Replaced the Win32 threads with the proven to be better performing C++11 threads.
This commit is contained in:
@@ -34,7 +34,7 @@ endif()
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# WIN32 marks us as a GUI app on Windows
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# MACOSX_BUNDLE prepares a macOS application bundle including with the app icon
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add_executable(86Box WIN32 MACOSX_BUNDLE 86box.c config.c log.c random.c timer.c io.c acpi.c apm.c
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add_executable(86Box WIN32 MACOSX_BUNDLE 86box.c config.c cpp11_thread.cpp log.c random.c timer.c io.c acpi.c apm.c
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dma.c ddma.c nmi.c pic.c pit.c port_6x.c port_92.c ppi.c pci.c mca.c usb.c
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device.c nvr.c nvr_at.c nvr_ps2.c rtmidi_midi.cpp ${APP_ICON_MACOSX})
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133
src/cpp11_thread.cpp
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133
src/cpp11_thread.cpp
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@@ -0,0 +1,133 @@
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#include <mutex>
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#include <thread>
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#include <condition_variable>
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#include <86box/plat.h>
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struct event_cpp11_t
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{
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std::condition_variable cond;
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std::mutex mutex;
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bool state = false;
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};
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extern "C" {
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thread_t *
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thread_create(void (*thread_rout)(void *param), void *param)
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{
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auto thread = new std::thread([thread_rout, param] {
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thread_rout(param);
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});
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return thread;
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}
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mutex_t *
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thread_create_mutex_with_spin_count(unsigned int spin_count)
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{
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/* Setting spin count of a mutex is not possible with pthreads. */
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return thread_create_mutex();
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}
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int
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thread_wait(thread_t *arg, int timeout)
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{
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(void) timeout;
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auto thread = reinterpret_cast<std::thread*>(arg);
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thread->join();
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return 0;
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}
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mutex_t *
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thread_create_mutex(void)
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{
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auto mutex = new std::mutex;
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return mutex;
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}
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int
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thread_wait_mutex(mutex_t *_mutex)
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{
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if (_mutex == nullptr)
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return(0);
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auto mutex = reinterpret_cast<std::mutex*>(_mutex);
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mutex->lock();
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return 1;
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}
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int
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thread_release_mutex(mutex_t *_mutex)
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{
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if (_mutex == nullptr)
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return(0);
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auto mutex = reinterpret_cast<std::mutex*>(_mutex);
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mutex->unlock();
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return 1;
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}
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void
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thread_close_mutex(mutex_t *_mutex)
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{
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auto mutex = reinterpret_cast<std::mutex*>(_mutex);
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delete mutex;
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}
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event_t *
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thread_create_event()
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{
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auto ev = new event_cpp11_t;
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return ev;
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}
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int
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thread_wait_event(event_t *handle, int timeout)
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{
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auto event = reinterpret_cast<event_cpp11_t*>(handle);
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auto lock = std::unique_lock<std::mutex>(event->mutex);
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if (timeout < 0) {
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event->cond.wait(lock, [event] { return event->state; });
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} else {
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auto to = std::chrono::system_clock::now() + std::chrono::milliseconds(timeout);
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std::cv_status status;
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do {
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status = event->cond.wait_until(lock, to);
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} while ((status != std::cv_status::timeout) && !event->state);
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if (status == std::cv_status::timeout) {
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return 1;
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}
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}
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return 0;
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}
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void
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thread_set_event(event_t *handle)
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{
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auto event = reinterpret_cast<event_cpp11_t*>(handle);
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{
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auto lock = std::unique_lock<std::mutex>(event->mutex);
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event->state = true;
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}
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event->cond.notify_all();
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}
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void
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thread_reset_event(event_t *handle)
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{
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auto event = reinterpret_cast<event_cpp11_t*>(handle);
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auto lock = std::unique_lock<std::mutex>(event->mutex);
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event->state = false;
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}
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void
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thread_destroy_event(event_t *handle)
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{
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auto event = reinterpret_cast<event_cpp11_t*>(handle);
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delete event;
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}
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}
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@@ -15,8 +15,8 @@
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enable_language(RC)
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add_library(plat OBJECT win.c win_dynld.c win_cdrom.c win_thread.c
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win_keyboard.c win_crashdump.c win_mouse.c)
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add_library(plat OBJECT win.c win_dynld.c win_cdrom.c win_keyboard.c
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win_crashdump.c win_mouse.c)
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add_library(ui OBJECT win_ui.c win_icon.c win_stbar.c win_sdl.c win_dialog.c win_about.c
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win_settings.c win_devconf.c win_snd_gain.c win_specify_dim.c win_new_floppy.c
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@@ -464,7 +464,7 @@ CXXFLAGS := $(CFLAGS)
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#########################################################################
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# Create the (final) list of objects to build. #
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#########################################################################
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MAINOBJ := 86box.o config.o log.o random.o timer.o io.o acpi.o apm.o dma.o ddma.o \
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MAINOBJ := 86box.o config.o cpp11_thread.o log.o random.o timer.o io.o acpi.o apm.o dma.o ddma.o \
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nmi.o pic.o pit.o port_6x.o port_92.o ppi.o pci.o mca.o \
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usb.o device.o nvr.o nvr_at.o nvr_ps2.o rtmidi_midi.o \
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$(VNCOBJ)
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@@ -672,7 +672,7 @@ VOODOOOBJ := vid_voodoo.o vid_voodoo_banshee.o \
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vid_voodoo_texture.o
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PLATOBJ := win.o \
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win_dynld.o win_thread.o \
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win_dynld.o \
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win_cdrom.o win_keyboard.o \
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win_crashdump.o \
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win_mouse.o
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@@ -1,183 +0,0 @@
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/*
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* 86Box A hypervisor and IBM PC system emulator that specializes in
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* running old operating systems and software designed for IBM
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* PC systems and compatibles from 1981 through fairly recent
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* system designs based on the PCI bus.
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*
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* This file is part of the 86Box distribution.
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*
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* Implement threads and mutexes for the Win32 platform.
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*
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*
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Fred N. van Kempen, <decwiz@yahoo.com>
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*
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* Copyright 2008-2018 Sarah Walker.
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* Copyright 2017,2018 Fred N. van Kempen.
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*/
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#define UNICODE
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#define BITMAP WINDOWS_BITMAP
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#include <windows.h>
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#include <windowsx.h>
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#include <process.h>
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#undef BITMAP
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#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#include <stdlib.h>
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#include <wchar.h>
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#include <86box/86box.h>
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#include <86box/plat.h>
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typedef struct {
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HANDLE handle;
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} win_event_t;
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thread_t *
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thread_create(void (*func)(void *param), void *param)
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{
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uintptr_t bt = _beginthread(func, 0, param);
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return((thread_t *)bt);
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}
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int
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thread_wait(thread_t *arg, int timeout)
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{
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if (arg == NULL) return(0);
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if (timeout == -1)
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timeout = INFINITE;
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if (WaitForSingleObject(arg, timeout)) return(1);
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return(0);
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}
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event_t *
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thread_create_event(void)
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{
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win_event_t *ev = malloc(sizeof(win_event_t));
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ev->handle = CreateEvent(NULL, FALSE, FALSE, NULL);
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return((event_t *)ev);
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}
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void
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thread_set_event(event_t *arg)
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{
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win_event_t *ev = (win_event_t *)arg;
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if (arg == NULL) return;
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SetEvent(ev->handle);
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}
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void
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thread_reset_event(event_t *arg)
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{
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win_event_t *ev = (win_event_t *)arg;
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if (arg == NULL) return;
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ResetEvent(ev->handle);
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}
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int
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thread_wait_event(event_t *arg, int timeout)
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{
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win_event_t *ev = (win_event_t *)arg;
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if (arg == NULL) return(0);
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if (ev->handle == NULL) return(0);
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if (timeout == -1)
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timeout = INFINITE;
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if (WaitForSingleObject(ev->handle, timeout)) return(1);
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return(0);
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}
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void
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thread_destroy_event(event_t *arg)
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{
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win_event_t *ev = (win_event_t *)arg;
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if (arg == NULL) return;
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CloseHandle(ev->handle);
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free(ev);
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}
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mutex_t *
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thread_create_mutex(void)
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{
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mutex_t *mutex = malloc(sizeof(CRITICAL_SECTION));
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InitializeCriticalSection(mutex);
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return mutex;
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}
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mutex_t *
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thread_create_mutex_with_spin_count(unsigned int spin_count)
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{
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mutex_t *mutex = malloc(sizeof(CRITICAL_SECTION));
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InitializeCriticalSectionAndSpinCount(mutex, spin_count);
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return mutex;
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}
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int
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thread_wait_mutex(mutex_t *mutex)
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{
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if (mutex == NULL) return(0);
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LPCRITICAL_SECTION critsec = (LPCRITICAL_SECTION)mutex;
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EnterCriticalSection(critsec);
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return 1;
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}
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int
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thread_release_mutex(mutex_t *mutex)
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{
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if (mutex == NULL) return(0);
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LPCRITICAL_SECTION critsec = (LPCRITICAL_SECTION)mutex;
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LeaveCriticalSection(critsec);
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return 1;
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}
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void
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thread_close_mutex(mutex_t *mutex)
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{
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if (mutex == NULL) return;
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LPCRITICAL_SECTION critsec = (LPCRITICAL_SECTION)mutex;
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DeleteCriticalSection(critsec);
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free(critsec);
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}
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