16:32:55 -08:00
Leijurv 3bb16de67e greatly increase mining visual scan range 2018-11-20 16:32:44 -08:00
Leijurv 033da7e737 fix coefficient 2018-11-20 13:22:33 -08:00
Leijurv 14650f93c5 walk into lava less 2018-11-20 08:19:27 -08:00
Leijurv e5184efdaa fix cached path loop 2018-11-20 08:00:52 -08:00
Leijurv d95a72f2cc correct wording 2018-11-19 17:14:54 -08:00
Leijurv 16e3fd9305 IPathingControlManager 2018-11-18 21:41:42 -08:00
Leijurv 4fb6c71174 lol 2018-11-18 17:32:16 -08:00
Leijurv 12bbd57a24 standalone build shouldn't keep ExampleBaritoneControl 2018-11-17 16:09:15 -08:00
Brady 689dc74330 Whoops 2018-11-17 11:41:16 -06:00
Brady 6caae889b7 Fix AStarPathFinder Optional usage that's icky 2018-11-17 11:26:46 -06:00
Brady ce0e8b4cd1 Clean up some bad Optional practices 2018-11-17 11:18:55 -06:00
Leijurv 737c632227 path creation no longer throws this 2018-11-16 16:28:20 -08:00
Leijurv 04e87c9810 cleaner 2018-11-15 16:03:20 -08:00
Leijurv 57c0613843 rename 2018-11-14 16:39:04 -08:00