Commit Graph

2153 Commits

Author SHA1 Message Date
879e2135e6 look at same coord as later location check 2018-08-08 16:01:35 -07:00
0bf9567833 it returns so no else needed 2018-08-08 16:00:54 -07:00
c23ed73321 unbraced ifs are a crime 2018-08-08 16:00:04 -07:00
e131734657 todo 2018-08-08 15:59:29 -07:00
0ba018388a optim 2018-08-08 15:56:13 -07:00
24496d1de7 fixed crucial bug that prevented you from falling all the way to bedrock 2018-08-08 15:55:18 -07:00
6148166f71 optim 2018-08-08 15:55:04 -07:00
9f803bc185 Fix target rotation logic 2018-08-08 15:54:20 -07:00
3023a5b4f6 lol 2018-08-08 15:53:28 -07:00
cbdb4fb5ea fix bucket pathfind issue 2018-08-08 15:41:58 -07:00
c6998198a2 efficiency 2018-08-08 15:38:17 -07:00
38afa1b63c helper for 0.5 center 2018-08-08 15:31:41 -07:00
b1462d5649 even if holding a bucket, landing in water means done 2018-08-08 15:27:14 -07:00
04571426fe Pick up water from bucket during fall 2018-08-08 14:44:16 -07:00
f4e4b23054 Change water bucket item stack name 2018-08-08 14:22:13 -07:00
8de0d0ccd3 Replace water bucket stack creation with a constant value 2018-08-08 16:19:47 -05:00
18431d78e3 Refactor moveTowards to be more stateful 2018-08-08 12:51:04 -07:00
174f84da73 Prevent damaging falls in the Nether 2018-08-08 12:33:44 -07:00
db01331560 Remove arbitrary old Minebot hooks 2018-08-08 03:37:29 -05:00
ebde6f26e9 Created MemoryBehavior
Includes basic memory of inventories that have been interacted with.
2018-08-08 03:35:29 -05:00
6a13e2da64 Fix my inability to replace template members 2018-08-07 23:15:22 -05:00
27f7b5a3cc Add GNU General Public License v3 2018-08-07 22:16:53 -05:00
27d686674e Clean up connected position code 2018-08-07 22:03:41 -05:00
3f7b552577 Cached Chunk Path Finding 2018-08-07 19:41:13 -05:00
b5ddd17131 Clean up angle calculation 2018-08-07 19:36:51 -05:00
adb6904d53 Replace ToolSet parameter in cost calculation with CalculationContext 2018-08-07 16:36:32 -05:00
fc082f42e7 General cleanups to the movement system. 2018-08-07 16:14:36 -05:00
732ab5273c maybe fix 2018-08-07 08:13:51 -07:00
a2b867bf39 reduced drowning 2018-08-07 08:09:27 -07:00
6dd43372f1 when a movement ends, clear all inputs, not just the ones it set on 2018-08-07 08:05:18 -07:00
f9a819b6a5 fix random traverse sprinting 2018-08-07 08:01:26 -07:00
1210db5d37 fixed diagonal movement destination 2018-08-07 08:01:17 -07:00
8516eab043 MovementDiagonal 2018-08-07 07:52:49 -07:00
42749f2325 add thisway 2018-08-07 07:47:37 -07:00
b5a6112bde fixed fall detection 2018-08-07 07:39:55 -07:00
b7eaf881a0 Clean falling movement generation 2018-08-07 06:41:45 -07:00
e30405c0ca Simplify fall logic and move methods 2018-08-07 06:16:38 -07:00
8b63a3adad Fixed cached chunks not loading from file properly 2018-08-07 01:11:49 -05:00
f047dd08b0 Fix bad block lookups with cached chunks 2018-08-07 00:48:02 -05:00
5cdacb4939 continuous pathfinding and clearing 2018-08-06 21:07:15 -07:00
6e0df6e9fd ladder descend works 2018-08-06 20:54:58 -07:00
d0708992d4 must use 0.5 instead of bounding box center for descending ladders 2018-08-06 20:52:19 -07:00
9e8154dd5e Merge branch 'master' of github.com:cabaletta/baritone 2018-08-06 19:52:41 -07:00
703c3b766b water drop works 2018-08-06 19:48:09 -07:00
3f81453622 Added packet send and receive listeners 2018-08-06 21:41:17 -05:00
beb56dca5b merge 2018-08-06 19:31:10 -07:00
1d0c71d2b8 descend lookback is pretty much fixed 2018-08-06 19:30:12 -07:00
67f5d22280 Change isFlowing parameter to BlockPos for 1.13 changes 2018-08-06 20:25:46 -05:00
e4492b654d Fix a couple instances of redundant IBlockState parameters 2018-08-06 20:18:16 -05:00
70dfb40e5f Create constant for throwaway items 2018-08-06 19:50:39 -05:00