Commit Graph

  • 2bd81b08c2 overhaul and fixes to cost calculation Leijurv 2018-12-04 14:38:08 -08:00
  • 16aee33bdf fix random crash Leijurv 2018-12-03 21:52:13 -08:00
  • f4161ed61c ......fixed....... Leijurv 2018-12-03 21:39:24 -08:00
  • bfa0861065 Owned? Brady 2018-12-03 20:45:19 -06:00
  • 86d1512e5b Rename Waypoints to WaypointCollection Brady 2018-12-03 19:58:37 -06:00
  • 5c83ee2648 Fix API javadoc errors and make API only javadoc export Brady 2018-12-03 19:37:54 -06:00
  • 7ba987e7f7 save containers and echests Leijurv 2018-12-03 17:20:56 -08:00
  • b22e93d6d0 Fix javadoc errors Brady 2018-12-03 18:47:40 -06:00
  • 70b74d39fc Fix broken javadoc Brady 2018-12-03 18:21:24 -06:00
  • 0236cb35d9 overhaul memory Leijurv 2018-12-03 14:49:16 -08:00
  • b0066a93ca GoalXZ beacon render setting Brady 2018-12-03 16:42:05 -06:00
  • e25bf9f077 my fault Leijurv 2018-12-03 14:20:30 -08:00
  • 147df1ffb2 Probably fixes 265 Brady 2018-12-03 16:15:22 -06:00
  • 4c96759ed5 tighten auto test time limit Leijurv 2018-12-03 14:09:05 -08:00
  • 8e2df3a030 reinstate proper static cutoff behavior Leijurv 2018-12-03 14:08:44 -08:00
  • 58a5720b6b reduce reliability in what chunks are loaded when Leijurv 2018-12-03 13:55:54 -08:00
  • eedf993d7a remove goal equality condition for path splicing Leijurv 2018-12-03 13:40:38 -08:00
  • d058cbf501 revert static cutoff, and fix goal comparisons in splice Leijurv 2018-12-03 13:34:39 -08:00
  • d2413e1677 lol Leijurv 2018-12-02 19:56:35 -08:00
  • 3cb1984892 only apply static cutoff to protrusion beyond min length Leijurv 2018-12-02 19:40:23 -08:00
  • 17207d44e6 pick map over hybrid, due to performance Leijurv 2018-12-02 19:39:10 -08:00
  • 36cfcbbbe3 avoidances Leijurv 2018-12-02 19:25:59 -08:00
  • 1a6c0cd4d9 avoid mobs and spawners, fixes #162, fixes #240, fixes #278 Leijurv 2018-12-02 18:27:49 -08:00
  • 5a97c512f7 fix rare exception Leijurv 2018-12-02 16:05:21 -08:00
  • 57a3330200 don't splice if not on ground Leijurv 2018-12-01 10:49:14 -08:00
  • 07ce0a47f7 cleanup Leijurv 2018-12-01 10:45:58 -08:00
  • b9f7a05e2a Merge pull request #282 from babbaj/master Leijurv 2018-12-01 10:35:46 -08:00
  • 7f73b4554a Feed codacy and leijurv at the same time? 0x22 2018-12-01 13:22:11 -05:00
  • f2e02794b8 tweak block scanning, fixes #200 Leijurv 2018-12-01 10:04:49 -08:00
  • 0a2e45b64b make codacy happy babbaj 2018-12-01 06:42:21 -05:00
  • a017e14a48 give proguard the right jar based on mapping type babbaj 2018-12-01 06:31:40 -05:00
  • 5ef03ba1d5 didn't make sense like that Leijurv 2018-11-30 23:06:16 -08:00
  • 6a402b4a2b fix the fire thing in a slightly different way Leijurv 2018-11-29 20:36:19 -08:00
  • 5daaaf5282 add settings reset command Leijurv 2018-11-29 15:33:35 -08:00
  • 6f7729e34e add missing synchronized blocks Leijurv 2018-11-28 18:21:27 -08:00
  • 043d6ffd20 improve pathingbehavior resiliency Leijurv 2018-11-27 10:37:48 -08:00
  • a8404a7286 only walk through supported snow, fixes #276 Leijurv 2018-11-26 15:32:28 -08:00
  • 58d9134286 fix behavior around cocoa pods and vines, fixes #277 Leijurv 2018-11-26 15:01:34 -08:00
  • f25786635b over 10k less objects per second Leijurv 2018-11-26 07:58:10 -08:00
  • 6d1130d2c3 favored lookup performance Leijurv 2018-11-26 07:52:00 -08:00
  • d9effc4a29 avoid creating thousands of unmodifiable lists just to get their size Leijurv 2018-11-25 22:59:47 -08:00
  • cf2765e017 thousands here too, on long paths Leijurv 2018-11-25 22:57:54 -08:00
  • 06dd07dbc6 believe it or not, this saves thousands of object allocations per second Leijurv 2018-11-25 22:57:08 -08:00
  • 14daf2ce85 unneeded, and was allocating thousands of sets a second Leijurv 2018-11-25 22:50:22 -08:00
  • f9a3a3b78b main thread bsi creation doesn't need to copy loaded chunks Leijurv 2018-11-25 22:30:37 -08:00
  • 2ba0e6ada6 don't create a new bsi hundreds of times a tick maybe? Leijurv 2018-11-25 22:19:04 -08:00
  • 943b75455b no point if you don't copy it, really fixes #210 Leijurv 2018-11-25 12:13:49 -08:00
  • 2b56d68f7d many fixes to segment calculator, and chat demo usage Leijurv 2018-11-25 11:53:51 -08:00
  • 93217a3ae3 this is just not possible Leijurv 2018-11-24 22:04:36 -08:00
  • ba5c8ffaa6 Merge branch 'failure-cutoff' Leijurv 2018-11-23 13:18:27 -08:00
  • 9c5274dde4 runnable conversion Leijurv 2018-11-23 13:12:18 -08:00
  • 002c678b4a Merge branch 'master' into segment-calculation Leijurv 2018-11-23 13:09:57 -08:00
  • 038533c33f explain documentation more Leijurv 2018-11-23 10:50:03 -08:00
  • 50d4b5b4ed unneeded Leijurv 2018-11-22 10:08:55 -08:00
  • 7632d667c9 add a secondary failure cutoff Leijurv 2018-11-22 09:39:54 -08:00
  • 5aa78cd478 crucial performance optimization Leijurv 2018-11-23 11:22:49 -08:00
  • 84cd4b1acb unused Leijurv 2018-11-23 10:58:23 -08:00
  • b705279153 consistency Leijurv 2018-11-23 10:55:02 -08:00
  • d854750ee8 improve accuracy of GoalGetToBlock heuristic Leijurv 2018-11-23 10:52:56 -08:00
  • 653861107d explain documentation more Leijurv 2018-11-23 10:50:03 -08:00
  • 4502adda28 segmented path calculator Leijurv 2018-11-23 10:36:06 -08:00
  • a98c5d7d99 my house Leijurv 2018-11-23 10:25:02 -08:00
  • c81a00268a Merge branch 'master' into segment-calculation Leijurv 2018-11-23 10:21:45 -08:00
  • dd47e20070 remove unneeded Leijurv 2018-11-23 10:20:48 -08:00
  • f05613147e Merge branch 'master' into failure-cutoff Leijurv 2018-11-23 09:59:23 -08:00
  • 6ed8d617cd improve path checks, and add a overlap splice option Leijurv 2018-11-23 09:31:25 -08:00
  • b228f4c6fb remove extraneous checks in bsi Leijurv 2018-11-23 09:03:51 -08:00
  • 70f8d1d4ae fix bsi creation on wrong thread, cache chunks, fixes #210 Leijurv 2018-11-23 09:00:52 -08:00
  • 0d7131413a prevent double jumping Leijurv 2018-11-23 07:55:59 -08:00
  • b5a4e65fbf unable to start a parkour jump from stairs Leijurv 2018-11-23 07:47:28 -08:00
  • 7c51106d27 unneeded Leijurv 2018-11-22 10:08:55 -08:00
  • 1e9786d5b9 add a secondary failure cutoff Leijurv 2018-11-22 09:39:54 -08:00
  • 4b8c85f8a6 whoops Leijurv 2018-11-22 08:57:27 -08:00
  • aed8dae175 hehe Leijurv 2018-11-21 17:03:24 -08:00
  • 8db26af36c tweak sneak range for ncp compatibility Leijurv 2018-11-21 11:02:12 -08:00
  • cfa874982c fix a bunch of stuff in pillar, fixes #266 Leijurv 2018-11-21 11:00:46 -08:00
  • 2a674cb869 don't sprint straight into danger Leijurv 2018-11-20 18:58:41 -08:00
  • fb971301a4 fix getting permanently stuck on sideways fence gates in our way Leijurv 2018-11-20 16:32:55 -08:00
  • 3bb16de67e greatly increase mining visual scan range Leijurv 2018-11-20 16:32:44 -08:00
  • 033da7e737 fix coefficient Leijurv 2018-11-20 13:22:33 -08:00
  • 14650f93c5 walk into lava less Leijurv 2018-11-20 08:19:27 -08:00
  • e5184efdaa fix cached path loop Leijurv 2018-11-20 08:00:11 -08:00
  • d95a72f2cc correct wording Leijurv 2018-11-19 17:14:54 -08:00
  • 16e3fd9305 IPathingControlManager Leijurv 2018-11-18 21:41:42 -08:00
  • 4fb6c71174 lol Leijurv 2018-11-18 17:32:16 -08:00
  • 12bbd57a24 standalone build shouldn't keep ExampleBaritoneControl Leijurv 2018-11-17 16:09:03 -08:00
  • 689dc74330 Whoops Brady 2018-11-17 11:41:16 -06:00
  • 6caae889b7 Fix AStarPathFinder Optional usage that's icky Brady 2018-11-17 11:26:46 -06:00
  • ce0e8b4cd1 Clean up some bad Optional practices Brady 2018-11-17 11:18:55 -06:00
  • 737c632227 path creation no longer throws this Leijurv 2018-11-16 16:28:20 -08:00
  • 04e87c9810 cleaner Leijurv 2018-11-15 16:03:20 -08:00
  • 57c0613843 rename Leijurv 2018-11-14 16:39:04 -08:00
  • f5d0143b09 im dumb Leijurv 2018-11-14 14:37:41 -08:00
  • 237f1846d3 Remove Baritone casts Brady 2018-11-14 16:29:15 -06:00
  • f6dee1ecb7 add todo Leijurv 2018-11-14 14:29:33 -08:00
  • f808fc9802 general cleanup Leijurv 2018-11-14 14:27:30 -08:00
  • 8385bc35ed wow thats a rare bug Leijurv 2018-11-14 14:26:35 -08:00
  • 80d6d7fd58 simplify Leijurv 2018-11-14 14:21:36 -08:00
  • b56cdcda52 remove that toxic cloud Leijurv 2018-11-14 14:19:24 -08:00
  • ea81cd76ca sigh Leijurv 2018-11-14 14:00:56 -08:00